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Hunter Macros: Warlords of Draenor Edition

hunter_macros_wod

This page contains useful hacks to improve your huntering.

If you’re new to the world of macros, then please read the FAQs and Basics sections below. If you are familiar with macros and just want to get to the goods, then click here to get right to it. All macros on this page are copy/paste ready, so have at it!

I hope you find my collection of hunter macros useful. Happy hunting!

Macro FAQs

Hunter MacrosQ: What are macros?
A: Macros are simple scripts that allow you to combine multiple abilities, tasks and conditionals into one action bar slot.

Q: Why use macros?
A: Macros can improve game play and reaction time by combining multiple useful abilities into one keystroke. Also, some abilities benefit more from being used in a synergistic macro, than they do when used separately. ie: Bestial Wrath + Rabid + Rapid Fire + DPS on-use trinket combined in one keybind = maximum ass-kicking.

Q: How many different macros do I need?
A: That entirely depends upon you and your play style. Some players need only a handful of macros, while others may use dozens or more. Just keep in mind that macro’ing too many abilities can be a detriment, as it leaves you with less control over decision making. Best bet is to read through my list and pick and choose the macros that you think will work best for you.

Q: Can I write my own macros?
A: Of course. Macros are pretty easy to script once you understand the basics. It’s just a matter of playing around with them and finding what works for you.

Q: Do all of these macros work?
A: Yes. As of Patch 5.0.4, all of these macros are current and fully functional.

Q: All this macro stuff looks really great and all, but how can I start using them?
A: No problem, I’ll show you…

How to Start Using These Hunter Macros

All of this macro business may sound great, but if you don’t know how to start using them, then what good are they, right..?! You need to know how to get the macros off this page and into your game so you can start benefitting from them right away, so let me tell you how it’s done.

Click the following link to check out my step-by-step guide on how to implement macros into your WoW gaming experience…

> > > Step by Step Guide on How to Set Up a WoW Macro < < <

Macro Basics

Here are some of the basic commands used when scripting macros:

  • /target – target an enemy, friendly player or npc
  • /targetenemy – targets the nearest enemy
  • /targetenemyplayer – targets the nearest enemy player (only useful for PvP)
  • /focus – focus an enemy, friendly player or npc
  • /assist – assist a friendly player
  • /stopcasting – cancels current cast
  • /cast – casts a spell
  • /castsequence – casts spells in a determined order
  • /use – use a consumable or item
  • /equip – equip an item

Inputting an item or a spell into a macro is very easily done by holding down shift while clicking on the spell or item icon in your skills tab or inventory.

Pet commands are as follows:

  • /petpassive – puts pet on passive
  • /petdefensive – puts pet on defensive
  • /petassist – tells your pet to attack the target you’re attacking
  • /petattack – sends your pet to attack
  • /petfollow – tells your pet to follow you
  • /petstay – tells your pet to stay put
  • /petmoveto – throws up a target circle for you to position your pet

Pet micro management is essential for any successful Hunter. The proper macros can make the difference between a raid wipe or arena loss.

There are a few lines you’ll see included in quite a few macros on this page that you may not understand. Here’s a quick explanation…

  • [mod:shift], [mod:ctrl], [mod:alt] – Modifiers allow you to add more decision making abilities to macros. By using an additional modifier key in combination with the macro key bind, you’re able to combine added conditionals to your macro. Does that make sense? If not, just read on and I’m sure you’ll start to understand once you see them in the context of the various macros.
  • @ – The @ symbol is used to mean target=, so if you see a macro with @Focus or @mouseover, this means that the action would be directed to your Focus Target or mouseover target, respectively.
  • /use 13 – Use the trinket in your top trinket slot
  • /use 14 – Use the trinket in your bottom trinket slot
  • /script UIErrorsFrame:Clear() – Prevents an on-screen error message when an ability isn’t ready. This is handy for eliminating the on-screen combat message spam you’ll get when rapid-pressing a macro key when a spell or ability isn’t ready.

Hunter MacrosI. General Hunter Macros

The following list contains a whole slew of useful macros for Hunters. I don’t use all of them myself, but I can confirm that they are current and functional as of Patch 6.0.2.

The list contains macros that are applicable to all builds and play styles, as well as talent-specific, PvP oriented, engineering-only, and other miscellaneous macros.

You’ll notice there are no /castsequence shot macros in this list. This is because, A: those types of macros suck and you should not use them…ever. Stringing attack sequences together into a macro is never a good thing, as it can never compare with a Hunter’s ability to manually make decisions and adjust on the fly.

What this means is, you will not find any shot-combination macros on this page because either: they do not work or are ill-advised. Those of you wanting me to give you a macro for casting all of your shots with one button are out of luck. 😉

Hunter Aspect MacrosA. Stopcasting Macros

These macros all have one thing in common…they immediately interrupt the spell you’re casting, e.g., Steady Shot or Cobra Shot. If you don’t use stopcasting macros then you’re abilities will be queued up and waiting for Steady or Cobra to finish casting, which is not ideal. Using these macros will ensure that the attacks get off instantly, which is what you want! These macros are helpful for improving your DPS, and critical for PvP.

Another important function they provide is to start or resume auto-attack, as some of these abilities, e.g., Focus Fire, Glaive Toss and Kill Command – do not initiate auto-attack.

These macros are basically highly-optimized versions of each skill’s action button. I recommend using them in place of the ones from the spellbook.

Bestial Wrath

This identical macro is listed further down the page, but I’ll explain what it does here…

It cancels any current cast, cancels any active immunity aura, sends your pet on your target, uses your burst trinket (if one is equipped in your bottom trinket slot), casts BW, casts Kill Command, starts your auto-attack.

#showtooltip Bestial Wrath
/stopcasting
/stopcasting
/cancelaura Hand of Protection
/cancelaura Deterrence
/petattack
/use 14
/cast Bestial Wrath
/cast Kill Command
/startattack
/script UIErrorsFrame:Clear()

Focus Fire

Cancels current cast, activates Focus Fire and starts or resumes auto-attack.

/stopcasting
/stopcasting
/cast Focus Fire
/startattack
/script UIErrorsFrame:Clear()

Glaive Toss

Cancels current cast, activates Glaive Toss and starts or resumes auto-attack.

/stopcasting
/stopcasting
/cast Glaive Toss
/startattack
/script UIErrorsFrame:Clear()

Kill Command

Cancels current cast, activates Glaive Toss and starts or resumes auto-attack.

/stopcasting
/stopcasting
/cast Kill Command
/startattack
/script UIErrorsFrame:Clear()

As I’d mentioned…I highly recommend using the above macros in place of the standard spellbook buttons. You’ll thank me later. 🙂

Hunter PvE MacrosB. Useful Raiding and PvE Hunter Macros

The assist and Misdirection macros default to a predetermined focus (usually the main tank). Since it may be necessary to switch focus targets multiple times during an encounter – due to taunt switches, debuff stacks, tank dying, etc… it is a good idea to have your focus target assigned to a keybind. I use F… it’s easy to remember. 😉

Targeting Macro

This is a very basic macro which I use in my action bar instead of Arcane Shot. What it does is select the target nearest you in your frontal cone, then fires Arcane Shot. When your target is dead, this macro will grab some fresh meat. You can still manually select a target with your mouse and use this macro, but it enables you to maintain DPS while on the move without having to click on your target(s). This is one of my staple macros. Try it out!

#showtooltip
/targetenemy [noharm][noexists]
/cast Arcane Shot
/script UIErrorsFrame:Clear()

Simple Misdirection

This casts Misdirection onto your friendly focus target (main tank) without deselecting your current target. If you have no focus target (i.e., assist) selected, it will cast Misdirection onto your pet.

/cast [@focus,exists][@pet,exists] Misdirection

Simple Assist

As long as you have a focus selected – such as your main tank – this macro will ensure that you hit whatever they’re hitting. If you haven’t assigned a focus then this macro will have you assist your pet.

/assist [@focus,exists][@pet,exists]
/startattack
/petassist

Simple Pull Macro

This is a basic macro that you can use while out farming or questing. One press will send your pet in to attack and make sure it’s in assist stance, plus start your auto-shot.

/petattack
/petassist
/startattack

Target Nearest Enemy Macro

This macro is similar to the one above, only it doesn’t need a target first. Pressing it will automatically target the mob closest to you, send your pet on it, start your auto-attack and put your pet into assist mode.

/targetenemy
/startattack
/petattack
/petassist

Rapid Fire Burst Macro

This macro adds some extra muscle behind Rapid Fire. It activates your bottom on-use DPS trinket (replace 14 with 13 if you keep your on-use trinkets in the top slot) and casts Rapid Fire at the same time.

#showtooltip Rapid Fire
/use 14
/cast Rapid Fire
/script UIErrorsFrame:Clear()

Add in things like Blood Fury or Berserking for even more added burst.

#showtooltip Rapid Fire
/use 14
/cast Blood Fury
/cast Rapid Fire
/script UIErrorsFrame:Clear()

Tranquilizing Shot

This macro will dispel a buff or enrage effect from your hover-over target, or your current target if no other targets are highlighted. This is useful for getting off a quick dispel on a secondary target, while maintaining pressure on your current target.

#showtooltip Tranquilizing Shot
/cast [@mouseover,harm][harm] Tranquilizing Shot

C. Pet Related Macros

Basic Pet Attack

This macro just makes sure that your pet is in defensive mode and on follow when it goes to attack.

/petdefensive
/petfollow
/petattack

Pet Management Macro

This macro will call Pet 1 to your side if you don’t have a pet out, cast Mend Pet on your current pet, or Revive your pet (with shift modifier) if your pet is dead. This is a very handy Hunter macro.

/cast [mod:shift] Revive Pet
/cast Call Pet 1
/cast Mend Pet
/petattack
/petassist
/script UIErrorsFrame:Clear()

Master’s Call Macro

This adds an additional mouseover effect for Master’s Call, allowing for a quick freedom for a teammate or party member. If no friendly player is highlighted, then it just activates Master’s Call as normal.

/cast [@mouseover,help][@player] Master's Call

Roar of Sacrifice Macro

Functions just like the Master’s Call macro, but for Roar of Sacrifice.

/cast [@mouseover,help][@player] Roar of Sacrifice

Pet Feeding

With pet happiness a thing of the past, there’s not much reason to feed pets anymore apart from a quick Feed Pet heal now and then. At any rate, here are a few Feed Pet macros if you wanna use ’em…

Super Simple Feed Pet Macro

This is just a simple one-click pet feed macro. Paste in the food type and you’re good to go.

/cast Feed Pet
/use Roasted Quail

Feed Pet Macro for Multiple Pet and Food Types

This is a handy macro for easy pet feeding, regardless of which pet you have out at the time. Just set it and forget it. Check out Petopia’s diet chart to see what sort of chow your pet likes.

/cast Feed Pet
/use [pet:Wind Serpent] Blackened Trout
/use [pet:Gorilla] Telaari Grapes
/use [pet:Wolf] Ravager Dog

Hunter PvP MacrosII. PvP Hunter Macros

Target Nearest Enemy Macro (Anti-Rogue/Feral Druid Macro)

Spam this macro if you think you’re about to get jacked by a Rogue or Feral Druid, or if you simply need a target quickly. It immediately makes sure your pet gets on the target ASAP, ruins your target’s opener by putting them in combat, and sends a bullet or arrow into their dome if they’re in front of you. This is pretty much the same target enemy macro I’ve been using for about 7 years, sans Hunter’s Mark.

/cleartarget
/targetenemyplayer
/startattack
/petattack
/petassist

Cancel Deterrence and Hand of Protection

Deterrence is an absolute lifesaver, but it can also prohibit a good opportunity for a killing blow – same goes for Hand of Protection. I make sure I have a way of quickly canceling out both of these spells if necessary, in the event that I need to cast a crucial attack against an opponent.

The best way to do this is to add the following lines to an ability macro:

/cancelaura Deterrence
/cancelaura Hand of Protection

I use these two commands for the following macros:

Beast Mastery burst macro w/ cancelaura for Deterrence and Hand of Protection:

This macro cancels any active protective auras, allowing me the instant freedom to fire up big red and kick some ass. 😉

#showtooltip Bestial Wrath
/stopcasting
/stopcasting
/cancelaura Hand of Protection
/cancelaura Deterrence
/petattack
/use 14
/cast Bestial Wrath
/cast Kill Command
/startattack
/script UIErrorsFrame:Clear()

Kill Shot w/ cancelaura macro:

This macro enables you to never miss a Kill Shot opportunity due to a BoP or Deterrence. Even if Kill Shot is not available it can still be used to cancel Deterrence or Blessing of Protection if needed.

#showtooltip Kill Shot
/stopcasting
/stopcasting
/cancelaura Deterrence
/cancelaura Hand of Protection
/cast Kill Shot
/script UIErrorsFrame:Clear()

Trap Launcher Macro

This macro makes sure that Trap Launcher is active and then it readies a target circle for Freezing Trap. This macro functions similarly to our old Freezing Arrow spell – putting two oft-used functions into one key press. Because Trap Launcher shares a cooldown with your traps, you need to press it once, wait a moment and then tap it again. Or, you can do like I do and spam the s&!t out of it. 😉

Since this macro simply queues Freezing Trap for the launch, you can still tap a different trap before you click and this macro will function just the same as Trap Launcher. This macro replaces Trap Launcher in my action bar.

/cast !Trap Launcher
/cast Freezing Trap

Freezing Trap Macro

Sometimes I may be in melee range and won’t want to fiddle with Trap Launcher as I’m trying to CC a target or create some separation. This macro makes sure my Trap launcher is off and then places a Freezing Trap right at my feet. Just as with the above macro, there is a slight delay (if Trap Launcher is active), so tap it twice for it to work as intended.

/cancelaura Trap Launcher
/cast Freezing Trap

Versatile Bandage Macro

Use this macro to heal your mouseover target, or yourself – if no target is selected. Just swap in the type of bandage you have in your inventory.

/use [@mouseover,help][@player] Dense Embersilk Bandage

Camouflage Toggle

This is a really simple macro you can use to toggle Camouflage on or off – rather than clicking on the buff to cancel it. If Camouflage is not active, it puts you in stealth – if Camo is active, then it cancels it.

I like to use my mouse exclusively for movement, so I don’t like having to “click” on any skills or buffs. This macro is handy for canceling Camo real quick before you’re about to grab a flag, for example.

#showtooltip Camouflage
/cancelaura Camouflage
/cast Camouflage
/script UIErrorsFrame:Clear()

All-In-One Pet Survival Macro

This macro combines all of the various pet abilities which help to keep it alive – or in the case of a Ferocity pet – to even resurrect it. It’s more of an emergency macro, so don’t use it for routine Mend Pets — only use it if your pet is on the verge of getting focused down – or if you have a Ferocity pet with Heart of the Phoenix – this macro can bring them back up with one click.

Pressing it will put your pet in Cower (reducing incoming damage by 40% for 6 sec) and throw a Mend Pet up. It will also cast Last Stand if you have a Tenacity pet out – or – Bullheaded if you have a Cunning pet out. If you have a Ferocity Pet it will add Lick Your Wounds or cast Heart of the Phoenix if your pet’s dead.

/cast Last Stand
/cast Bullheaded
/cast Heart of the Phoenix
/cast Mend Pet
/script UIErrorsFrame:Clear()

Quick Pet Safety + Dismiss Pet

This is a handy macro for pulling your pet back if they’re in danger. If Dash is needed to get them out of harm’s way quickly, then press the alt key as well. I’ve also added Dismiss Pet to this macro to save a little action bar space. Pressing the shift key will Dismiss your current pet.

/cast [mod:shift] Dismiss Pet
/cast [mod:alt] Dash
/petpassive
/petfollow
/script UIErrorsFrame:Clear()

Guard Dog Macro

I like using this while I’m on the run. It puts my pet in defensive mode and throws out the PetMoveTo target circle. Not a hugely necessary macro, but I like to keybind all of my abilities if possible. It’s so much better being free to use your mouse for all movement; not having to ‘click’ on any abilities.

/petmoveto
/petdefensive

Healthstone / Potion Macro

This macro will use a Healthstone if you have one, or a healing potion if you do not. Substitute in the appropriate healing potion type. I rarely use health potions in BGs, especially now since they’re so costly, but a handy macro nonetheless.

/use Healthstone
/use Runic Healing Potion
/script UIErrorsFrame:Clear()

Battle Standard Macro

I’ve been toting my Battle Standards around for years, but I seldom use them, which is a shame. This is partly because I often forget, but also because using one always meant opening my inventory to click it.

So, I decided to make a super simple macro that would plant either my Stormpike Battle Standard (if in AV) or my Alliance Battle Standard (if in any other BG) with one key press. Now I use them all the time. 🙂

/use Stormpike Battle Standard
/use Alliance Battle Standard

III. Build Specific & Special Shot Macros

These macros contain abilities which are only available for certain hunter specs.

Beast Mastery Hunter MacrosA. Beast Mastery Hunter Macros

Bestial Wrath DPS Macro

This macro sends your pet in to attack your target and uses your major damage cooldowns. One button press will activate your trinket, cast Bestial Wrath, Kill Command & Rabid (Ferocity pets only). Combine this with Rapid Fire if it’s up, and you’ll be the talk of Recount for about 10-15 seconds.

/petattack
/use 14
/cast Bestial Wrath
/cast Kill Command
/script UIErrorsFrame:Clear()

Hunter Pet MacrosBrawler’s Guild Burst

If you’re into the Brawler’s Arena, then you’ll want to add: /use item:98061 (Bottomless Potion of Brawler’s Deftness) to your primary burst macro, like this:

#showtooltip Bestial Wrath
/use 14
/use item:98061
/cast Bestial Wrath
/cast Rabid
/script UIErrorsFrame:Clear()

Spirit Beast – Spirit Mend Macro + All-In-One Exotic Pet Ability Macro

This macro provides a little more control over your Spirit Beast’s Spirit Mend ability. Pressing it will heal you – or a mouseover target (e.g., flag carrying teammate) if you have one highlighted. It will also cast Ancient Hysteria when your Core Hound’s out, and give you a little more control over your Silithid’s and Shale Spider’s snares.

/cast [@mouseover,help][@player] Spirit Mend
/cast Ancient Hysteria
/cast [@mouseover,harm][harm] Venom Web Spray
/cast [@mouseover,harm][harm] Web Wrap
/script UIErrorsFrame:Clear()

B. Counter Shot Hunter Macros

This allows for a quick target switching silence. It will look first for a hostile mouseover target – if none is highlighted, it will silence your current target.

#showtooltip Counter Shot
/stopcasting
/stopcasting
/cast [@mouseover,harm][harm] Counter Shot

You can simplify it even further if your focus target is always going to be your Counter Shot target.

#showtooltip Counter Shot
/stopcasting
/stopcasting
/cast [@focus,exists] Counter Shot

You can also combine the two to make a mouseover macro where the focus has priority. This macro will first look for your focus target, then for a mouseover target if you have no focus target selected, then your current target if a focus and mouseover target are not available.

#showtooltip Counter Shot
/stopcasting
/stopcasting
/cast [@focus,exists][@mouseover,harm][harm] Counter Shot

C. Wyvern Sting Macros

Wyvern Sting Macro

This allows for quick target switching CC. It will look first for a hostile mouseover target. If none is highlighted, it will sleep your current target.

#showtooltip Wyvern Sting
/stopcasting
/stopcasting
/cast [@mouseover,harm][harm] Wyvern Sting

You can also apply the same rules as in the Counter Shot macro above – configuring this macro like so:

#showtooltip Wyvern Sting
/cast [@focus,exists][@mouseover,harm][harm] Wyvern Sting

Hunter Racial MacrosIV. Racial Macros

Some of the races in WoW have traits that can provide more powerful benefits – or have some added use and versatility – when placed in a macro.

