Grab your ankles

Deathwing’s coming, and he’s about to rip Azeroth a new one! In addition to his arrival, we’ll also see a few changes to the hunter class with this new patch, the most notable of these being… Beginning tomorrow, humans and undead will be added to the list of playable races for the hunter class! South Park first prophesied this change …

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BM PvP Guide – Part 3: Shot priority and other ponderings


Welcome to the long overdue latest installment of my series on BM PvP. This post was actually scratched out in December, but never quite finished. Anyway, I revisited it, added a couple things, groomed it a little bit, and voila! A new post! 🙂

So, without further ado… let’s get to it.

While not as cut and dry as PvE shot priorities for hunters, there are some basic fundamentals to the best PvP shot selection. This of course varies, depending upon the encounter, but there are some basic rules of thumb that I want to go over in this post.

My intention here is just to examine the shots available to us BM hunters, and to demonstrate how important and useful they are in PvP situations. There is no “magic kill rotation”, so decisions on which shots to use need to be made on the fly. Hopefully my post will help shed some light on those choices.

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Deterrence Animation

…along with a giant enraged Hank. How’s that for random..? 😉 Anyhow, For those of you not on the PTR, here’s a peek at what the new animation looks like. While camping for Skoll a few weeks ago, I recorded a quick video snippet of the new Deterrence animation, along with my bugged Worgen under Bestial Wrath. The new Deterrence …

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Deterrence Now Deflects From Behind!

Well that’s good news… for PvP Hunters at least. Deterrence is not only getting a new spell animation, but it’s also going to act like even more of a Hunter bubble. Official Patch 3.2 PTR Notes on Deterrence Deterrence: This ability now allows the hunter to parry spells and attacks from behind as well as in front. Now has a …

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