Draenei: Gift of the Naaru

This macro brings some added flexibility to the Draenei’s Gift of the Naaru racial. Pressing it will heal you – or a mouseover target (e.g., main tank, arena partner) if you have one highlighted.

/cast [@mouseover,help][@player] Gift of the Naaru
/script UIErrorsFrame:Clear()

Night Elf: Shadowmeld

I macro Shadowmeld with Spirit Walk for a nice stealth macro for when I want to surprise enemies in PvP, or if I just want to go afk and not be bothered by any npc mobs. 😉 I use a Spirit Beast with this, of course, but if you use a cat, then just swap in Prowl for Spirit Walk.

/cast Shadowmeld
/cast Spirit Walk

Orc: Blood Fury

Blood Fury is a powerful DPS boost that is best used when combined with other burst abilities such as Bestial Wrath or Rapid Fire, like this:

/petattack
/startattack
/cast Blood Fury
/cast Bestial Wrath
/script UIErrorsFrame:Clear()

Troll: Berserking

The Troll’s Berserking racial is another great DPS cooldown. Combine it with other burst cooldowns for maximum burstage.

/petattack
/startattack
/cast Berserking
/cast Rapid Fire
/script UIErrorsFrame:Clear()

Hunter Gear Macros - Trinket - GlovesV. Equipment Macros

Each piece of gear that we wear is assigned a number, as follows:
1 = head
2 = neck
3 = shoulder
4 = shirt
5 = chest
6 = belt
7 = legs
8 = feet
9 = wrist
10 = gloves
11 = finger 1
12 = finger 2
13 = trinket 1
14 = trinket 2
15 = back
16 = main hand
17 = off hand
18 = ranged
19 = tabard

Using the gear slot number as opposed to the actual item name is a more practical way of doing things. It not only makes for easier macro scripting, but it also allows for more freedom when swapping out gear.

The most important equipment slots to remember are:

13 – Trinket 1
14 – Trinket 2

Adding an equipslot # to your macro will activate the respective on-use trinket. For example, if you have an Ancient Petrified Seed equipped in your bottom trinket slot, you could macro it in with Bestial Wrath, like this:

/use 14
/cast Bestial Wrath

Now, let’s say your PvP gear setup uses a Prideful Gladiator’s Badge of Conquest in the bottom trinket slot instead. No problem, you don’t have to change a thing. Which ever trinket is located in that equipment slot, will be the one that’s used in the macro.

If you want to have more control over your trinkets, as would be the case with a PvP trinket, you can make simple macros such as these:

Top Trinket Slot

/use 13

Bottom Trinket Slot

/use 14

The nice thing about these macros is that they’ll show you which trinket you actually have equipped. Last thing you want to do is realize after the start of an arena match that you’re wearing your proc-based DPS trinket and left your PvP trinket in your backpack. Of course, this is harder to do these days with luxuries like the equipment manager.

Engineering MacrosA. Engineering Macros

Engineers have additional on-use items associated with these equipment slots:

1 – Helmet
6 – Belt
8 – Boots
10 – Gloves
15 – Back

Glove Tinker Macro

If you have a Tazik Shocker attached to your gloves, you’re going to want to fire that sucker off as much as possible. Best way to do this is to macro it in to your shot(s) like this:

/use 10
/cast Explosive Shot
/script UIErrorsFrame:Clear()

As long as the gloves you’re wearing have an on-use engineering enchant of some sort, you never have to fiddle with the item name in the macro.

You can even combine the on-use engineering gadgets into one macro. For this example, let’s say we’re a MM Hunter who has the Hand-Mounted Pyro Rocket on our gloves, as well as the Gnomish Lightning Generator equipped in our bottom trinket slot.

/use 10
/use 14
/cast Chimera Shot
/script UIErrorsFrame:Clear()

Note: There is a 10 second burst-ability cooldown that activates when using one of the engineering DPS items. You can still combine the abilities into one macro, but they will fire off no sooner than 10 seconds apart from one another. This little mechanic was added in 3.1 to prevent engineers from gaining an unfair burst advantage in arena.

Disengage + Cloak Tinker Macro

The Disengage + Flexweave Underlay macro can really add some distance to your Disengage.

/cast Disengage
/use 15

WoW MacrosVI. Miscellaneous Macros

The following are a few other macros that I use – not necessarily hunter-specific – that make little tasks in Azeroth just a bit easier…

Garwulf’s Fishin’ Macro

This is a super-handy-dandy macro I created for some expert angling. This one little macro will equip all of your fishing gear, apply a lure to your pole and even cast it. Just use this same button to fish — when your lure buff expires, the macro will immediately know to reapply a new lure. Customize it to suit your particular fishing gear setup, then have fun fishin’!

#showtooltip Fishing

/equip Mastercraft Kalu'ak Fishing Pole
/equip Weather-Beaten Fishing Hat
/use Weather-Beaten Fishing Hat
/use Fishing
/script UIErrorsFrame:Clear()

Handy Daily Quest Macro

Back in WotLK I grew tired of having to rummage through my inventory each time I needed to use an item for a daily quest, so I created a macro that would cover all of the quest items I’d need to use on a daily basis. My Cataclysm one doesn’t contain nearly as many items, but I still find using it much more convenient than having to open my bags and click on the items every time.

This macro uses the following items: The Tahret Dynasty Mallet for the “Thieving Little Pluckers” quest, the Magnetized Scrap Collector for “Magnets, How Do They Work?”, the Enchanted Salve for “Burn Victims”, and it also places Seaforium Bombs in Strand of the Ancients and Isle of Conquest.

/use item:63351
/use item:62829
/use item:69240
/use item:39213
/use item:46847
/use item:47030

The items listed in this macro are not very relevant to the WoD era, but you can easily switch these item #s to whatever. To change out the items, or to add additional items, just find the item’s ID by searching for it on WoWHead, then add it to the macro. The item ID can be found in your browser’s address bar, like so:

Enchanted Salve

Item ID for Enchanted Salve

Isle of Conquest & Strand of the Ancients Bomb Macro

I don’t always queue for IoC ot SotA, but when I do, I use this macro for easier wall bombing.

/use item:46847
/use item:47030

Simple All-Terrain Mount Macro

Mount macros are no longer needed in Warlords of Draenor! For a one-button mount command, just favorite whichever mounts you wish to use most often, then drag the ‘Summon Random Favorite Mount’ button to your action bar. Easy Peasy Lemon Squeezy!

So long mount macros and farewell GoGoMount…you were a great addon for many years, but the game’s UI is growing up and I don’t think I need you any more…

Gun Show Macro

The Gun ShowUse this macro to impress your friends and dazzle the ladies. Useful for those occasions when you’ve: just topped the meters in a successful raid, owned someone in a duel, pulled off a daring flag capture in Warsong Gulch, or just think that others should recognize.

Another great opportunity to bust this one out is during downtime while raiding. Use it while the RL is distributing loot, explaining a fight, during another player’s bio break, or anytime the situation calls for it.

For this to work, you need to make sure you have at least 9 free bag spaces in your bag nearest your primary backpack (the bag just to the left of your 16 slotter).

Proper setup should involve an unsuspecting nearby female player whom you will emote…

You: /em asks you to present your tickets.
Unsuspecting Female: tickets..?
You: /s Yes, I’m now accepting tickets…
Unsuspecting female: for what..?
You: /y The Gun Show!

Get in line for the Gun Show

/script local t={3,4,5,9,10,15,19}; for k,v in pairs(t) do PickupInventoryItem(v); PutItemInBag(20); end
/flex

Alright folks… so there ya are… Hunter Macros. Start using ’em!

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Comments

  1. javier ortiz says

    January 19, 2019 at 5:03 am

    Hi, seems to be Macros wont work as usual in BfA, any updates?

    Reply
  2. GIO says

    January 10, 2018 at 12:30 pm

    MACROS AND FULL GUIDE FOR 7.3.2 MARKSMANSHIP.

    Reply
  3. Elinarr says

    June 16, 2016 at 7:15 pm

    Just redid the Arcane Shot shown at the very beggning to no longer change target if I already have one, and also to cast it at my mouseover if one such exists. Very useful macro made even more useful!

    #showtooltip Arcane Shot
    /targetenemy [notarget][noharm][noexists]
    /cast [@pet,exists] Misdirection
    /cast [@mouseover,harm,nodead,exists][@target,exists] Arcane Shot
    /script UIErrorsFrame:Clear()

    Reply
  4. Tarox says

    June 5, 2016 at 3:10 am

    this one updated for legion Beta

    Reply
    • Tarox says

      June 5, 2016 at 3:11 am

      #showtooltip Cobra Shot
      /targetenemy [noharm][noexists]
      /petattack
      /cast Cobra Shot
      /script UIErrorsFrame:Clear()

      Reply
  5. Eddie says

    May 6, 2016 at 1:29 pm

    Hi – thanks for this great article. I have a question about the cooldown timers on certain shots/abilities. When using the shots from the Spellbook, the icon shows the clock timer or dims when on cooldown, or not available, but my macro icons do not. Is there a way to get the macro icons to have this same UI, so I know when it is ready to use?

    Thanks!

    Reply
  6. AlexVoyd says

    August 8, 2015 at 2:56 am

    hey thx for the macros. i twicked one of your macros to fit my playstyle into this
    #showtooltip
    /stopcasting
    /stopcasting
    /use [talent:6/1] Glaive Toss
    /use [talent:6/2] Powershot
    /use [talent:6/3] Barrage
    /startattack
    /script UIErrorsFrame:Clear()

    Reply
  7. Jay says

    May 1, 2015 at 2:46 pm

    Learned a lot from the explanations! I love you how break down what each line/command does. For example, I learned that in order for my macro to not target and skip dead player corpses, I have to add [noharm] and [noexists]… thanks!

    Reply
  8. Aeriora says

    April 13, 2015 at 1:46 am

    Many thanks for the guide, it’s really useful. Can you please tell me why this is not working?

    /petattack
    /startattack
    /cast Bestial Wrath
    /cast Berserking
    /cast Stampede
    /cast Kill Command
    /cast Barrage

    It stops at stampede.

    Reply
    • Rampage says

      April 19, 2015 at 2:40 pm

      It stops because the GCD, u can only use various /cast in a macro, combing skills that dont share GCD’s.

      Reply
  9. Alex says

    January 2, 2015 at 12:51 am

    Awesome man! This will make it way easier. I hate when I accidentally start up Cobra Shot right as I have BW ready to use.

    And now I know a bit about making the macros, so I could easily make some of my own! Kudos to you!

    Reply
    • Lapuamag says

      February 27, 2015 at 5:42 pm

      I am running BM in arean’s this is new to me and have ran MM for 3 years I really like BM and love my spirit beast team so can you please let me know if there are any more pvp macro’s that will help me dps my BM to the max? Thank you

      Reply
  10. Jhon McBrother says

    December 30, 2014 at 7:56 am

    Hi!

    You should add some MM Macros! Then this guide will be the best macro material on the internet!

    Reply
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    November 28, 2014 at 6:04 pm

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    Reply
  12. Daynna says

    November 16, 2014 at 7:30 am

    I don’t agree with the the wyvern sting macro because you can cast it. With stopcasting you are canceling your own cast

    Reply
  13. Xuri says

    October 6, 2014 at 3:25 pm

    Hey, I am on Hexos in brawlers guild, and was looking for a one shot macro to blow the cooldowns. I came up with this,

    #showtooltip chimera shot
    /use item:98061
    /startattack
    /cast Rapid Fire
    /cast Stampede
    /cast Dire Beast
    /cast A Murder of Crows
    /cast Rabid
    /cast Chimera Shot
    /script UIErrorsFrame:Clear()

    But only Rapid fire, stampede, and rabid go off. Any ideas? Is this too many casts?

    Reply
    • Garwulf says

      October 6, 2014 at 4:36 pm

      You can only get 1 GCD skill into a macro, so if you’re trying to combine multiple abilities that all share the 1.5 second global cooldown, only the first one will fire. In this case, you’ll get your trinket + Rapid Fire + Rabid + Stampede, but since Stampede, DB, AMoC and CS all share the GCD, only the first one will go off which is Stampede.

      Reply
      • Xuri says

        October 7, 2014 at 3:51 pm

        So even if Stampede went off, and I pressed the macro 1.5 seconds later, it gets stuck trying to do Stampede again instead of the next one down the line?

        Reply
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    September 28, 2014 at 6:47 am

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  17. Gavin Smith says

    September 6, 2014 at 7:58 pm

    I have a old Macro form the Burning Crusades Expasion. I’ll post it here, What I’m looking to do is to see if it can be revamped. It goes as follows:

    /cast !auto shot
    /cast [target=pettarget,harm] kill command
    /castsequence reset=2 Steady Shot, !auto shot
    /castrandom [harm] arcane shot
    /cast [target=pettarget,harm] lighting breath
    /cast [target=pettarget,harm] bite

    If anyone can that would be great. Looking for a way to incorpatre
    Cobra shot over Steady shot, since you cant be in MM spec and have Kill command.

    Reply
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  19. Ebony says

    August 22, 2014 at 3:12 pm

    Thanks for some other wonderful post. Where else could anyone get that kind of info in such a perfect manner of writing?

    I’ve a presentation next week, and I’m at
    the look for such info.

    Reply
  20. Pathsar says

    July 21, 2014 at 7:23 pm

    If someone could help with suggestions please help. Lvl 90 Surv Hunter .Gear lvl is564
    Thank you

    Reply
  21. Seline says

    May 9, 2014 at 8:54 pm

    Scatter Trap macro??

    Reply
    • Daynna says

      November 16, 2014 at 6:29 am

      Scatter shot was removed dude in the pre patch for wod man

      Reply
  22. Betsey says

    May 6, 2014 at 5:35 pm

    The targeting macro, the one that you said is one of your staple macros, is a godsend. I love this macro. It saves so much time when all I have to do it click the button and it finds my next target. Thanks for sharing it.

    Reply
  23. Ben says

    May 2, 2014 at 11:04 am

    @Gerardo

    Both. As long as you mouseover something valid it’ll work.

    Reply
  24. Gerardo says

    April 30, 2014 at 12:55 pm

    Many thanks for this useful post, i want to let you know that i very noob at macros,thats why i have a question
    the thing @mouseover what this means? its activate while my mouse is over the the player model or the portrait player??

    Reply
  25. ken says

    February 27, 2014 at 12:44 pm

    thanks Garwulf really apprciated

    Reply
  26. ken says

    February 26, 2014 at 8:55 pm

    is there any way to make a macro for casting serpent sting with concusion shot and casting arcane shot with mend pet. so everytime I cast serpent stig it then cast concusion shot and everytime I cast arcane shot heal pet will follow???? thanks

    Reply
    • Garwulf says

      February 26, 2014 at 11:57 pm

      Ken, Those abilities all share the global cooldown, which means you cannot combine them. I could see how you’d want to keep Mend Pet up if you could without affecting your spell rotation, but you wouldn’t want to combine Serpent and Concussive necessarily. Serpent is one of those shots you’d want to use situationally with Concussive, e.g., you wouldn’t want to DoT a target you were about to trap. Best to get used to managing each of your shots so you can use them optimally and when needed.

      Reply
  27. Garwulf says

    February 13, 2014 at 10:12 am

    That sounds like a good one, Yoann! I might do it up like this though:

    /targetenemy [noharm][noexists]
    /cast Quaking Palm
    /cast Disengage
    /script UIErrorsFrame:Clear()

    Spam that when your hear the whir of a stealthy nearby.

    Reply
  28. yoann says

    February 13, 2014 at 3:58 am

    I don’t know what you think about this one, for a Pandaren Hunter
    Using Quaking Palm is quite useful in Pvp, because you often find yourself in a melee situation (especially a stealth one attacking you).
    I made a macro that cast Quaking Palm, and then Disengage (because you really want to be far away from this bad person ^^)
    Hope you like it!
    #showtooltip Quaking Palm
    /cast Quaking Palm
    /cast Disengage

    Reply
  29. Drako says

    January 2, 2014 at 7:48 am

    Scare Beast Macro
    This is a handy macro for fearing pesky Feral Druids, as well as hunter pets. Pressing this macro with the shift modifier will cast Scare Beast on your focus target, e.g., kitty or bear Druid. Without the modifier it casts Scare Beast on either your current target or mouseover target – if you have one.

    #showtooltip Scare Beast
    /cast [mod:shift][@focus] Scare Beast
    /cast [@mouseover,harm][harm] Scare Beast

    Either your description or the macro is wrong.
    If your description is right, the macro should look like this
    (use and cast are exactly the same, i like short macros^^)
    #showtooltip
    /use [mod:shift,@focus,harm][@mouseover,harm][]Scare Beast

    Reply
  30. Aron B says

    December 27, 2013 at 11:58 am

    Great Site, many thanks for the info.

    Reply
  31. Whosyourcowgirl says

    December 20, 2013 at 4:07 pm

    I PvP as a MM hunter, i was wondering what would be a good burst macro to use. I cant seem to find a good up to date good one.

    Reply
  32. Kris says

    November 17, 2013 at 5:29 am

    I added onto the mount macro something that I found really useful, some mods to use water strider for when I need a water walking mount or my traveler’s mammoth to sell stuff/repair. Freed up 4 buttons for me. Just press shift for water walker, control for mammoth, or regular click for flying/land mount.

    /dismount [mounted,noflying]
    /cast [mod:shift] Azure Water Strider; [mod:ctrl] Traveler’s Tundra Mammoth; [noflyable,nomounted] Great Brewfest Kodo; [flyable,nomounted] Thundering Ruby Cloud Serpent

    Reply
  33. leakag says

    January 31, 2013 at 9:34 am

    hi i was wondering if there is a easy way to cast serpent sting on a tartget then target to next target and cast again. mainly for dungeons rather than having to click tab then 2 for every target. great macros btw cheers 🙂

    Reply
  34. Okular says

    January 7, 2013 at 9:55 am

    hi there, just a quick question…i have a burst dps macro as follows:

    \cast Rabid
    \cast Rapid Fire
    \cast Readiness
    \use 13
    \use Virmen’s Bite

    Using this macro in theory should cast all of these abilities and leave me with ONE more Rapid Fire to cast (since Readiness is also casted with
    this macro) however, this is not the case. Once I blow this macro, rapid fire is casted but since Readiness is casted also, then my Rapid Fire should be ready to use; however, it is not the case. My rapid fire gets used up twice in all in once. I noticed this start to happen in MoP , no problems in Cata with this macro. Any help would be appreciated.

    cheers

    Reply
    • Aaron says

      September 22, 2013 at 1:37 am

      Try
      /cast rabid
      /cast !Rapid Fire
      /cast Readiness
      /use 13
      /use Virmen;’s Bite

      Reply
  35. Nelso says

    December 26, 2012 at 9:45 pm

    I am haiving trouble with my disengage, ever since I have enchanted my back piece with Flexweave Underlay I cant disengage. I have tried macro’s such as:
    /cast disengage
    /use 15
    but i cant disengage… is this a bug or something im doing wrong

    Reply
  36. Baeon says

    December 17, 2012 at 12:45 am

    these are the macros i use for assist and misdirection…

    /assist [target=focus,help,nodead] focus; [target=pet, exists] playerpet
    /cast Hunter’s Mark
    /petattack
    /startattack

    #showtooltip Misdirection
    /target [target=focus,help,nodead] focus; [target=pet, exists] playerpet
    /cast Misdirection
    /targetlastenemy

    there are a few others that use this same general format for targeting, so i dont have to have separate macros for when in a group and soloing…

    Reply
  37. Justin says

    December 13, 2012 at 7:28 am

    Best thing that i have ever read for helping me PvP and just get a huge increase in damage out and just overall gameplay in general is much better. I use so many of the macros posted here. Pair this with up more maturity in the keybinding department (use my mouse to move not the keys) and then i cast shots galore with huge DPS just simply love it great guide and help for me thanks again!
    P.S. Its fun being a hunter

    Reply
  38. Winston says

    November 21, 2012 at 7:48 pm

    I heard of a complex way to do macro especially for what im trying to macro…
    I want to macro my concussive shot, widow venom, and serpent sting to one button so that way my “hinders” are on him and then i can focus on the rest…

    Any advice to what im trying to do…

    Reply
  39. Div says

    November 18, 2012 at 5:35 am

    For a really nice instant self-heal for about 90% of your health, the below macro combines Exhilaration (if spec’d into it) with a Healthstone and Master Healing Potion. I still need to verify that this will use all three simultaneously, but the one or two time I have used it it seems to work:

    /cast Exhilaration
    /use Healthstone
    /use Master Healing Potion

    Reply
  40. Toughshot says

    November 14, 2012 at 12:11 am

    HI there Gar! I’m just wondering how can I press volley shots at Lich King while doing the Tranquilizing shots at enrage shambling horror in just one key press, I’m referring to LK fight (WOTLK 3.3.5) Thank you in advance and more power!

    Reply
  41. Dilopho says

    November 11, 2012 at 8:22 am

    I’m Making a set of macros to allow my attacks and my chimeras attacks work together perfectly. For Cobra Shot I have:
    #showtooltip Cobra Shot
    /cast Cobra Shot
    /cast Thunderstomp
    /cast Froststorm Breath
    And for Arcane Shot I have:
    #showtooltip Arcane Shot
    /cast Arcane Shot
    /cast Thunderstomp
    /cast Growl
    /cast Froststorm Breath
    It works great, but there is one problem. Every time I use Arcane shot he REstarts using Froststorm Breath, meaning when I aim for some burst damage or spam Arcane shot he loses Focus incredibly quickly. Is there anything I can put n my macro that will make him not use froststorm if he’s already using it?

    Reply
  42. Ranx says

    September 18, 2012 at 11:17 am

    #showtooltip
    /castsequence resrt=7 !trap launcher, explosive trap

    Press key twice.

    Reply
    • sltek says

      January 29, 2013 at 12:45 am

      hmm nothing happens when i press that

      Reply
  43. Silva63 says

    September 4, 2012 at 4:26 pm

    I am trying to make a macro to do the following, but it isn’t working correctly.

    #showtooltip Explosive Trap
    /cast Trap Launcher
    /cast Explosive trap
    /script UIErrorsFrame:Clear()

    Any help would be greatly appreciated.

    Reply
  44. woffles says

    August 23, 2012 at 6:39 pm

    so i didnt look through all of this yet and this kind of macro might be in here already but if not could you help me out?
    i was looking for a macro to cast aspect of the fox and cobra shot but once in aspect of the fox i dont want it to be cast again you know? so a macro to cast aspect of the fox and cobra shot and if pressed again while in aspect of the fox to not cast aspect of the fox again.
    please help me out thanks

    Reply
    • Garwulf says

      August 23, 2012 at 7:37 pm

      The only way to combine Fox with Cobra/Steady is by binding the aspect to the shot in a macro. Unfortunately, this method causes Fox to emote every single time you start to cast the shot. There is a way to mute the sound, but it’s a bit of a hassle and not worth the effort for most.

      There is no macro that will run a “check” to see if you’re already in that aspect. It’s either spam Fox with Steady/Cobra or do it the old fashioned way, as most of us do. 😉

      I know you don’t want to hear this, but the best option is to manage your aspects manually.

      *Update*
      Also note that aspects will be on the global cooldown starting next week, which will make combining the aspect to the shot impossible after 5.0.4. I Forgot to mention that.

      Reply
  45. Dakota says

    August 13, 2012 at 5:41 pm

    I am looking for a way to cast arcane shot, quickly followed by serpent sting:(…no luck, and ideas?

    Reply
  46. Kurokage says

    July 18, 2012 at 3:58 pm

    I use this as my “zerg” macro. For those times when I need ridiculous bursts of DPS.

    #showtooltip Rapid Fire
    /cast Rapid Fire
    /use Potion of the Tol’vir
    /use 13
    /use 14
    /cast Hunter’s Mark
    /cast Call of the Wild
    /script UIErrorsFrame:Clear()

    The following is my Misdirect macro in the new style of macro commands.

    #showtooltip Misdirection
    /cast [@focus,help][@focustarget,help][@target,help][@targettarget,help][@pet,nodead,exists] Misdirection

    Reply
  47. wowgrl says

    July 13, 2012 at 5:16 am

    This is a beta question. None of my macros that I’ve used since I started playing in 2009 are working. Misdirect is especially of concern since I can’t seem to get it to work even without a macro. Has the usage of Misdirect changed or is it bugged? I can’t seem to find anything about it anywhere.

    Reply
  48. victorio100000 says

    July 6, 2012 at 11:15 pm

    uha

    Reply
  49. Jeskey says

    July 6, 2012 at 8:57 pm

    Awesome! :D:D:D:D:D:D:D:D

    Reply
  50. Jeskey says

    July 6, 2012 at 8:57 pm

    Great macros! 😀 Helped alot!

    Reply
  51. Focaliet says

    July 2, 2012 at 7:01 am

    Hey, man, nice macros, copied a few, but I was wondering if you know how to make macro that is capable of casting either Wing Clip(if in melee range) and Concussive shot(if further away), if you know how to make one without a modifier, it would be really appreciated^^

    Reply
    • Garwulf says

      July 2, 2012 at 6:54 pm

      No, that’s not possible without a mod key because both spells are on the Global Cooldown. Sorry. 🙁

      Reply
  52. Farynn says

    June 21, 2012 at 9:03 am

    I love the scatter shot macro. so helpful in pesky arena matches.

    Reply
  53. GSpot says

    June 3, 2012 at 4:25 am

    thx bro nice macros…you helped me a lot to have more funn with hunter…

    Reply
  54. Reidz says

    May 25, 2012 at 12:38 am

    Hey there I love you macros but I think I saw a macro for kill shot.
    I think it was when you shot kill shot you can type in Auto Shot in it and it did shot a kill shot plus auta shot and it wasen’t on the Auto Shot cooldown.
    Do you think it works and if it does can you help me typing in the macro?=)

    Reply
  55. Qpidzarrow says

    April 30, 2012 at 6:35 am

    /petattack
    /startattack
    /cast Berserking
    /cast Bestial Wrath
    /cast Rapid Fire
    /script UIErrorsFrame:Clear()

    You dont want to use Bestial wrath with haste c/d’s even to put them on c/d that is a dps loss.

    Reply
  56. Calialaa says

    April 28, 2012 at 10:44 am

    Can u put serpent sting and widow venom together and can maybe add multi- shot….

    Reply
  57. Pressor says

    April 21, 2012 at 10:47 am

    What kind of macro would you recommend including scatter shot and immolation trap?…i’m glad that I found huntsmanlodge…it’s awesome and i’ve learn a lot about macros from you,Garwulf…Hunter become my favourite caracter…Tnx

    Reply
  58. Trosh says

    April 14, 2012 at 11:03 am

    Im trying to make a macro where if i left click, my pet will assist, and if i right click, it will go into defensive. I have this:
    /peassist[button1]
    /petdefensive[button2]
    but it doesnt work, and Im new at macros, can you help me?

    Reply
  59. Kuin says

    April 6, 2012 at 6:27 pm

    i would like to no if there is a macro so i can do chimerashot then steady shot then kill command if u dont mind

    Reply
  60. Zandelf says

    April 2, 2012 at 3:35 pm

    Can anyone tell me why this doesn’t work?

    /[mod:shift] petpassive; petattack
    /cast hunter’s mark

    Looking to cast Hunter’s Mark and have pet attack unless shift is held down then just cast Hunter’s Mark

    Reply
  61. Catitude says

    April 2, 2012 at 1:02 pm

    This is the best Macro Collection I have found… PERIOD!
    My first Character ever is a Hunter, I still play her after 3 years, Your Macros have made a world of difference, & have made leveling my newer Hunters oh so much easier & fun
    Anyone have suggestions for Macro Sites that even come close for other classes?
    I’ve found bits and pieces but mostly it’s one or two for specific situations & only for the PREFERED spec.
    Thanks again

    Reply
  62. Daybreak10 says

    March 16, 2012 at 9:22 am

    I just started playing WoW and my first character is a hunter. I love animals so it was a natual fit for me. When I found your website and the hunter macros, it was one of the best things I’ve seen yet to help with combat. I’m not that coordinated, and there are SO many different combinations. So this really helps to put together a few key macros to have to help me out so I don’t let my friends down. Thanks!!

    Reply
    • Garwulf says

      March 18, 2012 at 12:30 pm

      You’re most welcome, Daybreak10. Glad you are enjoying the site. 🙂

      Reply
  63. scathatch says

    March 11, 2012 at 8:24 am

    was very very usefull the item # listing as an engeneer i’ve always made a use glove macro built into my haste cds and always flipped macros pve to pvp cause of the different gloves….have to say after 400+days played on my hunter and looking at A LOT of macro sites over the years that this is the best i’ve seen since BRK’s site during BC….

    as for the above post the problem with that macro wanted is your going to waste L’n’L if your trying to conserve buttons on your UI i’d opt for a macro that alternates between arcane shot and explosive shot pending CD but this is even a DPS waste now that arcane and ES are no longer on same CD.

    Reply
  64. stryder says

    March 8, 2012 at 5:54 pm

    hi,can anyone help me whit a macro….i want to use Explosive Shot and Cobra Shot….starting whit ES and casting CS and when ES is rdy,activate it and then continuing casting CS. I hope some1 understands what i mean 😐 is for PVE …if anyone can make this macro pls post it…i will be very gratefull THX

    Reply
    • Darrwyn says

      April 1, 2012 at 9:22 pm

      Some call me a heretic… well, myself mostly…

      #showtooltip
      /castsequence Cobra Shot
      /cast Explosive Shot
      /cast !Auto Shot

      There ya go…

      Also works for Steady and Chimera if you’re in MM mode, or Cobra and Kill Command if a BM.

      Cheers,
      D

      Reply
  65. stryder says

    March 8, 2012 at 5:48 pm

    .

    Reply
  66. Fawesome says

    March 8, 2012 at 3:38 pm

    I’ve found some good macros on the web and learned to make some of my own. This site by far has the most. Maybe I’m over looking it (I do that sometimes) but is there a macro that would let me put for examaple Kill command and Focus fire together so that it uses the one thats up and not relaying on a sequence macro or a key modifier?

    I just came back from a long break and got me a razar naga so I plan to kick some ars this year, haha. Thanks for any help.

    Reply
  67. Rifleman says

    March 3, 2012 at 3:58 pm

    I would like my worm to stand next to me and just spam spit. Don’t want it to melee.
    If possible, help would be appreciated.
    Also, thanks for all the macro info very helpful indeed.

    Reply
    • Rifleman says

      March 3, 2012 at 5:00 pm

      nvm I figured it out, thanks to site.

      Reply
  68. Xandos says

    February 22, 2012 at 9:12 pm

    Is there a way to use the target function like tab targeting and combine it with hunter’s mark(HM)? When I use this macro I only target the closet enemy player, pet, demon ect. It doesn’t switch targets, it will keep the same unless I change my angle on it. However if a hunter’s pet is in front on him, I only target and spam HM on the pet not the enemy player. I still have to tab target and then hit HM. B/c if I hit the macro it targets me back on the pet.
    #showtooltip
    /cleartarget
    /targetnearestenemyplayer
    /startattack
    /cast [nomod] Hunter’s Mark

    i’ve even subbed /targetenemyplayer /targetnextenemyplayer

    – sorry I think I placed my original comment in the wrong section¿!?

    Reply
    • Xandos says

      February 24, 2012 at 8:40 pm

      I just realized how to say it simpler. The macro does not cycle through the enemies like the default tab targeting. The macro is great for pulling out stealthies!

      Any ideas on how to get a cycling target enemy macro to cast HM? or is it just my UI that is acting weird?

      Sorry again, didn’t know where to place the comments. Where I messed up earlier or in this spot?

      Anyway love your page/blog. It has given me several ideas on revamping some of my older macros. Wish I would of found this site about 5 years earlier, would of saved a lot of head ache! TYVM again!

      Reply
      • Darrwyn says

        April 1, 2012 at 9:28 pm

        When using /target enemy, you can specify the direction of the next move:

        /targetenemy 1 selects the target to the right, and
        /targetenemy -1 to the left.

        In a macro, you could use something like:

        /targetenemy [nomod] 1;-1

        I haven’t tested it, but in theory, you will select the mob to the right unless you hit a modifier button (shift/mod/alt) to move left.

        Good luck,

        Cheers,
        D

        Reply
  69. Hayley says

    February 18, 2012 at 2:39 pm

    Thanks for these, as always. I’m mouseovering a few more, like Roar of Sacrifice, Intimidation and that kind of thing. You’ve inspired me 😀

    Reply
  70. Shyurei says

    February 16, 2012 at 12:14 pm

    Hi can i get some help with a macro for my fox pet. I have Ashtail and i would love to have a macro that is basically set up like this

    /target (anyone)
    /emote Ashtail play’s with %T (targets name)
    If no target exists target Shyuri (me)
    /cast fox ability play

    Its the if no target exists target player that is getting me goofed up. I cant seem to get him to target me if no player exists to target. Thanks for the help

    Reply
    • Xandos says

      February 24, 2012 at 8:47 pm

      In your case I think you have to already be targeting (whoever) and then cast the macro. I believe the one you wish to have falls under situational and isn’t allowed in blizzard’s UI. However there maybe an addon out there for this under the roleplaying section of wow curse.

      Other wise you’ll have to already be targeting something and hit the macro
      /emote Ashtail plays with %T (targets name)
      /cast fox ability play

      and might want to change the emote to say something like this, since the chat screen will have your name in it. ‘s pet Ashtail plays with %t. So it would read correctly.

      :Shyurei ‘s pet Ashtail plays with %t

      Reply
  71. Xplozíve says

    February 15, 2012 at 11:25 am

    Anyone who can help me with this macro.
    What i’m trying is to get the call pet to work within 2 different specs.. if i’m in my Primary spec it will call pet 5 and if im in my 2ndary spec it will call my spirit-beast.
    #showtooltip Mend Pet
    /stopcasting
    /stopcasting
    /cast [nopet,nomod] Call Pet 3
    /cast [nopet,nomod] Call Pet 5
    /cast [@pet,dead] Heart of the Phoenix(Talent)
    /cast [target=pet, dead] Revive Pet; [modifier:ctrl] Revive Pet; Mend Pet

    Reply
    • Garwulf says

      February 15, 2012 at 11:54 am

      There’s no way to add a “spec conditional” to a macro. I suggest putting modifiers in front of the Call Pet functions. You’re not using shift or alt in there so I’d advise using one of those in front of Call Pet 5.

      #showtooltip Mend Pet
      /stopcasting
      /stopcasting
      /cast [nopet,nomod] Call Pet 3
      /cast [nopet,mod:shift] Call Pet 2
      /cast [@pet,dead] Heart of the Phoenix(Talent)
      /cast [target=pet, dead] Revive Pet; [modifier:ctrl] Revive Pet; Mend Pet

      You’ll just have to remember to use the shift:mod for one of your specs when you’re calling your pet.

      Reply
      • Xplozíve says

        February 16, 2012 at 9:00 am

        Actually you could do it 🙂 a managed to get a working macro for it 🙂 FYI:
        This works flawlessly 😀

        #showtooltip Mend Pet
        /stopcasting
        /stopcasting
        /cast [spec:1] Call Pet 5; [spec:2] Call Pet 3
        /cast [@pet,dead] Heart of the Phoenix(Talent)
        /cast [target=pet, dead] Revive Pet; [modifier:ctrl] Revive Pet; Mend Pet

        greetings from the X in seX

        Reply
  72. powell says

    February 12, 2012 at 6:02 am

    Thanks this explains alot and helps plenty

    Reply
  73. Bullranger says

    February 5, 2012 at 7:21 am

    Hello my fellow Hunter”Gar”,I have a question about Explosive Shot.It is taking alot of time having to specifically use Trap Launcher and “ES” then going back into my rotation.Would you suggest me using a macro for this shot and could you please give me the string?Also, I wanted to tell you I have changed my talents for my SV spec to a 32,8,1 and it really seems to be working .Im back in the top five on the meters.My damage along with my DPS has increased for my style of play in raids and I must attribute this to some of the “olden day” post’s from you about having to really look into your style of play and knowing ones toon.Thanks again to you and your dedicated time for us here thin the world of Hunters!

    Reply
  74. Steve says

    January 28, 2012 at 6:20 pm

    I like the macro for the trap and freeze. However, I notice you use a Bang “!” in from of the Freeze. I see it many place on this page but don’t understand what it really does.

    Reply
    • Garwulf says

      January 28, 2012 at 9:32 pm

      The exclamation point spam-proofs the macro, so multiple key presses don’t cancel the action. It’s helpful for macros that use target circles – like Flare and Trap Launcher – that way you don’t accidentally clear the target circle if you press the key more than once.

      Reply
  75. dave says

    January 25, 2012 at 1:10 am

    hea great marco’s gar, great site, keep up the good work.

    Reply
    • Garwulf says

      January 25, 2012 at 11:52 am

      Thank you, dave.

      Reply
  76. Orlin says

    January 23, 2012 at 3:48 am

    Hey Gar,

    I found this site last week and its amazing! Already tamed olm, terropane, Karoma and rex’ashi cos you mentioned them. Now im on to spirit beasts in NR.

    I tried to write a little macro that would help me fire off cobra shot and be able to move around but then change back into AotP, it went like this:

    /cast aspect of the fox
    /cast steady shot
    /cast aspect of the hawk

    The first 2 lines work, but it doesn’t go back into AotH. Can you shed some light on what im missing?

    Reply
    • Garwulf says

      January 25, 2012 at 11:28 pm

      Hey Orlin,

      Even if that macro could work, it’s not a good solution.

      If you really don’t want to have to manage your aspects, then you’ll need to use:

      #showtooltip Steady Shot
      /cast !Aspect of the Fox
      /cast Steady Shot

      …and then add aspect of the hawk to all of your other shots like this:

      #showtooltip Aimed Shot
      /cast !Aspect of the Hawk
      /cast Aimed Shot

      and so on…

      This will ensure that you’re always in fox when trying to regen focus, and have you in hawk anytime you’re casting a high DPS shot. The downside of this is you’ll be spamming yourself and your party with the aspect emote constantly. It may piss some players off. 😉

      To combat this, and to allow for more control, I manage mine manually. 😉

      Reply
  77. Rave says

    January 22, 2012 at 6:08 pm

    The all in one pet ability macro isn’t working for me. I currently have a crab, raptor, dog, and turtle, and swapped out all of the appropriate titles in the macro. However, The tooltip just shows the default “?”, and the macro is only allowing either mouseover or current target. One or the other, never both, and without apparent reason to which it’s deciding to work with.

    Reply
  78. Aery says

    January 21, 2012 at 12:43 am

    I’m wondering if there can be a macro that
    uses Primary Talents
    uses PVP equipment
    and calls a PVP pet

    Ah, pretty useful site you have.
    Changed the way of playstyle in pvp encounters, and i enjoy it.

    Reply
    • Lozaiah says

      February 12, 2012 at 9:42 pm

      Yup, it is possible. YOu’ll have to setup your Equipment Manager first with your PVP set then you can use the handy macro command /equipset . Here’s how it’s gonna look:

      #showtooltip
      /equipset
      /usetalents [spec:2] 1
      /cast Call Pet

      You can add to that as well for easy Talent/Equipment/Pet switching all in one. Here’s a demo:

      #showtooltip
      /equipset [spec:1] PVP; [spec:2] PVE
      /usetalents [spec:1] 2; [spec:2] 1
      /cast [spec:1] Call Pet 1; [spec:2] Call Pet 2

      Hope this helps 😀

      Reply
    • Lozaiah says

      February 12, 2012 at 9:46 pm

      Correction on the first Macro example I posted, apaprently the site scripting doesn’t like the brackets I used.. lol.

      #showtooltip
      /equipset “Name of your PVP set in Equipment Manager”
      /usetalents [spec:2] 1
      /cast Call Pet “Number of your PVP Pet”

      Obviously, replace the sentences within the quotes ” ” to the appropriate name as referred.

      Reply
  79. Elewiel says

    January 6, 2012 at 10:54 pm

    I would like to set up the hunter’s mark/pet attack macro to involve two pushes of the button allowing me to mark the nearest target on the first press of the button and send my pet in on the second.

    Help appreciated. 🙂

    Reply
    • Garwulf says

      January 9, 2012 at 9:08 pm

      I’m pretty sure this is not possible. In addition to this target/HM macro, I also use HM and /petattack independently of one another. I have HM assigned to F3 and /petattack is W.

      Reply
  80. Mentalshot says

    December 26, 2011 at 7:25 am

    Hey man, nice guide. Im a BM hunter for pvp and im wondering if you could help me out with a macro that could always keep mend pet up on my pet, without me constantly needing to refresh it? Could i just macro it with another attack i use often?

    Reply
    • Garwulf says

      December 27, 2011 at 9:16 am

      Pet health is something you have to monitor. You can’t use Mend Pet in a macro with other attacks because it’s on the global cooldown. You should only use Mend Pet when you need it, otherwise you’re wasting a global cooldown, which can mean a huge drop in DPS if you’re casting it willy nilly when you don’t need it.

      I use a Power Aura to help tell me when to cast Mend Pet. It can be hard sometimes to maintain awareness over everything on your screen, so I have an audible alert, along with a small aura that displays smack in the center of my screen when my pet goes below 60%. Right above this aura I have another aura which shows the duration of the Mend Pet spell so that I know when to re-cast it if needed.

      This method works best for most hunters. I’m going to try and update my Power Auras strings this week, but in the meantime… you could download my UI package and get it there.

      http://www.wowinterface.com/downloads/info20640-GarwulfHunterUI1920x1200.html

      Reply
  81. Snubsalot says

    December 10, 2011 at 4:29 pm

    how about this one…is there a way to make it when i click on an npc/player (for pvp) it will cast hunter’s mark on them? that would be very useful

    Reply
  82. Snubsalot says

    December 10, 2011 at 11:31 am

    is there anyway to make a macro to cast kill shot if available and if not cast explosive shot? i’ve tried /castsequence killshot, explosive shot….but that doesnt work. would like to get them on the same button if possible, thanks!

    Reply
    • Garwulf says

      December 10, 2011 at 11:37 am

      When Kill Shot was not affected by the GCD you could macro it with other shots, but not anymore. If you try to prioritize it in a macro it will just keep failing because the macro will always be looking for Kill Shot.

      There are no DPS shots that can be combined in a macro — they all must be activated manually.

      Reply
      • Snubsalot says

        December 10, 2011 at 12:06 pm

        that’s disappointing

        Reply
  83. Animallord says

    November 30, 2011 at 12:45 am

    First, like the others here thank you so much for this website and the wealth of info.
    Secondly, been enjoying the use of the following macro….
    /cleartarget
    /targetenemyplayer
    /petattack
    /cast Hunter’s Mark
    /startattack
    /petassist
    BUT since the latest update patch in cata this no longer seems to work and I’ve played around with no success, can you aid in getting this working again for me plz Garwulf, thanks a ton

    Reply
    • Garwulf says

      November 30, 2011 at 10:39 am

      That macro still works just fine for PvP, but I found it not working for me anymore vs NPC targets. Use this macro instead for anything outside of PvP:

      /targetenemy
      /startattack
      /petattack
      /cast Hunter’s Mark
      /petassist

      Reply
      • Animallord says

        December 4, 2011 at 3:41 pm

        yeppers my one brain cell caught up and i stumbled on the correct fix for the pve fix but thanks kindly for your response. One other thing though, noticed that during pvp usen the macro above causes the emote to be spamed in text window that i need to be petted and thus far my one brain cell aint caught up w/why.. lol

        Reply
        • Animallord says

          December 4, 2011 at 3:51 pm

          ok nvm about the petted spam in text realized i had put a space between the command /petassist lmao

          Reply
  84. zillerman says

    November 11, 2011 at 11:31 am

    Hi im trying to do a mousover macro with charge and intimidation but i cant get it to work. My pet will charge the target i hover over and trigger intimidation though it is only charge that will hit my target 🙁
    Another thought is to use dash and intimidation as a mouseovertarget macro. That didnt work either 🙁

    any help would be nice ty 🙂

    Reply
  85. churrasco says

    November 1, 2011 at 6:06 pm

    hola como se puede hacer un macro para poder matar los totem de los chamanes?? mandando ala pet a atacar?? alguien sabe? q sea para el parche 3.3.5 porlomenos porq algunos no sirve

    Reply
  86. Celestarry says

    October 29, 2011 at 9:43 am

    Ooops my notation for “any mount” was blanked out because I used angle brackets around it.

    Here are the two macros I tried where my-mount is the name of the mount I want to use:
    /cast dismiss pet
    /cast my-mount

    or
    /castsequence dismiss pet, my-mount

    Reply
    • Garwulf says

      October 30, 2011 at 2:13 pm

      I’m not sure if you can get this to work how you want.

      Dismiss Pet is a cast, where as your mount is a ‘use’ item. You’d need a castsequence reset=3 in order to get this to work how you want, but because one is a /cast and one a /use, it won’t work.

      Reply
  87. Jory Earl says

    October 29, 2011 at 2:40 am

    I use this macro with my spirit beast :

    /cast [mod:shift,@player] spirit mend; [nomod] mend pet

    Why? I have a certain key I always press to pet mend. Assigning a heal ME to that same key just makes sense.

    Reply
  88. Celestarry says

    October 28, 2011 at 6:26 pm

    I want to write a macro that will dismiss my pet and then use one of my mounts. When I do
    /cast dismiss pet
    /cast
    the second cast doesn’t work because the dismiss pet is still casting

    If I do
    /castsequence dismiss pet,
    again the second cast does not work

    I have also tried switching the order without any change in behavior. I have also tried to use /aftercast

    Any ideas?

    Reply
  89. Mike Brantey says

    October 28, 2011 at 7:47 am

    Great site!! Thanks for all you’re get info & tips…

    Reply
    • Garwulf says

      November 9, 2011 at 10:52 pm

      Glad you like the site, Mike.

      Reply
  90. Tom says

    October 26, 2011 at 2:51 pm

    I’ve searched for this a long time. Thanks verry much !

    Reply
    • Garwulf says

      November 9, 2011 at 10:51 pm

      You’re welcome, Tom.

      Reply
  91. Legendhairy says

    October 22, 2011 at 5:37 am

    I have seen a lot of macro sites, but this is clear, concise and very helpful. Thanks for the info.

    Happy Hunting,

    Reply
    • Garwulf says

      November 9, 2011 at 10:51 pm

      You’re most welcome. 🙂

      Reply
  92. RyuJ says

    October 14, 2011 at 9:07 am

    Ok, I tried the
    /cast Wing Clip
    /cast Disengage
    Macro, but when I cast it it just uses wingclip then starts to autoattack. What could I be doing wrong?

    Reply
    • Garwulf says

      October 14, 2011 at 9:24 am

      I don’t know… only things I can think of are the obvious…

      Check the spelling in the macro.
      Make sure Disengage is off cooldown.
      Make sure you’ve trained Disengage.

      It should work. I’ve been using this same macro for a few years now.

      Reply
    • Lozaiah says

      October 16, 2011 at 10:25 pm

      I’m thinking it’s because of the Global Cooldown (GCD).

      Yes, Disengage is no longer on the GCD, but Wing Clip still is. Because Wing Clip initiates the GCD, you might be experiencing a hiccup where the script refuses to execute Disengage simultaneously because of the triggering of the GCD by Wing Clip. Try double-tapping the button and see if that forces Disengage to trigger anyway, logic is since Wing Clip is on GCD the script will skip that line and jump down to the next. I’m not entirely sure this is correct, I’m just guessing really.

      Another possibility is that although Disengage no longer needs a target, you still need to be in combat. Or maybe you were rooted. Here’s the patch update notes:

      Patch 3.0.3 (2008-11-04): Now fails if you’re rooted and is no longer on the global cooldown. Cooldown reduced to 25 seconds and no longer requires a target, though the hunter has to be in combat.

      Again, I am not sure how accurate this information is, nor do I know if there was a change in this mechanic as well.

      Just throwing suggestions out. Hope it helps ^^

      Reply
      • Zayd says

        August 9, 2012 at 6:48 am

        Here’s the working macro

        #showtooltip Disengage
        /cast Disengage
        /cast Wing Clip

        Wing Clip goes 2nd as it’s on the GCD

        Reply
  93. Kilthor says

    October 14, 2011 at 7:39 am

    Hi Gar,

    Just wanted to say you’ve got a great site here! I just started a hunter, and I like to do my research before leveling and PvPing, and this has been a wonderful resource! I have a quick question about your All-in-One Aspect button though — does it, by chance, show which Aspect is currently active? Or, if it doesn’t, is there a way to show which one is currently active? It seems like it would be beneficial to know at a glance which one is active, and since I’m using Bartender4, it’d be a great real estate saver if I could actually just remove my Aspect bar and keep that one button.

    Thanks again, and keep this site going!

    Reply
    • Garwulf says

      October 14, 2011 at 7:57 am

      If you use the simple hawk/fox toggle it will show the starburst (hawk-active) icon when hawk is up, and the hawk icon when fox is active. Not sure of a way to show only the ‘active’ states.

      I use SatrinaBuffFrame to monitor my aspects. I have a buff frame I put above my unit frame which shows my current aspect(s). It’s much more convenient and easier to see here, plus it takes up less space.

      Hunter Aspect Buff Frame

      Reply
      • Kilthor says

        October 14, 2011 at 10:22 am

        I appreciate the fast response! Yeah, I’m still working on my UI, and forgot buff frames >.< I was using a suite from WoWInterface, and although it was great, it didn't particularly suit my needs. On to continue tweaking!

        Reply
        • Garwulf says

          October 14, 2011 at 10:36 am

          This one is pending an update pretty soon, so you may want to hold out a bit, but I hear it’s pretty good: http://huntsmanslodge.com/gar-ui/.

          😉

          Reply
  94. Levitimg says

    October 12, 2011 at 8:07 pm

    could you find a way to integrate an aquatic mount into your mount macro… please?

    Reply
    • Lozaiah says

      October 13, 2011 at 9:49 pm

      Yes, actually there is a [swimming] condition. But what exactly are you looking for?

      Reply
  95. Lozaiah says

    October 12, 2011 at 4:49 pm

    I don’t really play Hunter because I am the epitome of the term “Huntard”, at least not in the way Agio explained. But regardless of what class I play, I always have a handy macro that I find the most fundamental.

    #showtooltip
    /dismount [mounted]
    /targetenemy [noharm] [dead]
    /cast

    It is highly effective in large BG’s, world PVP, or during simple questing and/ or farming professions. Mobs, and most of the time, players will pop up here and there sometimes hunting you down other times they just happen to cross your screen.

    The macro releases my mount regardless of what it is (obviously, if you’re flying you don’t want to slam this macro til you’re a safe distance from the ground. However if you’re a rogue causing “death from above” is highly exhilarating), then immediately targets the nearest hostile target in front of my. It also works if something attacked you first since whoever it was would immediately pop up as your target. Of course the macro in itself is quite useless really but I just wanted to show you the core of it, if you are familiar with macros your can easily string up some useful abilities to it. Here’s an example for a Hunter:

    #showtooltip
    /dismount [mounted]
    /targetenemy [noharm] [dead]
    /petattack
    /cast Hunter’s Mark
    /startattack

    As a Feral Druid I usually use the macro in this fashion:

    #showtooltip
    /dismount [mounted]
    /targetenemy [noharm] [dead]
    /startattack
    /cast [nostance:3] Cat Form; [nocombat] Prowl; [stealth] Pounce; Feral Charge – Cat

    I love my macro in Alterac Valley, especially when those strays happen to run by. With a single button click, I dismount, target the poor sod, enter cat form, if he didn’t see me I am able to get into stealth and pounce on him, if not I simply close the distance with a charge.

    Anyway, hope it was useful. Sorry for the rant though ^^

    Reply
    • Darrwyn says

      October 14, 2011 at 4:33 pm

      Hi Loziah,

      Could you explain why you use the [noharm] [dead] conditionals. To me, the logic seems incorrect. I would have thought [harm,nodead] would be the conditional to use. Not correcting you, you say you already use it, I just want to understand your logic.

      Also, I think you might enjoy /targetenemyplayer more as it will target a player and not his pet.

      Reply
      • Lozaiah says

        October 16, 2011 at 10:08 pm

        Hey Darrwyn,

        Good question actually. I use those conditions because of how Macro logic works:

        1) When you string conditions in a single bracket, you are calling an “AND” condition. Therefore if I make it into one bracket, the command won’t execute unless I am targeting something that is BOTH hostile AND dead. Which really makes no sense. Therefore with the separate brackets, the condition checks if your current target is non-hostile OR dead, thus triggering the command to select the next closest living hostile enemy.

        2) I use [noharm] instead of [harm] because similar to the “if else” commands in programming, Macro conditions work in the same way. [harm] = “if current target is hostile”, if the condition is “true” then it will trigger the /targetenemy command, if the condition is “false” the script ignores the command. In otherwords, with the [harm] condition if you are already targeting a hostile mob/player it will still trigger the command and you will lose your current target because of the target cycling command. On the other hand, [noharm] = “if current target is not hostile”. In this way, the command will trigger if your target is anything but hostile (friendly, neutral, etc), including no target at all. When you are targeting something hostile (enemy player, mob, etc) [noharm] returns the “false” value therefore ignoring the /targetenemy command.

        I hope that I was able to explain it properly, bear with me, that’s the est I could do. lol!

        Finally, yes /targetenemyplayer is much better in PVP. However, as I mentioned sometimes I happen to draw aggro from a mob or many times I was sitting on a respawn point without realizing it. So /targetenemy has helped me in those occasions.

        I really only posted the above so that others can get an idea, you have the freedom to play around with it and use whatever works for you 🙂 Conditions are great, and if you understand how conditions work such as the difference between [combat] and [nocombat] you will be able to string a number of abilities onto a single button without having to use castsequence at all.

        Good Hunting! ^^

        Reply
        • Darrwyn says

          October 18, 2011 at 6:22 pm

          Hi Lozaiah,

          Thanks for explaining the logic. It makes good sense now you’ve explained it. I’ll be changing a few of mine to make use of the keeping the target I’ve already got conditions.

          Cheers,
          D

          Reply
          • Lozaiah says

            October 20, 2011 at 12:41 am

            Glad was able to help ^^

            Good Hunting!

            Reply
  96. Defendor says

    September 9, 2011 at 12:25 am

    hey i play most pvp and atm patch 3.3.5
    can some1 help so i could use all the time tranquil shot all the time on my focused target or to target i just atack, ty

    Reply
    • Darrwyn says

      October 14, 2011 at 4:26 pm

      Hi Defendor,

      I use Tranq shot liberally in BGs, but you don’t want to use it too much as it does no damage, and you want to hurt your enemy after all. However, as you wish to use on a focused enemy, you could try:

      /castsequence reset=3 Arcane Shot, [@focus,harm,exists][@target,harm,nodead] Tranquilizing Shot, [@target,exists] Arcane Shot, [@target,exists] Arcane Shot
      /cast [@pet,exists] Kill Command

      This will fire a Arcane Shot into your main target, followed by a Tranq Shot into your Focused enemy, or if you don’t have one at the time, into your main target. You can then spam Arcane Shots into your main target until focus depleted. It will also cast KC on your pet’s target when it’s off cooldown. If you don’t want that to happen, just don’t use that line.

      If you find you aren’t firing enough Tranq Shots due to focus, drop one of the Arcane Shots or Replace it with Widow Venom or Concussive Shot (both are no focus instant shots) that will still be useful, but not damaging.

      Hope this helps,

      Cheers,
      D

      You will aslo find the Tranq shot will not fire if you have a focus target but it isn’t in range. (There is no range conditional available in maro commands.)

      Reply
  97. Darrwyn says

    September 3, 2011 at 1:15 am

    I use a macro similar to your anti-feral/rogue one, but include my usual heretical castsequence line in there as well. While you say you use yours when you suspect a lurking feral or rogue, I tend to spam mine as I move around the battleground. It uses no focus unless I pick up a target, and I send out hurt first instead of placing the marker. I win more than half my encounters this macro sets off, and I’m still levelling, and actively PvP through each bracket.

    Here goes…

    /targetenemyplayer
    /petattack
    /cast [@target,exists] Rocket Barrage #yes, I’m a Goblin!
    /use [@target,exists] 13 #my absorb trinket… or later a +agility trinket
    /castsequence reset=3 Serpent Sting, Hunter’s Mark, Scatter Shot

    I know you don’t like castsequence macros, and I rarely get past the Marking, but a little disssorientation never hurts… (Because I spam this macro, I deliberately don’t have /cleartarget in there… I don’t want to clear the target I pick up, after all.)

    I also have one similar to your own that I use when I am jumped, and again I use the absorb trinket to help against the second blow… better late than never.

    Cheers,
    D

    Reply
  98. Aziaa says

    August 30, 2011 at 4:11 am

    I’ve started playing and picked the hunterclass and loving is.

    So far I’ve found macro’s very usefull, and hoping there’s a macro to skin (if possible) and loot corpses?

    Reply
  99. Fleshgöd says

    August 21, 2011 at 12:22 am

    Hi,
    I know im new to this forum so if you don’t want to respond that’s fine. I just wanted to say thank you. Im still pretty new to the game, but I’ve wanted for a long time to get better at PvP because people are really mean to me in Battlegrounds. After researching PvP on your website and trying out a couple basic targeting macros and working on movement I’ve gotten so much better. I’ve also discovered that I really like being a hunter. So thank you again and I hope you continue to be a really good player and person.

    Reply
    • Garwulf says

      August 28, 2011 at 5:26 pm

      Hi Fleshgöd,

      I’m glad you’ve found the site helpful, and also happy to hear you’re enjoying playing your hunter.

      Thanks for the comments. 🙂

      Reply
  100. Michigan says

    August 17, 2011 at 9:00 am

    Thx for the macros!!!! ^^

    Reply
  101. Mizzery says

    August 13, 2011 at 4:24 am

    I tried this macro: Bestial Wrath DPS Macro

    and every time I use it, my toons says wants to be petted?

    Ack

    Reply
  102. Dreaux says

    August 12, 2011 at 12:20 pm

    I noticed you’re using your trinkets before your shots in some of the example macros. On most of my macros I was always using the trinkets after my shots to ensure, if the trinket was on cooldown, it wouldn’t end my macro before the shot was cast.

    This obviously is less than optimal, but I did it this way solely on the notion that if the trinket was on cooldown it’d end the macro before the shot, and I can’t really remember if I tested this out or if it’s just one of those assumptions you look back on and think, “why didn’t I test it?”

    I figured I’d bring the point up in case anybody else was wondering and wanted an answer. I’ll test it out tonight.

    Reply
    • Garwulf says

      August 12, 2011 at 12:44 pm

      If your trinket is on cooldown then you’ll just get an error, but the macro will not fail. The reason it’s best to have the trinket before the attack is so that your attack will benefit from the buff, rather than cast the attack then use the trinket.

      Also, note that:

      /script UIErrorsFrame:Clear()

      …will remove the error text you’d see were the trinket on cooldown.

      Hope that helps make some sense of things. 🙂

      Reply
      • Dreaux says

        August 13, 2011 at 10:59 am

        I didn’t get a chance to log in and test it last night but on checking here in preparation to post what I was about to test I saw your reply and was able to adjust my macros in time to get into a Tol Barad, battle and having those maco’d before the shots made a nice difference.

        Thanks Garwulf!

        Reply
        • Garwulf says

          August 13, 2011 at 3:19 pm

          You’re welcome. 😀 Glad it helped.

          Reply
  103. RICHYGREEN says

    August 8, 2011 at 12:20 am

    wuld it be possible to get a macro for pvp to do this
    target players only(no pets)
    cast hunters mark
    initiate pet attack
    if so…..it would make pvp much easier

    Reply
    • Garwulf says

      August 9, 2011 at 10:43 pm

      Yep.

      /targetenemyplayer
      /cast Hunter’s Mark
      /petattack

      Reply
      • Lozaiah says

        October 12, 2011 at 4:56 pm

        I recommend adding the conditions [noharm] [dead] every time you use the /target*whatever* commands. With these two conditions it adds a bit of accuracy since it checks if you don’t currently have a target, if the target is not hostile, or if it’s dead.

        Reply
  104. bonelesteak says

    July 26, 2011 at 8:16 am

    i was wondering if you could incorporate aspect of the fox and steady shot and when you want to us aim shot when it procs and chimera with aspect of the hawk is therir a macro for what i need

    Reply
    • Darrwyn says

      July 29, 2011 at 7:52 pm

      You can’t put both these shots into one macro because of the GCD. However you can try:

      /cast !Aspect of the Hawk
      /cast Chimera Shot

      /cast !Aspect of the Hawk
      /cast Aimed Shot

      You can do the same thing Aspect of Fox, but it isn’t recommended:

      /cast !Aspect of the Fox
      /cast Steady Shot or /cast Cobra Shot

      I’d recommend a manual switch for changing to Aspect of the Fox. If you are able to stand and fire, you are better off doing so in AotH.

      Cheers
      D

      Reply
  105. Playa says

    July 26, 2011 at 6:41 am

    Uhmm hey i tried your /cast [@focus] Misdirection macro but it doesnt work is it working for you or its broken now?

    Reply
  106. Robert says

    July 23, 2011 at 7:00 am

    helped me a lot, very grateful ! 😉

    Reply
  107. jonathan says

    July 21, 2011 at 4:48 am

    Hi. I have been experiementing a bit with macros, and i have come up with a couple of goox ideas. Let me just say, that i have planned on taminh a chimaera (im BM) which sure you all know has the ability called frostbreath. Now, my idea was to have it on my mouseover target only, and then concussive on my main target. As for the keybind, ive been thinkinh that it should be a double-tap on tab (concussive on tab). Ive planned to do it like, a sequencecast aith a reset gimer on 1-2 sec. Is this right?
    /sequencecast reset=1 Concussive Shot, [@mouseover] Frostbreath
    Any feedback would be much appriciated 🙂

    Reply
    • Darrwyn says

      October 14, 2011 at 4:10 pm

      Nearly correct…

      try

      /castsequence reset=3 [@target,exists] Concussive Shot, [@mouseover,exists][@pet,exists] Froststorm Breath

      First tap will shoot Concussive Shot on your main target and second tap will have your pet use Froststorm Breath on your mouseover target if it exists, or your target if you don’t have a mouseover target.

      The [brackets] test the condition sequentially. If first bracket is true, it executes the command, if not, check second bracket etc. You could also add a [@focus,harm] in there if you like to focus enemy healers or flag carriers.

      Set the reset to 3 in case you are delayed getting your shot off for any reason.

      Hope this helps,

      Cheers
      D

      Reply
  108. Bethanygoth92 says

    June 28, 2011 at 10:34 am

    hi it is me again i noticed that kind trap macro is useles manual is better but hey how i can make macro for cobra shot that it makes only one time aspect of the fox before it starts doing cobra shot? and same kind for explosive shot but it would need change it back to aspect of the hawk. i tryed this:
    /use aspect of the fox
    /cast cobra shot
    but it makes aspect of the fox again again and again when i push rapidly that macro for cobra shot and it is annoying i did same to explosive shot and aspect of the hawk but it does same thing so how to make it cast 1 aspect of the hawk and not doing aspect again if it is already on???

    Reply
  109. Bethanygoth92 says

    June 27, 2011 at 6:22 am

    hey guysi play blood elf hunter and i would like to get 2 macros for landing traps like one would land that icy land trap, and other explosive trap and thirt would land snake trap and then other would be same as that but it would land immolation trap instead of explosive trap?

    Reply
  110. Inoshikocho says

    May 11, 2011 at 7:11 pm

    just a couple of macros that ppl might like, i’m a draenei BM hunter (love my spirit beasts)
    _____________________________________________________
    #showtooltip Spirit Mend
    /cast [@player] Spirit Mend(Exotic Ability)
    /cast [@player] Gift of the Naaru(Racial)

    this ensures you are always gettting a nice big heal, i suppose you could add a /use healing potion line to it as well if you wanted
    _____________________________________________________
    #showtooltip
    /cast [button:1] Hunter’s Mark
    /petattack [button:2]
    /cast [button:2] Hunter’s Mark

    left mouse click to hunters mark
    right mouse click to send pet into attack and hunters mark at the same time
    _____________________________________________________
    #showtooltip
    /cast [@player] Master’s Call

    stunned by a pally, slowed by a rogue, rooted by a drood, iced by a mage?
    no worries click this and you’re free to gtfo and burninate your enemies
    _____________________________________________________

    and my final macro is for survival spec

    #showtooltip Cobra Shot
    /petattack
    /petdefensive
    /console Sound_EnableSFX 0
    /cast Cobra Shot
    /console Sound_EnableSFX 1
    /script UIErrorsFrame:Clear()

    never again will you ever ever be blamed for your pet breaking a CC due to the terribad AI of pets… if you are either BM or MM you can simply substitute Cobra Shot for you respective offensive shot

    Reply
  111. Stropinel says

    May 11, 2011 at 4:37 am

    Hey Gar,
    Since they ‘fixed’ the auto-targeting on the hunter, i’ve been trying to get a macro that casts Multi-Shot and automatically switch to a new target when my target is dead. All i’ve come up with is either not changing targets at all, or contiuosly changing targets every time i press the macro even though my first target was still alive.
    so i’ve tried things like:
    /cast Multi-Shot
    [@target,dead]
    /targetenemy .. what am i doing wrong? 🙂

    Reply
    • Snowshard says

      May 28, 2011 at 11:29 am

      I don’t know if this helps you any but I’m a BM hunter and while I don’t have an ‘auto’ targeting ability, I can still target the nearest enemy by tapping ‘T’ and I will auto-shoot if I tap it twice. I don’t know if this is the auto-targeting you were talking about but it definitely works for me.

      Reply
    • Darrwyn says

      July 29, 2011 at 7:45 pm

      /cast [@target,nodead] Multi-Shot; targetenemy

      This will cast Multi Shot if your enemy is alive, or auto select the nearest target if you have no alive target. If using in PVP you might also consider targetenemyplayer to make sure you gt the warlock, not his demon, the hunter, not his wolf etc…

      You can even put a directional instruction on your target selection. targetenemy 1 will select the next closest target to the right, and -1 to the left.

      Reply
  112. Kibarugh says

    May 5, 2011 at 3:23 pm

    Hi there,
    Thanks for setting these page, its by far the best source of macros for Hunter on the net. Grats.
    I’ve been trying to use thee macro for a while and i finally got it to work but while i think it would be useful, i would also like to hear your opinion on the subject.
    These is supposed to be a male macro for hunters gibing you the option to disengage if needed, as i said i think these could be very useful:

    /console Sound_EnableSFX 0
    /use [mod:alt]Disengage; [target=pettarget, exists] Kill Command
    /castsequence reset=3 Wing Clip, Raptor Strike, Wing Clip
    /userandom [target=target, exists] Mongoose Bite
    /console Sound_EnableSFX 1
    /script UIErrorsFrame:Clear()

    Also i want to thank you for the gun show macro, i just cant stop playing with it at random places hahah just lots of fun!!! I have a petition to make on these subject, is these any way to get it to put the gear back on by on itself???? also is there any way to get it to say something at the same time???? I’ve been trying to do these but havent met with much success …

    Reply
    • Garwulf says

      May 10, 2011 at 2:01 pm

      Hi Kibarugh,

      First off, glad you like the macros. 🙂

      Second, are you playing in the Burning Crusade expansion? Considering you’re trying to use a macro with Mongoose Bite in it, I’d think that’d be the case. Blizz did away with that ability back in The Shattering patch (Wrath of the Lich King), I’m pretty sure.

      Honestly, I wouldn’t recommend doing what you’re trying to do there. At the very least, I’d pull Mongoose Bite from the macro and get rid of the cast sequence line. You’ve got 5 abilities covered in that macro, which is in my opinion, way too many. The more abilities you combine, the less control you have over them.

      As for the gun show macro… you could add something like:

      /y Alright ladies… get in line for the gun show!

      That should add a visible yell emote to the macro. Use /s if you want to make it more subtle, but it’s supposed to be over-the-top and cheesy. I say get their attention! 😉

      Reply
  113. Tendrak says

    April 26, 2011 at 2:47 am

    Hello all,

    One thank you for the macro guidance. I like using macros when possible. With the information provided here I was able to make a few combined macros. Though I have tried to analyze the workings of my macros I am not able to determine whether they are working as intended and could use some helpful advice and suggestions.

    The macro is as follows:

    #showtooltip chimera shot (This line is replaced with other instant shots – arcane, aimed, etc)
    #show chimera shot (This line is replaced with other instant shots – arcane, aimed, etc)
    /cast [target=pettarget,exists] kill command
    /cast Call of the Wild
    /cast Rapid Fire
    /cast !Aspect of the Hawk
    /cast chimera shot (This line is replaced with other instant shots – arcane, aimed, etc)
    /cast silencing shot

    The equivalent Steady Shot or Cobra Shot is as follows:

    #showtooltip Steady Shot (This line is replaced with Cobra Shot)
    #show Steady Shot (This line is replaced with Cobra Shot)
    /cast [target=pettarget,exists] kill command
    /cast Call of the Wild
    /cast Rapid Fire
    /cast !Aspect of the Fox
    /cast Steady Shot (This line is replaced with Cobra Shot)

    Could you like give me your analysis of these macros and tell me if they are working correctly. If they need corrections please suggest.

    Reply
    • Darrwyn says

      October 14, 2011 at 3:59 pm

      Tendrak

      Kill Command (and Silencing Shot) is now on the GCD, so the macros will only fire your “shots” while Kill Command is on cooldown, if at all. The Pet spells and Rapid Fire will still work if they are off cooldown though. Now I think about it, I don’t think your shots would ever fire because if KC is on cooldown your macro will fail. Somebody please correct me if I’m wrong.

      I understand why you want to use KC if it’s available, its a kickass ability and is never affected by RNG, it hits the same sledgehammer blow every time. I use the following

      /castsequence Arcane Shot #could be Serpent Sting, Chimera Shot, Explosive Shot etc
      /cast [@pet,exists] Kill Command; Mend Pet

      What this does is fire off a KC whenever it’s off cooldown if the pet is on the target. If the pet isn’t on target he gets a heal.

      I never use this with Steady Shot/Cobra Shot though because the idea there is to regenerate focus, not use it up faster than you can replenish it. I do tend to use

      /castsequence Steady Shot # could be Cobra Shot if BM or SV
      /cast Concussive Shot
      /cast Roar of Recovery # your pet adds 30 focus when this goes off.

      This helps to slow my target while I am firing my slower shots.

      The other thing about yur macros is that you will have little control about using your burst abilities (Rapid Fire and Call of the Wild) while in a macro like this. Consider a “Nuke” macro containing your burst abilities…

      /cast Rapid Fire
      /cast Blood Fry #if an orc.. yo could use Berserking if a troll… not sure about alliance.
      /cast Rabid
      /cast Call of the Wild
      /use 14 # if you have an on-use trinket. This is lower slot, upper slot is 13.

      When you really need to burn someone down you hit this button and launch into your shots. Nothing worse than having Rapid Fire go off at the end of a fight! Well, almost nothing… (Blood Lust!)

      Hope this helps.

      Cheers
      D

      Reply
  114. JainZarr says

    March 23, 2011 at 3:14 pm

    Hi

    some Macros for PVE and most usefull in PVP, that i use. “they are pretty simple Yet Wery effective!”

    i am a SH, and offcourse my main shots are as all SH´s KillShot, Explosive shot, Black arrow, serpents sting and offcourse Cobrashot. these are all instants except Cobra Shot wich have a global cooldown “every hunter knows that :)” Now with Cataclysm out, we no longer uses mana, and they made aspects, cost free (meaning no loss of focus changing aspects) imagine moving and dealing your instant shots with aspect of the hawk damagebonus”easy”, but also using cobra shots while moving!!!!

    (insert wich ever instant shot you like)
    #showtooltip Explosive Shot
    /use [combat] !Aspect of the Hawk
    /cast Explosive shot

    #showtooltip Cobra Shot
    /use [combat] !Aspect of the Fox
    /cast Cobra shot

    By using aspect of the fox (only on cobrashot) you can autoshot and replenish your stings
    and focus while moving around.. Whenever you spam a instant shot you shift to aspect of the hawk and get max Damage modifier on your shots!! (and by /use not /Cast, aspects wont go off if it is allready on same aspect).

    i hope you find it as usefull as i do 🙂

    JainZarr
    Evolved
    Thunderhorn EU

    Reply
  115. Barry says

    March 17, 2011 at 12:43 pm

    I’ve tried several ‘fixes’ to eliminate a contant flow of “you need to be petted” occuring in the chat channel during combat only. Would you have a solution ?

    Reply
  116. Maz says

    March 11, 2011 at 12:52 pm

    Thanks for your reply Garwulf.. that website greatly helped!!

    Reply
  117. Jey says

    March 9, 2011 at 10:51 am

    Also is there a way to make your macros do something different based upon what aspect you are in similar to bear/cat form or battle/berserker stance?

    Reply
    • Dreaux says

      August 12, 2011 at 12:06 pm

      I did a work around for something that indirectly simulates this, though it’s implemented specifically to keep my aspect dancing off cooldown (as well as get rid of the otherwise near incessant kaw-kaw).

      I have a number of shots macro’d to cast aspect of the hawk before the shot, but also swaps the action bar to an action bar that mirrors the first action bar’s macros/abilities but doesn’t do the aspect switch, save for my cobra shot which will switch me into aspect of the fox if I hold the alt key down when using that marco as well as swaps my action bar back to the ones that allow me to aspect switch back to hawk, given the [mod:alt] was met, and then starts the cobra shot cast. From there I have a specific macro that toggles me into Fox or Hawk and makes sure my swapping action bars are set accordingly.

      Example Bar 1 (AB=actionbar):
      1{Hawk+ES+AB switch} 2{Hawk+AS+AB switch} 3{Hawk+BA+AB switch} 4{Hawk+KS+AB switch} 5{Hunter’s Mark} 6{CS}…..
      Example Bar 2:
      1{ES} 2{AS} 3{BA} 4{KS} 5{Hunter’s Mark} 6{[mod:alt]Fox+AB switch;CS}…..

      The down-side to this is that I have a ton of macro’s to manage; one for each shot I conditionally want to /cast to hawk or fox for and another for which I want to leave that out to keep my aspect switching off cooldown but still want to macro other things to. The other down side is I’m using up one of my 10 action bars in storing the flip side of the shots, but I don’t really use all 10 anyways so no biggie.

      Reply
  118. Idunna says

    March 2, 2011 at 9:00 am

    I was wondering if there was a way to incorporate Trap Launcher into a macro with a specific trap, say a freezing trap?

    Reply
    • Garwulf says

      March 2, 2011 at 11:54 am

      Unfortunately, you can’t macro them together so that they function like our old Freezing Arrow. Trap Launcher is a bit clunky in that regard. Using it initiates a one sec cooldown, so you can’t bring up your target circle for at least 1 sec after pressing it.

      They need to remove the cooldown is what they need to do.

      If I figure some creative way to do this, I’ll post it, but my previous efforts led to macros that I just didn’t find all that useful. I just keep Trap Launcher and all of my traps on separate key binds.

      Reply
      • Idunna says

        March 2, 2011 at 12:52 pm

        Yeah I tried making one using:
        /cast Trap Launcher
        /use Freezing Trap
        /stopattack

        and had no luck, I got it to pop up the target drop circle once, but then nothing after that after both launcher and trap came off cooldown. Thanks for the reply.

        Reply
        • PrimalWisp says

          March 9, 2011 at 12:26 am

          /cast Trap Launcher
          /cast Freezing Trap
          /stopattack

          Its a double tap. First tap primes the launcher, 2nd tap launches the ground targeting
          Also, When I made this macro

          /cast Trap Launcher
          /cast Explosive Trap

          I took my explosive trap icon ability out of my bars and it stopped working, when I put it back on one of my action bars, it started working again. Evidently, the ability must be somewhere on your action bars for it to be available once your trap launcher is active.

          Hope that helps.

          Reply
          • Garwulf says

            March 9, 2011 at 12:51 am

            This macro works, but not that well.

            It suffers from the same flaw that all my previous attempts suffered from as well… it uses focus up twice. Watch your focus bar next time you go to use it, then use Trap Launcher separately… you’ll see what I mean.

            It’s not worth it, in my opinion.

            Reply
          • PrimalWisp says

            March 9, 2011 at 1:04 am

            Actually the above tends to use double your focus so I played around with this
            /castsequence reset=2 Trap Launcher, Explosive Trap
            And that seem to work without casting the launcher on the second tap. But you still need to have the trap ability in one of your bars for it to work.

            Try This it worked for me
            /castsequence reset=2 Trap Launcher, Freezing Trap
            /stopattack

            IMPORTANT*** For some reason the above freezing macro instantly triggers/procs my lock&load. It proced every time I tested it.

            Reply
          • Jey says

            March 9, 2011 at 10:49 am

            Im pretty sure that after you hit trap launcher you are no longer using Explosive Trap.

            I think that when you hit it it changes the spell on your bar to Explosive Trap! instead of Explosive trap.

            try:

            /cast Trap Launcher
            /cast Explosive Trap!

            I think this also reduces the lag of the macro because you are calling the correct version of the explosive trap instead of the static one. Im pretty sure this is how all the abilities work when they proc and light up. Someone try it and let me know.

            Reply
          • Jey says

            March 12, 2011 at 5:12 pm

            I tried this myself since posting and it doesn’t work…bummer

            Reply
            • Darrwyn says

              October 12, 2011 at 4:23 pm

              I tried macros and was frustrated by them. However I believe (but don’t use myself) that you need to have the (Frost Damage) or (Fire Damage) part of the name included in the macro…

              /cast Trap Launcher
              /cast Freezing Trap(Frost Damage)

              or

              /castsequence reset=3 Trap Launcher, Explosive Trap(Fire Damage)

              Now, as I said I don’t use these, and I’m not 100% sure of the correct full spell name, but you can Shift Left-Click on the spell icon in your spell-book straight into your macro.

              For the record, I use 7 as Trap Launcher and F5,F6,F7,F8 & F10 as trap keys.

              Cheers,

              D

              Reply
              • Darrwyn says

                October 14, 2011 at 3:38 pm

                Okay, got home and checked what I said in the comment above. Nearly right!

                correct syntax is:

                /cast Trap Launcher
                /cast Freezing Trap(Frost) or Ice Trap(Frost)
                or
                /cast Explosive Trap(Fire) or Immolation Trap(Fire)
                or
                /cast Snake Trap(Nature)

                In fact I liked them so much I’ve started using them. Well, for Explosive, nature and Ice anyway. I tend to just drop the other 2 but like to launch those I mentioned into a fracas.

                Cheers
                D

                Reply
  119. lukas_sabra says

    February 28, 2011 at 1:27 pm

    My macros;P

    /castsequence [button:1] Aspect of the Dragonhawk, Aspect of the Viper
    /cast [button:2] Aspect of the Pack
    /roar

    #showtooltip Explosive Shot
    /console Sound_EnableSFX 0
    /cast !Auto Attack
    /cast !Kill Command
    /cast Explosive Shot
    /use Deadly Gladiator’s Chain Gauntlets
    /console Sound_EnableSFX 1
    /script UIErrorsFrame:Clear();

    /cast [nomodifier, target=focus, nodead, exists, help] Misdirection
    /cast [modifier:shift, target=pet, nodead, exists] Misdirection
    /cast Misdirection
    /s Nabijam Ci AGGRO %F!!!

    and

    /cast [nocombat,nomounted]Aspect of the Viper
    /use [nocombat,nomounted,nomodifier,nobutton:2,flyable]Albino Drake;
    /use [nocombat,nomounted]Darnassian Nightsaber;
    /dismount [mounted]
    /cast [nocombat]Aspect of the Dragonhawk

    Reply
  120. Garwulf says

    February 28, 2011 at 11:25 am

    First off, I strongly advise that you don’t use macros such as this one. Rotations are dynamic and differ greatly depending upon encounters. Our priority always remains the same, but you need the ability to manage your shot cycle manually — don’t let a macro do this for you.

    As far as your question is concerned, I’m guessing the problem is spamming the macro only results in steadies? You would have to place Arc Shot in the /castsequence line, but again… don’t do this.

    Just learn your priority and practice it. That’s the only way.

    http://www.warcrafthuntersunion.com/2010/11/cataclysm-mm-hunter-shot-rotation-guide/

    Reply
    • Rimar says

      May 25, 2011 at 11:22 am

      I use the following as a shot rotation macro for BM hunter. It is Not perfect, it does not optimize your DPS the way manually selecting a shot rotation would. As the above posted stated, your attacks are only optimal when you are doing things manually, leaving your rotation open to quickly adapt to changing circumstances.

      /startattack
      /castsequence reset=combat/target Serpent Sting, Kill Command, Arcane Shot, Cobra shot, Arcane Shot, Cobra Shot, Cobra Shot

      This macro gives me 9-11k dps (level 85 bm hunter with ilevel 346). When I manually do a rotation like :

      trap launch Explosive trap – Bestial Wrath – Trinkets – lifeblood – rapid fire – multi-shot until it no longer refreshes fast then hit fervor and get a few more multi-shots in – on a trash pack I can peak up to 24k dps. That is a HUGE differenace from using that macro above.

      I always use the #6 key as my heals key (pet mend on my hunter) but I recently got a spirit beast so I updated that a bit. (this next macro will NOT work correctly if shift-6 is bound in key binds (by default it is) :

      /cast [mod:shift,@player] spirit mend; [nomod] mend pet

      So I cast 6 which normally heals my pet and if *I* need a heal, I hold shift and press 6. If I have a different pet out, this will only work for mend pet, which is normal.

      As for using s single button for trap launcher :

      #showtooltip Freezing Trap
      /castsequence reset=14 !Trap Launcher,!Freezing Trap(Frost)

      Click – click again you get targeting circle and place and send. Saves the time moving from the trap laucnher button to the trap.

      Reply
      • scathatch says

        March 11, 2012 at 8:40 am

        #showtooltip
        /castsequence [nomod] reset=3 Trap Launcher,!Explosive Trap
        /castsequence [mod:alt] reset=3 Trap Launcher,!Ice Trap
        /castsequence [mod:shift] reset=3 Trap Launcher,!Freezing Trap
        /castsequence [mod:ctrl] reset=3 Trap Launcher,!Snake Trap

        did someone say single button trap launcher??

        Reply
  121. Maz says

    February 28, 2011 at 7:38 am

    Hey Garwulf,

    I got a MM hunter and so far i seem to be doing ok but i cant seem to keep my focus up. I’m not using Kill Comand or Multi Shot in my macro and yet i still can’t seem to figure it out.
    So far i start off with:
    /cast Hunter’s Mark
    /cast Auto Shot
    /petattack

    which works amazing as a start off but then i have:
    /castsequence reset=3 Steady Shot, Auto shot
    /cast Arcane Shot
    /script UIErrorsFrame:Clear()

    Use to have multi shot in there but took it oout and no point in having kill command as it has a GCD 🙁 i’m stuck.. help me plz!!

    Reply
  122. Tleeya says

    February 27, 2011 at 4:46 am

    I am a total noon so pls try not to laugh out loud….. But I tried a couple of your basic macros…. They all worked exc the All in one! It does revive and mend pet, But won,t call it if it’ s not out…..any recs for me?

    Reply
    • Garwulf says

      February 27, 2011 at 11:59 am

      It should work, but it’s possible you may not have a pet assigned to your first stable slot. By default, that’s the one it will try to call.

      Reply
  123. Nomadelven says

    February 18, 2011 at 2:56 am

    Trying to male a melee micro, everytime I try to cast it says “you aren’t in a party”
    What am I doing wrong?

    Reply
    • Garwulf says

      February 18, 2011 at 12:56 pm

      I don’t know, but I can tell you this…

      Melee macros don’t work anymore. Raptor Strike is back on the global gooldown, so there’s no reason to macro it. The only melee ability that’s advisable to macro is Wing Clip with Disengage. Disengage is off the GCD, so the two can be cast together.

      /cast Wing Clip
      /cast Disengage

      Reply
  124. Daniel says

    February 15, 2011 at 1:09 pm

    To help tame I made this macro from lookin at your stuff :
    /castsequence freezing trap, rapid fire, foresight’s anticipation, tame beast
    Helps catch them rare pats extra fasta

    Reply
  125. Shaitaan says

    February 14, 2011 at 12:12 pm

    Ps I have tried some of the other macros which i love and work perfectly.. just having an issue with this one..

    Reply
  126. Shaitaan says

    February 14, 2011 at 9:39 am

    Gar, Fantastic information here!! Thank you.

    Interestingly when I use the following macro if my pet is attacking, kill command works but then the shot does not get cast, when my pet is not attacking the shot is cast..

    #showtooltip Arcane Shot
    /cast !Auto Shot
    /cast [pettarget,exists] Kill Command
    /cast Arcane Shot
    /script UIErrorsFrame:Clear()

    I have tried messing about with it but can’t seem to get it to work.. any guidance?

    Reply
    • Garwulf says

      February 14, 2011 at 12:58 pm

      The reason that the macro will not work is because Kill Command is on the global cooldown these days. It used to be an insta-cast buff, which you could combine with shots, but now it’s an attack which shares a GCD with pretty much all of the other attacks.

      The reason it was working sometimes is probably due to your pet being in/out of Kill Command range. The way the macro’s laid out, it will always attempt to fire KC, but if your pet is out-of-range of its target, then Arcane would fire.

      I scoured the page and didn’t see it. I’m pretty sure I removed this a few months ago, at least. Maybe this is a leftover macro you had?

      Reply
      • Shaitaan says

        February 14, 2011 at 1:11 pm

        Thanks Gar – you are the man, I didnt realise that kill Command was on the GCD.. though i did begin to suspect.. Thanks for the quick response.. I think it is your posting number 155 above i was looking at.

        Best regards and happy hunting.

        Reply
  127. Gorgolash says

    February 7, 2011 at 7:55 am

    Thanks Gar,
    these macros helped me out soo much when in bgs.
    also i might have just missed them, but i didn’t really see any for taming beasts. The one I use is: in this case for arcturis
    /target Arcturis
    /cast freezing trap
    /cast tame beast

    hope this helps 😀

    Reply
  128. gurthaheru@ghostlands says

    February 6, 2011 at 11:55 am

    guys can any1 help me out?? i need a macro that i can use chimera shot and if its on cd i want it to use kill command.. at present i used /cast chimera/cast kill but kill only gets activated if i use it immediately after the chimera….i want to use it at other times as well when my chimera is on cd

    Reply
  129. Hijus says

    February 1, 2011 at 6:11 am

    Very nice job m8 really helped me alot but

    Is there any way to make my pet run to me then attack again using charge?
    i have tryed

    /cast petfollow
    /cast petattack
    /cast Charge
    but it does not work
    any ideas?

    Reply
    • Garwulf says

      February 2, 2011 at 2:42 am

      You’ll need two separate macros to do this…

      /cast petpassive
      /petfollow

      /petdefensive
      /petattack
      /cast Charge

      The first macro will call your pet back to your side. I use that macro a ton, but I put Dash/Dive in mine.

      /cast petpassive
      /petfollow
      /cast Dash
      /cast Dive

      This is very helpful for when you need Master’s Call or some various pet utility -or- if your pet’s getting nuked.

      To send my pet back out I use:

      /petdefensive
      /petfollow
      /petattack

      If your pet has enough focus and Charge is off cooldown, your pet will use Charge when attacking. You can add charge in there, but I don’t think it’s necessary.

      Reply
      • Hijus says

        February 3, 2011 at 4:00 am

        Alright thanks also i can’t get the
        /cast [target=player] Master’s Call
        /cast [modifier:shift, target=shamansnamehere] Master’s Call
        /cast [modifier:ctrl, target=locksnamehere] Master’s Call

        to work i have to put in the names of my team mates where it says Player and name here right? i can’t even get it to use it on myself

        Reply
  130. Ahnanjot says

    January 31, 2011 at 3:26 pm

    Nice site, lot’s of useful stuff here.

    I’m new to macros, but I’ve used almost all of the ones for pets here, and they are great.

    I love the wing clip+disengage one as well, and thought an ice trap at the end would be awesome for slowing any persistent mobs. I guess it’s the cool downs that are keeping me from making it work. Is there a way to put a pause into a macro, to overcome cool down issues? It would be awesome to combine them all in one macro, instead of 2. I tried /castsequence reset=3 Wing Clip, Disengage, Ice Trap (and for some reason, I also tried throwing in Readiness before Ice Trap. I think to try and overcome a cool down. ) Didn’t seem to work. Only works if I split the two functions.
    Does anyone with more macro prowess have any ideas on how to combine them all in one?

    Reply
  131. Enalf says

    January 12, 2011 at 7:02 am

    I am a Survival hunter and a clicker, I use no Macros at all, but really want to. Is there a good just to combine serpent sting and the use of my first trinket, i forget to use the thing more then I care to mention. I would love any help or suggestions here, I am really in need of Macro help, thanks

    Reply
  132. Redneb says

    January 11, 2011 at 8:10 am

    @Shahinson : Try this one (every shot I have is macroed, using an extra button on my mouse for shift along with a n52 speedpad, no keyboard using!)

    #showtooltip
    /cast [@focus, harm, modifier:shift]Scatter Shot;[@focus, harm, nomod]Silencing Shot;

    That should work, servers are down and I can’t test it, but it should work properly.

    Another pet macro I use that helps to save some time:

    #showtooltip
    /cast [target=pet, exists, nodead]Dismiss Pet;[target=pet, exists ,dead]Revive Pet
    /cast [nopet, modifier:shift]Call Pet 1;[nopet]Call Pet 2;[button:2, nopet]Call Pet 3

    This will dismiss your pet if it’s out, revive it if it’s dead and call one of 3 pets based on keystroke combination. Hope they help!

    Reply
    • Shahinson says

      January 11, 2011 at 11:59 am

      The second macro i got but ty for showing me, and im going to test that one out right now i really hope it works il get back at ya if it does, ty for your time anyways

      Shahinson

      Reply
    • Shahinson says

      January 11, 2011 at 1:03 pm

      HAAHA yes i believe so far its working ty alot m8, but for my own puproses this macro looks so difficult to make with all the dots and comma’s why and how can i know when to use them can you explain to me plz ?

      and why the ; behind the ability ???

      Reply
    • Shahinson says

      January 11, 2011 at 1:20 pm

      Hmm, been doing some testes and ive noticed that if i dont hafe a focus target which is mostly in bgs or world pvp this button doesnt work at all i get that big red question mark? is that because the addon is in this case only working on focus or is it just a bugg?

      cause if its designed that it only works on a focus target then its oke, but i hoped that it worked like normal if i didnt had a focus target and worked as normal when i did had a focus target, i dont know if its too much asked but is a macro for that possible too??

      TY, Shahin

      Reply
  133. Ryan says

    January 10, 2011 at 12:53 am

    I tried the “get in line for the gun show” macro, and for some reason it is only flexing? I typed it in right, and I have 9 free spaces? anything else i should do?

    On another note, these macros are amazing, im going to try them out soon in the arena!

    Reply
  134. Shahinson says

    January 9, 2011 at 6:04 am

    i actually ment,

    /cast [nomod][@focus] Silencing Shot
    /cast [mod:shift][@focus] Scatter Shot

    is this possible?

    Reply
    • Garwulf says

      January 9, 2011 at 11:45 am

      Try this instead:

      /cast [@focus,harm][mod:shift] Scatter Shot; [@focus,harm] Silencing Shot

      I’m unable to try this right now, but it should do what you need it to do. If you do not have a focus set, or if you have a friendly target set as your focus, then they should work as normal.

      Reply
      • Shahinson says

        January 10, 2011 at 5:46 am

        Oke ty i will go and test it right now , what is the .harm for ???

        just wanna know it for next time 😀

        Reply
      • Shahinson says

        January 10, 2011 at 5:56 am

        No m8 it isnt working t he thing is he actually isnt switching like he is ignoring my command of my modifier i got it typed like this exactly at my macro page,

        #showtooltip
        /cast [@focus,harm][mod:shift] Scatter Shot; [@focus,harm] Silencing Shot

        nou when i focus a target funny thing is even if i hold or dont hold shift he will automatically cast my Scatter Shot on my focus target i dont know whats wrong….?

        Reply
  135. Shahinson says

    January 8, 2011 at 10:26 am

    im curious about one thing is and i hafent tested it out but wanna know if it works is that lets say i wanna use

    /cast [@focus] Silencing Shot

    macro and hafe in that same macro lets say /cast [@focus] Scatter Shot but then if i press 1 i silence my focus and Shift – 1 i scatter it is this possible in one macro if so please someone tell me and show me how to make that maccro

    ty alot

    Reply
  136. beenie says

    November 11, 2010 at 10:23 am

    ive found a deadly rotation for pvp but im not sure if there is a macro that suite me. i am a mm hunter and i have been destroying all casters in a couple of secs once we start fighting. i click everything with my mouse n it gets aggravating after a while so if there is a macro to help pls let me know my rotation is huntersmak, pop trinket, rapid fire, silencing shot , arcane arcane arcane , steady steady steady, then i ussualy use arcane until my kill shot is ready then i use that. this rotation has been real effective against all casters so if there is anything i can do to get me going faster or what let me know bc i need alot of help

    Reply
  137. Drina says

    November 9, 2010 at 10:51 am

    I think your Macro’s page needs a real overhaul. Half the abilities dont exist anymore.

    I would recommend this macro for a lot of abilities as it clears up much of your toolbars. If you are a mouse clicker it is fine. If you are a button pusher then put the main ability you want to use on Button 1 and a less used ability on button 2.

    /cast [button:1] Aspect of the Hawk; [button:2] Aspect of the Fox

    Reply
  138. Samuel says

    November 6, 2010 at 10:22 am

    Can We make Macro with arcane shot concussive shot or steady shot with concussive shottt???????

    Reply
    • Felinin says

      November 9, 2010 at 1:20 pm

      Hi Samuel
      No, we can’t. Arcane Shot and Concussive Shot are both on the GCD, and Steady Shot is a 2 second cast shot. This means you can’t trigger any two of them together in a macro, in any order.
      I would not waste GCDs on Concussive Shots, as they do no damage and most of the time are not needed. I reserve this shot for when I actually need it.

      Reply
  139. Xbeast says

    October 22, 2010 at 5:28 am

    Any new info on BM and MM for new patch?
    I am a clicker for everything and would like to utilize some macros going forward.

    TY for ur help. X

    Reply
  140. Matthew says

    October 19, 2010 at 9:30 pm

    Hallo and greetings to you all,

    i m not very fit in writing macros, only short ones. Can someone tell me, is there mayby a way to cast this following shots in a row, one after one?!

    I ask for, because i got a macro for my feral , there where many cast writing down , and i only need to hit this “one button” again and again.

    So what i want to know is for the follwing shots in a row:

    Snakebite –> chimera shot –> steady shot –> steady shot –> arcane shot –> arcane shoot –> and than from postion 2 again with chimera shot

    Is there a way to bringt that all in one macro with that timings and auto shot !?

    Sry that question, we tried it with 2 people 3 hours and it wont work so we give up. Now i found that page here. Mayby there is one who can post that macro if there is a way.

    I will be say BIG THX if someone will do.

    Greets

    Matthew

    Reply
    • Grambo says

      October 21, 2010 at 10:26 am

      Matthew,
      Garwulf states in his introduction to the macros:
      “You’ll notice there are no /castsequence shot macros in this list. This is because those suck and you should not use them… ever. Stringing attack sequences together into a macro is never a good thing, as it can never compare with a Hunter’s ability to manually make decisions and adjust on the fly.”
      So the answer to your question is no, there is no macro for what you seek.

      Grambo

      Reply
  141. Bloodflight says

    October 16, 2010 at 11:41 pm

    This is my Aspect macro. ‘Nuff said.

    /castsequence !Aspect of the Dragonhawk, !Aspect of the Viper, !Aspect of the Monkey

    Reply
  142. Bloodflight says

    October 16, 2010 at 11:38 pm

    This macro is for MD, regardless of Spec, to lower your Aggro faster. No more targeting for an MD on the tank or your pet. If you have a tank set to focus, it’ll MD on the tank, if you’re farming, it’ll auto MD on your pet. If you’re targeted on a mob, it’ll MD on the Mobs main target. It’s saved quite a few raids, when my aggro was a little too high. Good for knocking Elitest Healers down a peg or two too lmfao

    /cast [target=focus, help] Misdirection
    /cast [target=focustarget, help] Misdirection
    /cast [target=target, help] Misdirection
    /cast [target=targettarget, help] Misdirection
    /cast [target=pet, nodead, exists] Misdirection

    Reply
  143. Bloodflight says

    October 16, 2010 at 11:31 pm

    I thought I’d add this macro to your list. It pops all of my possible CD’s with ever use of a Shot or Sting. I’m a SV Huntard, like 5.7K GS and use that in my full rotation. Every time a CD is up, it’s going off. Just add or remove things as needed for whatever spec you’re running and it’ll improve your DPS by a bit.

    #showtooltip *Shot/Sting Name*
    /cast Rapid Fire
    /cast Kill Command
    /use 13
    /use 14
    /cast *Shot/Sting Name*

    Reply
  144. Anonymous Coward says

    September 30, 2010 at 7:20 pm

    I like to include mend pet at the beginning of my castsequence macros that involve pet contribution. 😉

    Reply
  145. Indomitus says

    September 17, 2010 at 3:43 pm

    Ok, odd it does not like me putting things in the arrow brackets, so after each ! in the castsequence, add a aspect 😛

    Reply
  146. Wettex says

    September 15, 2010 at 4:40 pm

    Is it possible (or any idea at all) to macro in /cast !auto attack in all my shots to ensure that auto attack always starts off first or do I only need to include it in my initial shot (which would be Explosive Shot on an enemy with health over threshold for a Kill Shot)

    My rotation is:
    Kill Shot, Explosive Shot, Black Arrow, Aimed (or Multi if more than one enemy),
    Serpent Sting, Steady Shot (to fill gaps)

    Might this work properly or do ya have another suggestion?

    #showtooltip Explosive Shot
    /cast !auto shot
    /cast Explosive Shot
    /script UIErrorsFrame:Clear()

    Reply
    • Garwulf says

      September 15, 2010 at 9:29 pm

      I would macro it into all of your shots, especially since you’ll likely have macros for all of them anyway (Kill Command + Shot).

      It’s a good idea to have the /cast !auto shot at the start of each macro so that you’re sure to never delay the cast of an auto shot.

      Your macro is perfect, apart from it being sans Kill Command.

      I’d change it to this:

      #showtooltip Explosive Shot
      /cast !Auto Shot
      /cast [pettarget,exists] Kill Command
      /cast Explosive Shot
      /script UIErrorsFrame:Clear()

      Reply
      • Wettex says

        September 16, 2010 at 12:14 am

        Excellent. Thanks for the quick response! 🙂

        Btw, is there really any reason (I have seen it in a lot of other macros) to include the rank of the spell. As I understand it, it should act as a fail-safe to always cast the highest rank but that maybe has been rendered pointless?

        /Wettex of Burning Blade

        Reply
        • Indomitus says

          September 17, 2010 at 3:39 pm

          There isn’t a reason to include a rank of an ability except in situations where you want to down rank the ability in question, as macro’s automatically use the highest rank of the abilities being used.

          Also, Gar, for aspect macro’s, I’ve tried the two line style ones you have listed, before, I find that the tend to cancel the primary one or not cast the secondary one at all, whereas the /castsequence !, ! ones do not.

          Reply
      • Darrwyn says

        October 23, 2010 at 3:55 pm

        Would not the simple change to the 3rd line:

        /cast [pettarget,exits] Kill Command;petattack

        ensure that if your pet has a target already, cast Kill Command, otherwise if your pet s without a target, send it in to attack?

        Reply
  147. Embersoul says

    September 12, 2010 at 9:46 am

    I was wondering how you do binds where you can do two thinks at once. like for example while putting up hunter’s mark I’m also sending in my pet in to attack.

    Reply
    • Garwulf says

      September 13, 2010 at 1:33 am

      Go to the Options menu and click on Macros. Once there you can create new macros with commands like this one:

      /cast Hunter’s Mark
      /petattack

      Drag the icon to your action bar and… bam! You’re life just got easier, and the game more enjoyable. 🙂

      Reply
  148. Huntelarr says

    September 12, 2010 at 3:20 am

    Hy!
    I have a problem. I think this macro is work but i don’t know how i used to and which abilities could i use.
    #showtooltip
    /cast [nomod] “Shot 1” Serpent sting
    /cast [mod:shift] “Shot 2” Chimera shot
    /cast [mod:ctrl] “Shot 3” Aimed shot
    /cast [mod:alt] “Shot 4” Arcan shot
    but my problem is how i can do that only one button whit look after the cooldowns and the rediness bucause i like the pvp. And the hunters have to use so many buttons.

    Please help me. thx

    Reply
  149. Kokopeli says

    September 3, 2010 at 6:00 am

    I have two macros that I like but can’t make them work together. The first macro is:
    /cast [nopet] Call Pet
    /cast [@pet,dead] Revive Pet
    /clearfocus [@focus,dead]
    /focus [@focus,exists]player;target
    /clearfocus [@focus,noharm]
    /petattack [@focus,exists]
    /petfollow [@focus,noexists]
    /cast Hunter’s Mark

    And the second is:
    /target focustarget

    They don’t seem to work together. I would like to use the first one and be able to get focus on the tank and assist.

    Thanks for all the great macros and all the other great Hunter help. Love this site.

    Reply
  150. Fregeta says

    August 27, 2010 at 5:08 pm

    I have tried your disengage macro with the flexweave underlay and it works quite nicely. The only problem is I have to jump before hand (flexweave doesn’t activate when you on the ground). Since in pvp the crap is flinging, I’d rather not have to remember to hit the spacebar before using the macro. Is there a way to put the jump into the macro? Or script it so the the jump isn’t needed?

    Reply
    • Garwulf says

      August 27, 2010 at 7:13 pm

      It seems like it should work if you spam it.

      Of course, I’m not an engineer, so I can’t try this firsthand.

      Anyone out there who can confirm..?

      Reply
  151. bce says

    August 15, 2010 at 4:09 am

    this is my favorite macro

    /cast bestial wrath
    /cast intimidation

    i call it epic
    It works great against big mobs

    Reply
  152. Aqulaia says

    July 30, 2010 at 8:34 am

    Are there any macros that help switching targets in a boss fight?

    Reply
    • Garwulf says

      July 31, 2010 at 9:06 pm

      Aqulaia,

      The only thing that’s going to help with that are specific targeting macros for the mobs you’re fighting.

      Example:

      /target Reanimated Adherent
      /cast Arcane Shot

      My advice is to just practice with mouse and/or tab targeting. Tab works great if there are only two types of mobs to switch between. Otherwise, you’re going to need a crazy amount of macros to try and achieve one-button target switching for all fights.

      Focus is good for PvP as it pertains to fast target switching, but in PvE, focus is usually reserved for your tank.

      Reply
  153. maelf says

    July 25, 2010 at 3:07 pm

    Awesome macro basics!! Was looking for a primer on macros for hunters!! Been trying to make an all-in-one pet care macro, took what you had and added feeding to it. Hold alt and click to feed pet. The tooltip changes depending on fcn and pet status. Enjoy!

    #showtooltip [nopet] Call Pet; [@pet,dead] Revive Pet;[modifier:alt] Feed Pet; Mend Pet
    /cast [modifier:shift] Revive Pet; [@pet,dead] Revive Pet; [nopet] Call Pet;
    /cast [modifier:alt] Feed Pet; Mend Pet
    /use [modifier:alt] Mead Basted Caribou

    Reply
    • Garwulf says

      July 31, 2010 at 9:07 pm

      Glad you like the macros maelf. 🙂

      Reply
  154. Kenny Dubuisson says

    July 7, 2010 at 12:32 pm

    Hey Gar…thanks for such nice info.

    Quick question: I constantly switch between Aspect of Cheetah/Hawk for moving between fights and fighting. I’ve got a macro that sends pet in, casts Hunter’s Mark and casts Aspect of Hawk. Prob is, if I’m already in Hawk, it removes it since the Aspects all toggle on casting. I tried putting in “[noexists]” before casting Hawk, but all Aspects are treated as one existing item, i.e. if any Aspect exists like Cheetah, it will not cast Hawk. So I then added another like before it to remove any Aspect using “/cast [exists] Aspect of the Cheetah” followed by “/cast [noexists] Aspect of the Hawk”. This works fine if Cheetah is up but if Hawk is up, it removes it and leaves no Aspect active. Any ideas on what to do to make this work, if it is even possible. My end goal is to have the macro switch to Aspect of the Hawk if any other Aspect is active (or none is active) and also leave Hawk active it it is already on.

    Thanks a bunch,
    Kenny

    Reply
    • Garwulf says

      July 31, 2010 at 9:13 pm

      Hi Kenny,

      Sorry my response has come so late… I missed this one somehow. Anyway, if you’re still following this…

      To switch between hawk and cheetah, your macro would look like this:

      /cast Aspect of the Hawk
      /cast Aspect of the Cheetah

      This would toggle between the two aspects, but always default to Hawk when no aspect is active.

      Now, to add hawk and cheetah into one macro, along with hunter’s mark and pet attack, it would look like this:

      /cast Hunter’s Mark
      /petattack
      /cast !Aspect of the Hawk
      /cast [mod:shift] Aspect of the Cheetah

      There’s no way to get your macro to work as intended without a modifier key. The macro I just listed will make sure you’re always are in Hawk after you’ve cast Hunter’s Mark. To switch to Cheetah, you’ll need to use the modifier key (alt,shift or ctrl).

      The other macro is a simple one-button toggle.

      Hope those help. 😉

      Reply
  155. Totemik3 says

    July 5, 2010 at 7:53 am

    Hey Gar !

    You should add :
    /cast kill shot
    /cast aimed shot

    To that awsome guide !

    Totemik3

    Reply
    • Garwulf says

      July 31, 2010 at 9:15 pm

      Both of those shots are on the global cooldown and cannot be fired together.

      Reply
  156. Whiskey says

    July 1, 2010 at 9:46 pm

    hmm..How much max can a bm hunter pet crit? in lets say furious gear….fully Procd..Any idea/?

    Reply
    • Garwulf says

      July 31, 2010 at 9:18 pm

      24%

      For a thorough explanation on pet crit, read this post: http://huntsmanslodge.com/5560/beast-mastery-pvp-spec-redux.htm.

      Reply
  157. Bill says

    June 30, 2010 at 8:35 pm

    Hi,
    I was wondering if its possible to make a macro that will cast your traps, say frost trap then explosive trap then snake trap. If this is possible could you please help me?

    Reply
    • Warclops says

      July 20, 2010 at 5:57 pm

      #showtooltip

      /castsequence Snake Trap, Explosive Trap, Frost Trap
      /run UIErrorsFrame:Clear()

      Reply
  158. ZOMG says

    June 25, 2010 at 3:29 am

    @rangermike

    I’m not sure if you can use that anymore, since I think it would look like this:

    /cast Dismiss Pet
    /cast Feign Death

    but since (If I remember right) Dismiss pet is now a cast, I don’t think you can do that now. The only instant pet-away I can think of is abandoning it 🙁

    Reply
    • Garwulf says

      July 31, 2010 at 9:19 pm

      5 second cast time on Dismiss Pet.

      Reply
  159. ZOMG says

    June 25, 2010 at 3:26 am

    I made my own Aspect Macro, but haven’t had the chance to test it since my hunter’s not high enough for most of the aspects. If I remember right, It’s like this.

    /cast Aspect of the Monkey
    /cast [mod:shift] Aspect of the Hawk
    /cast [mod:control] Aspect of the Viper
    /cast [mod:alt] Aspect of the Cheetah

    you can switch them around anyway or add/take out a few, just want to know if it actually works, would save even more space than the aspect switchers you made up there, the only hard part is memorizing the modifiers. Thanks 🙂

    Reply
  160. rangermike says

    June 14, 2010 at 3:41 pm

    Hi,
    I’ve been reading about your macros. I think they are great, I copied the all in one pet macro. I’m looking for an old one I’d heard about that will dismiss my pet when I need to use feign death. could someone tell me where to get it or poet it here?

    Reply
  161. bce says

    June 12, 2010 at 4:36 am

    i love these macros i’m gonna start playing my hunter again

    Reply
    • Garwulf says

      June 14, 2010 at 10:37 am

      HaHa, alright! Hunter on my friend!

      Reply
  162. Wdni says

    June 7, 2010 at 7:24 pm

    some of my macros 😛

    #showtooltip Serpent sting
    /cast [nomod] Serpent Sting
    /cast [mod:shift] Scorpid Sting

    #showtooltip Tranquilizing Shot
    /cast [nomod] Tranquilizing Shot
    /cast [mod:shift] Viper sting

    /cast [target=player] Intervene
    /cast [target=player] Roar of Sacrifice
    /petfollow

    Reply
  163. elfstomper says

    June 1, 2010 at 2:27 pm

    thnks, have been slowly blending ur macros and they are awesome. had a problem w/ one after multi checks. came back two days later and figured out i had missed a space, user error completely lol. thnx for ur hunter appreciation 🙂

    Reply
  164. Andreas says

    May 23, 2010 at 4:04 pm

    hey i was wondering for this extremely needed macro if anyone can build it for me:

    Targets automaticaly the mana-user and automaticaly shots with viper sting with on click

    Reply
  165. Basm says

    May 18, 2010 at 3:25 pm

    I use this assist macro to prevent accidents

    #showtooltip Hunter’s Mark
    /target [@focustarget, exists, harm, nodead]
    /cast !Aspect of the Hawk
    /cast Hunter’s Mark
    /cast [@targettarget, noexists]; !Auto Shoot
    /petattack [@targettarget, noexists];

    Reply
  166. Korsae says

    May 11, 2010 at 1:13 pm

    I have tried this several ways and no matter how i macro it hunters mark will not work macroed in with anything else. i am using mods but I wouldn’t think that would matter

    Reply
    • Garwulf says

      May 11, 2010 at 1:51 pm

      Hunter’s Mark will work in a macro when combined with any abilities or commands not on the GCD.

      /cast Hunter’s Mark
      /cast !Auto Shot

      /cast Hunter’s Mark
      /startattack

      /cast Hunter’s Mark
      /petattack
      /startattack

      etc…

      If you’re unable to get this to work, then you must have some addon interfering. I would disable the suspect addon(s) one at a time to determine the culprit.

      Reply
  167. Korsae says

    May 7, 2010 at 10:35 am

    Even with targeting the enemy first it the hunters mark doesn’t appear on the target tested it out on the TD many time. The second one is nice but I like to use the tanks target =-) but ty anyway

    Reply
    • Garwulf says

      May 7, 2010 at 10:41 am

      Just set your tank as your focus, then use this macro:

      /assist Focus
      /cast Hunter’s Mark
      /petattack
      /startattack

      That will throw a Hunter’s Mark up on your tank’s target, send your pet in, and begin your autoattack.

      Reply
  168. Korsae says

    May 7, 2010 at 6:54 am

    Hello again. I tired using this macro: but the mark doesnt apper on the target but my pet does attack. Anyway to fix this?
    /cast Hunter’s Mark
    /petattack

    Reply
    • Garwulf says

      May 7, 2010 at 9:47 am

      If you have the target selected first, then that macro will work. If you don’t have a target selected, or want the macro to automatically target the nearest target, then you need to change it to this:

      /targetenemy
      /cast Hunter’s Mark
      /petattack

      Reply
  169. Arikon says

    May 6, 2010 at 5:07 am

    Was looking to find a Mouse Over Freezing Arrow Macro for quick cc
    can someone help me out.

    Reply
    • Garwulf says

      May 6, 2010 at 9:08 am

      Arikon,

      Freezing Arrow is a target circle ability, so no quick and easy hover over for it. It’s still gonna need to be clicked.

      Reply
  170. Garwulf says

    May 5, 2010 at 1:39 pm

    Ping,

    I went ahead and edited all of the .lua files in the saved variables folders…
    *gasp*
    *comes up for air*
    *wipes brow*
    Anyway, I was just wondering if the actual files within the Interface/Addons/ directory get written to as well. I’m hoping that’s not the case, but I wanted to ask.

    At any rate, at least now I’ve hidden the details concerning the pile of gold I’m sitting on, as well as the king’s bounty stored across all of my bank vaults. 😉

    Main thing I accomplished was ridding all of the old and irrelevant profile information. I’d deleted them several times, but it seems as if you have to actually go to the code level to truly remove them. 🙁

    Well, hopefully they’re gone now. Provided all of this work wasn’t in vain, I’ll be uploading a cleaner and more compact version of the UI package later today.

    Reply
    • PingHansen says

      May 6, 2010 at 1:03 am

      Blimey Garwulf!

      That was quite a bit to handle in in one go! Some of those files were LARGE.

      The files in interface/Addons/ are never, ever changed by the addons. Part of the WoW security design.

      Reply
      • Garwulf says

        May 6, 2010 at 12:10 pm

        I asked another genius friend of mine in-game who also said the same thing – the addons in the interface folder are not touched. The new file I have uploaded now is much, much cleaner, and contains only the one zip file. I had to d/l a 3rd party utility in order to work-around Mac’s way of doing things, which is to package all that extra goop in the additional folder.

        Reply
  171. PingHansen says

    May 5, 2010 at 3:55 am

    Back to macros! I think that the shot-macros can be improved:

    #showtooltip Some Shot
    /cast Silencing Shot
    /cast Some Shot
    /script UIErrorsFrame:Clear()

    could be changed to:

    #showtooltip Some Shot
    /cast !Auto Shot
    /cast Silencing Shot
    /cast Some Shot
    /script UIErrorsFrame:Clear()

    Seems to have improved my DPS. Please let me know, if you get positive results as well.

    Reply
    • Garwulf says

      May 5, 2010 at 10:10 am

      I was planning a mention of that macro, along with some other additions. It’s on the list – believe me. I started using !Auto Shot in my PvE shot macros a few months back after having a look at kripp’s video on macros, and it seems to have upped my DPS a bit. Not a huge difference, but as far as DPS is concerned, more is always better. 🙂

      Reply
      • PingHansen says

        May 5, 2010 at 1:23 pm

        Yup, that’s where I got the idea as well 😉
        I’m using a mix of ideas from Ensidia, Kripp, Garwulf and others, fine-tuned by visits to Zehera’s (FemaleDwarf.com), HunterLoot and GuildOx. In spite of my moderate gear, I evidently keep surprising others with my output (grin). Oh, I have very good help in Watcher , which I have set up with the priority suggested by Zehera.

        Reply
  172. PingHansen says

    May 5, 2010 at 12:49 am

    Ah, well. Perhaps I should have mentioned, that I use Dominos and wish to keep doing so – for now ;o) Been drooling a bit over Macaroon, but I have a good thing going with Dominos: Easy/comfortable use, easy setup/design and very easy keybindings – just no support for dual-spec, yet.

    Anyway, nice design for your new UI, Garwulf. But you may want to clean up the configuration files a bit – some of them are downright messy and full of irrelevant stuff – like several setups for other UI and a lot of different characters. I downloaded the UI to see how you had configured Grid and Satrina buff frames, but evidently you’d dropped Grid before releasing the UI and I had to give up on reading the SFB config, as the file contained every single setup that you have ever tried (and its cousin) shoehorned in.
    Also saw that you are back to using Shadowed UF, which I thought you’d dropped. I use that and IceHUD (with clean curves) for unit frames. Good combo, but I’d guess IceHUD would collide a bit with Power Auras for available screen real-estate.

    Reply
    • Garwulf says

      May 5, 2010 at 1:23 am

      Thanks for the heads up on the config files, but I’m in the dark as to which files to clean up. I followed the WoWInterface packaging instructions to the letter, even going a step further and omitting my config.wtf from the package.

      If there’s a simple way to remove those old settings, I’ll gladly run through and tidy things up. Let me know which specific files you accessed so that I have a reference point.

      Reply
      • PingHansen says

        May 5, 2010 at 3:45 am

        Garwulf, I’d say most of them. Configuration files usually are a mess. Some of them are clean, while others are not.

        The results of a quick run through the files are that SBF is a mess, SUF is not far behind, Bagnon_forever contains info about the contents of all your alts’ bags, SLDatatext, Bartender4 and Chinchilla also has info for all alts, Chatter contains a log of many of your conversations. Also, you don’t need to copy the *.bak files.
        As for the files related to each alt, recount.bak contains info about your encounter with Saurfang.

        Then there is the Zip-file: it contains two folder trees, that look very similar, GarUI and __MACOSX. I haven’t checked if there are differences between the two trees, but off hand, you should be able to reduce the file size by more than 50% by deleting one of the trees and the *.bak files.
        Cutting out the unnecessary profile info from the config files looks more daunting ;o)
        I have tried it with e.g. Dominos in order to copy the files to my other account with as little overhead as possible, but had to give up, as the file was extremely messy – far worse than SBF and such.

        Reply
        • Garwulf says

          May 5, 2010 at 10:07 am

          Thanks for the info Ping. I looked into the issue with the extraneous __MACOSX folder which appears to PC users, and have found a piece of 3rd party softer to remove it.

          As for the various config garbage… Well… I’ll see what I can do about that, but this project has already become a mountain of work that I did not account for. I want the file and installation to be as clean as possible, but yeesh..!

          Reply
          • PingHansen says

            May 5, 2010 at 1:06 pm

            Actually, it’s no bother to others, but it exposes some things that you may want to keep for yourself.

            Myself, I’m a bit of a purist, when it comes to config files – the simpler they are, the better I can understand them (and re-use the relevant sections).

            Reply
  173. PingHansen says

    May 4, 2010 at 1:19 pm

    I’m thinking about using my dual-spec for swapping between my main spec (MM) and a spec for soloing instances (BM). Is there a way to swap macros and bindings with the spec?

    It is not the keybindings I want to swap, but the macros. My action buttons are bound to named MM macros (chimera, aimed, etc), but I’d like those bindings to be swapped to the BM macros, when I swap to BM, and vice versa.

    Reply
    • Garwulf says

      May 4, 2010 at 8:09 pm

      It’s been a while since I’ve used the default Blizz UI, but I know for a fact that bartender4 does just that. All of my spec-specific abilities alternate on the same keys. For example, when I switch from SV to BM, the key for BA becomes the key for BW, Wyvern becomes Intimidation, etc…

      Reply
  174. Lenin says

    May 3, 2010 at 12:39 am

    There don’t seem to be enough macros that use the fact that aspects are on a class cooldown, and so can be used in front of any other ability. For instance

    #showtooltip Aimed Shot
    /cast !Aspect of the Hawk (or Dragonhawk if you have it)
    /cast Aimed Shot (or other shot)
    or
    /cast !Aspect of the Monkey (if you don’t have Dragonhawk)
    before the rest of your melee macro.

    As said by Raveniste, the ! prevents the aspect from being shut off when the macro is used. Another useful addition would be to have
    /cast !Aspect of the Viper (or Beast, if you don’t like being tracked)
    in front of the various mounting macros.

    Reply
  175. domagous says

    March 24, 2010 at 10:52 am

    Nevermind i guess all the time i use throw i messed it up some how it was doing it like it should. LOL i am such a noob.

    Reply
    • Iceman says

      April 23, 2010 at 12:56 am

      One tip for melee abilities. I like to use Wing Clip whenever posible in melee range, so made a macro like this:

      /cast Wing Clip
      /cast [modifier:ctrl] Master’s Call; [modifier:shift] Detterance, [modifier:alt] Feign Death; Disengage

      This macro will Wing Clip everything in melee range when you Disengage, Feign Death, Detterance and my favorite – Master’s Call, after you trinket Kidney Shot and leave crying rogue.

      Reply
  176. domagous says

    March 24, 2010 at 10:50 am

    I just started a Rogue. Is there a way to make an auto throw marco – like the auto shot skill?

    Thanks

    Reply
  177. Alaorath - Proudmoore says

    March 19, 2010 at 6:59 pm

    Another Hunter’s Mark macro I use. Sets up your pets growl/cower based on being in a group, and changes gear sets (blues/greens – cheap repair for soloing, and best gear for raiding). The gear change only works out of combat, but I usually cast HM out of combat anyways so it works for me.

    #showtooltip Hunter’s Mark
    /cast Hunter’s Mark
    /petautocaston [group] Cower; Growl
    /petautocastoff [nogroup] Cower; Growl
    /equipset [nogroup] Solo; Raid

    Reply
  178. Sneezy says

    March 12, 2010 at 1:25 pm

    I was just playing around with some macros after adding the ones I wanted from this page, (Very helpful by the way) and came across one that I think a lot of hunters could use. Mind you this only works with specific pets. (In my case a crab, which is very popular anyway)

    /use Medallion of the Alliance (or 13/14, any applicable trinket)
    /cast Deterrence
    /cast Pin
    /use Runic Healing Potion

    This is terrific when facing a rogue. If you can’t target the rogue quickly enough, this is basically a get out of jail free card. As soon as they open on you, you will trinket their stun, use a pot to get your lost health back, your crab (in this case) will root the rogue, and you will be immune to damage. The only thing you need to be aware of is your back facing the rogue. A simple mouse turn of 180 degrees the instant you use it will get you facing the rogue so deterrence is effective. Then you have a few seconds to either disengage, lay a couple traps, etc, whatever you need to do to prepare for the fight. If the rogue vanishes, at least you know he has burned his vanish, (and CoS also if you mark him or sting him) and now you have a chance to drop a flare and are aware of his presence.

    Reply
  179. Antigorius says

    March 11, 2010 at 10:57 am

    Wanted to add that Kripparian has a great video dealing with Hunter macros, their usage and limitations. Check it out: http://www.youtube.com/user/Kripparrian#p/u/15/qqkZRK-jjQw

    His tips gave me a great boost in DPS by eliminating lulls in my dps cycle by binding offensive skills to secondary or tertiatry abilities. Great stuff!

    Reply
  180. HATERADE says

    March 10, 2010 at 12:41 am

    Looking for a simple way to macro jump in with disengage to increase distance.

    Reply
  181. Kelso says

    March 9, 2010 at 9:13 pm

    Wow, fantastic list here. I’ve been playing for a little over 2 years, but I’ve just been starting to use macros lately. They’re intimidating. 🙁

    One (probably stupid) question, though… I’ve been using this macro to start fights:
    /cast hunter’s mark
    /use charge
    /petattack

    I tried to add in a /cast Aspect of the Hawk to make sure it’s on whenever I go into combat, but if I already have Aspect of the Hawk applied and I use that command, it turns off. Is there any way to fix t

    Reply
    • Raveniste says

      March 15, 2010 at 3:06 pm

      /cast !Aspect of the Hawk

      Exclamation point ensures that it will default to enable aspect instead of toggle.

      Hope this helps.

      Reply
  182. Roach says

    March 7, 2010 at 10:08 pm

    Hi! very well done.You have done a great job on all the info. You got something to be proud of. A lot of other webs should take note!! Info laid out nice and simple that direct to the point.
    I have gained almost 2k dps using this site and still gaining. 🙂 ty hope theres more to come in the future.

    Reply
    • Garwulf says

      March 7, 2010 at 11:49 pm

      Thank you Roach. I really appreciate the kind words, and I’m glad you’re finding the site helpful. 😀

      Reply
  183. Vex says

    March 7, 2010 at 9:26 am

    Forgive the possibly elementary question, but I have tried several variations of what I want to macro without success. Basically, I want to have a single button that casts Hunter’s Mark with a left click vs Hunter’s Mark and /petattack with a right click (I’d much prefer l/r click to a different mod key… I am a clicker, unfortunately).

    Thanks for any help you can offer – I’ve absconded with several of your macros already, with great appreciation. 🙂

    – Vex

    Reply
  184. Cubana says

    March 5, 2010 at 7:19 am

    Thanks for these great macros and tips. I had been looking for a website like this ever since I returned to WoW. You are an asset to hunters everywhere and I appreciate all your efforts.

    These macros have enhanced my gaming experience immensely and showed me how easily some of the problems I have had, like autoshooting fresh frozen warriors in BGs, can be overcome with a few simple line of text.

    Reply
    • Garwulf says

      March 5, 2010 at 11:54 am

      Thanks Cubana.

      I’m glad you’re finding the macros useful. 🙂

      Reply
  185. Shakowstaghelm says

    March 4, 2010 at 2:55 pm

    Since as far as i can tell tracking TYPE still plays a roll in hunter damage i still use this autochange macro for hunters mark
    #showtooltip
    /stopmacro [noexists]
    /run for i=1,GetNumTrackingTypes() do local n, t, a, c = GetTrackingInfo(i); if string.find(n, UnitCreatureType(“target”)) then if t~=GetTrackingTexture(i) then SetTracking(i); end end end
    /cast Hunter’s Mark

    Reply
  186. wutangclan says

    March 1, 2010 at 4:54 am

    is there a way to make a macro so it casts 1 spell and if its on cd it casts the other 1…i want to have killshot first and explosive second this way i can always be shooting explosive shot but when killshot comes up its first in line for use.. any way this is possible or do i have to have them as seperate keys … i just have to many damn moves on my bars and some are getting incresingly harder to click during arena…

    Reply
  187. Carnalfury says

    February 23, 2010 at 12:34 pm

    Hi I was just curious if it was possible to macro in melee abilities like Mongoose Bite into your Shots. That way if you are in melee range you will melee attack and if you are ranged you will fire a shot.

    I know this is probably possible with Raptor Strike since it works off your next melee and I saw the macro for Wing Clip and Disengage which is helpful.

    I just get so tired of ranged classes and melee classes getting close to me and not being able to get any shots off but not having melee abilities readily available. Its frustrating being the only ranged class where our ranged abilities are useless in melee.

    Reply
    • Garwulf says

      February 23, 2010 at 2:25 pm

      Carnalfury,

      You really only need one key for melee.

      /cast Raptor Strike
      /cast Wing Clip

      Create that macro and bind it to something handy. The other melee macro that combines raptor and mongoose is ok too, but hunters have become less and less viable in melee range, making that almost obsolete. If you’re stuck in melee beyond the length of time it takes to apply a Wing Clip, you’ve probably already lost.

      Now to answer your question… raptor strike could be macro’d in to some of your ranged abilities, but I honestly can’t see a reason for doing so. Rather than having a key that issues a default attack based upon range, you should be working your ass off trying to get range.

      I suggest just devoting one key on your keyboard to the macro listed above, then just practice keeping out of melee range. 😉

      Nice name btw.

      Reply
      • Ardren says

        February 24, 2010 at 11:46 pm

        Any way you can macro Wyvern Sting so that your pet wont attack it when it is your first attack coming off a mount? My pet seems to interupt that alot.

        Sorry if my question doesnt make sense.

        Reply
        • Styger says

          February 27, 2010 at 9:14 am

          Ardren,

          Just create a macro with /petpassive before your cast:

          example:

          /petpassive
          /cast [@target,exists,harm][@mouseover,harm] Wyvern Sting

          Now, I haven’t actually tested this one but this is the gist:
          -set pet passive
          -if you have a target selected and it is harmful, cast wyvern sting on it; if you have no target, then if your mouse is over a potential harmful target, cast wyvern sting on that.

          Regards,

          Styger (Ghostlands)

          Reply
  188. chris says

    February 23, 2010 at 9:46 am

    Garwulf ? xD Reply pls

    Reply
  189. Jocke says

    February 20, 2010 at 8:34 pm

    #showtooltip Disengage
    /console targetNearestDistance 5.000000
    /targetenemy [noharm][dead]
    /cast [harm,nodead] Raptor Strike
    /cast Wing Clip
    /cast Disengage
    /cast Master’s Call

    This Macro is pretty good in arena’s (if you have glyph of Raptor strike its even better!) You escape from your enemy and you remove imparing effect and reduce’s the damage by 20 % if glyphed. Made it up by myself ^^ i always put master call up becuase the enemy charge me 90% of the time after ive disengage. and the 20% reduce is just a perfect against warrior when they charge me and got Juggernaut that increase their mortal strike by 25 % crit, its just amazing that you have 24% reduces damage from the attack. 20% from RS Glyph and %4 from Survival Instincts if youre specced survival, You Should try it out!

    Reply
  190. chris says

    February 19, 2010 at 8:30 am

    Heyy ..Nice job your doin here 🙂 ^^
    I play a BM/survival hunter in arenas..But the Main problem in playin a BM hunter is they kill my pet Fast:S ..lol!! It would be their first target =((.. i dunno if my talents are wrong or sumthing else 😛 I currently use a “Ravager” (cunning) Pet..as it gives me a 2 sec stun nd high dps..
    Wonder if u could suggest me something 🙂 thnx a lot

    Reply
    • Garwulf says

      February 23, 2010 at 2:53 pm

      chris,

      I actually started replying to this comment a few days ago when you posted it, but at the time decided it needed a more thorough answer (or more info from you). It was late and I was sleepy. I ended up shelving it for another time. Thanks for the reminder. 😉

      At any rate… on pet survivability in arena…

      I honestly don’t have much of a problem with this. For one, I HoT my pet up at the beginning of every match just before I send him in to attack. Second, I have macros assigned to send my pet back to me and cast dash, as well as one for Bullheaded when I use my Chimaera. Having pet commands hotkeyed is pretty important for BM hunters. Having your pet retreat is also key for setting up Charge.

      I also have a Power Aura configured that shows me my pet is in danger once it gets at or below 60% health.

      Another thing that’s going to help your pet out a lot is resilience. I have about 1040 resilience in my PvP gear, which seems to be enough to keep my pet from being nuked in seconds.

      In short, resilience will help quite a bit, but I think the key to pet survivability is knowing when to pull it back and being johnny on the spot with the Mend Pet.

      SV and MM hunters don’t have to worry about pet survivability quite as much, because their pets are used more for situational abilities, plus if they die, they don’t lose a huge chunk of DPS or any spec defining abilities.

      Pet micro management is a huge part of being a successful BM hunter.

      Now, if you really like Beast Mastery and want to give it a go for PvP, but are having problems with pet survivability, here are some options…

      Use a worm. These things are awesome for PvP, not only for their hardiness and Tenacity tree abilities, but for their incredible Acid Spit.

      Use a worm with Glyph of Mend Pet (in place of Glyph of Disengage). While enemies are busy trying to take down your pet, you’ll be free to blast away. Heart of the Rhino + Spirit Bond + Glyph of Mend Pet is awesome. Have fun with your unbreakable pet. 😉

      Spec into Improved Revive Pet. If your pet is going down a lot, this talent will make bringing it back a practical solution.

      If you use a Cunning pet, spec into Bullheaded. This talent is great. It acts as a mini shield wall and a PvP trinket for your pet. A lot of times enemies will snare or stun your pet while they go to work on it. Bullheaded + petpassive + Dash + Mend Pet helps to save them.

      If you use a Ferocity pet, talent it with Heart of the Phoenix. Being able to bring your pet back instantly, and with full health, is huge.

      Hope this helps. 🙂

      Reply
      • chris says

        February 24, 2010 at 11:03 am

        Hehe thnx for replying 🙂
        Hmm..talking about A Worm :S i havent used it before..and hence i have no idea about its DPS factor..
        Currently using A Ravager “cunning” spec..the thing is they usually know what spec i maybe playing 😀 And hence go for my pet first Lol..Being a BM thinking about calling my pet back from attack..would be wasting my BESTIAL WRATH cd..and losing my pet anyway..!!
        I got bullheaded covered in the pet talents..
        I got all things covered in one macro (bestial wrath+rapid fire+Kill command+Any other use trinkys)..so like pulling my pet out after using this..would wasting everything :X
        Not to mention i m the first player to die after my pet Lol 😀
        So dunno how to work it out..Many wins but Losses to -.-..

        Reply
        • Garwulf says

          February 24, 2010 at 11:25 am

          chris,

          You wouldn’t want to call your pet back after blowing your cooldowns. I’m not sure how you interpreted that from my response. If you are letting your pet die, it means you need to keep a closer eye on him and pull him back when needed.

          I completed over 60 matches on Monday and my pet was killed in only one of them. Hopefully some of the things I said will help you out in the pet micro management department.

          Another alternative is to go SV or MM and use a spider. Just keep it at your side and hotkey its web ability when you need a snare. If your target is starting to get low, then send him in for a little added dps.

          Reply
          • chris says

            February 27, 2010 at 11:07 pm

            Haha! somehow my pet is surviving now 😛 adding Glyph of mending nd stuff hehe….Thnx a ton garwulf! 😉 Your macro of Masters call helped my team mates a lot xD ^_^

            PS: i do my 2’s with a elemental shaman..Any tips u could offer us!?

            Reply
  191. Baliska says

    February 11, 2010 at 3:48 pm

    Is there a wheel scroll macro for ChimShot, AimedShot, and SteadyShot?

    Reply
    • Garwulf says

      February 16, 2010 at 1:13 pm

      Baliska,

      Nope. It’s not possible to script a macro to intelligently cast those shots, nor would you want to do it that way. Silencing Shot is the only DPS shot that can be combined with other shots because it’s not on the global cooldown. All other shots require a global cooldown in between, so the only way to bind them to one macro is to create a castsequence. However, that method can’t come close to a player’s ability to make intelligent decisions on the fly, and is simply just a horrible way of doing things. If you upset the cast sequence in any way, it throws off the entire rotation.

      Most fights nowadays require a great degree of movement, so it’s really not possible to settle into a set rotation. What hunters have these days is a shot priority. Just practice your spec’s priority and you’ll soon find that using a single macro keypress would be detrimental anyway.

      You could bind Steady Shot to your scroll wheel and use it that way if you wanted.

      Reply
      • ryan says

        March 22, 2012 at 4:36 pm

        couldnt you make a macro to bind to your mousewheel that would use a certain shot depending on if you’re moving or not.. or maybe which stance your in.. giving priority to one of two shots.. idk how to do three but i see two being possible

        Reply
  192. Taurion says

    January 29, 2010 at 11:15 am

    Garwulf my friend;
    i am trying to make the simply missdirection macro and the tranquilizing shot work´s but i had no success. Could you help me and give more tips or new commands ??. Do you know if it´s possible to create a macro to change races automatic while you are attacking them ??

    Ty and have a nice weekend my friend !!!

    Reply
    • Garwulf says

      February 3, 2010 at 12:15 pm

      Taurion,

      The simple misdirection macro should work, you just a have to make sure to set your focus first.

      /cast [@focus] misdirection

      The Tranq Shot one should be working as well. Hmmm…

      By “change races”, do you mean switch tracking? If so, you don’t need to worry about that if you have the Talent Improved Tracking. As long as you’re tracking one of the included mob types, the bonus will apply to all. Just make sure you’re not tracking ore, herbs, hidden, fish, etc…

      Reply
  193. Buffallowing says

    January 2, 2010 at 6:11 am

    haha nice macros thanks

    Reply
  194. Kizar says

    December 23, 2009 at 4:55 pm

    /cast [modifier:shift] Revive Pet; [@pet,dead] Revive Pet; [nopet] Call Pet; Mend Pet

    Problem: This macro will not revive my pet. so aggravating. is it working for everyone else?

    Reply
    • Garwulf says

      December 23, 2009 at 8:04 pm

      Weird… works for me.

      Make sure you hold down the shift key if you’re pet is not in LoS.

      Reply
      • Kizar says

        December 24, 2009 at 4:14 am

        Thanks garwulf.

        Yeah it was wierd, because it worked maybe twice for me with shift pressed. I had a little premature post though because Sabaren posted this:

        /cast [target=pet,dead][mod:shift] revive pet; [nopet] call pet; mend pet

        This one works for me.

        Reply
        • Mainema says

          January 1, 2012 at 8:44 am

          #showtooltip
          /cast [mod:shift] Revive Pet; [@pet,dead] Revive Pet; [nopet] Call Pet 2; [mod:alt] Dismiss Pet; Mend Pet

          added a dismiss just to get another one off my toolbar, gonna add another mod with alt to call pet 1 soon

          Reply
          • Mainema says

            January 1, 2012 at 8:47 am

            #showtooltip
            /cast [mod:alt] Dismiss Pet; [mod:ctrl]Call Pet 1; [mod:shift] Revive Pet; [@pet,dead] Revive Pet; [nopet] Call Pet 2; Mend Pet

            Reply
  195. Lamendra says

    December 15, 2009 at 6:07 pm

    Is there a way you can string on /startattack at the end? I have tried it, and it doesn’t work, what I want to happen is the Wing Clip+Disengage than while in mid air begin attacking again. So essentially I used this, but I am not getting the results I want. I just stand there with my sword out.
    Wing Clip & Disengage

    This macro will throw a Wing Clip on your hostile target if they’re in range, leaving them slowed while you Disengage.

    #showtooltip Disengage
    /cast Wing Clip
    /cast Disengage
    /startattack

    Reply
    • Garwulf says

      December 15, 2009 at 8:07 pm

      You can’t auto attack while moving, if that’s what you’re asking. I’m pretty sure Disengage is on the global cooldown too, which means you won’t be able to cast another insta-cast shot for 1.5 seconds after using it.

      Just spam whichever instant cast you want to use after you hit this macro, ie: Conc Shot, Aimed, Arcane, Wyvern, etc.

      Reply
  196. Alteralae says

    December 15, 2009 at 1:06 am

    Sometimes sound might disable itself (I found it has due to binding it to a mouse wheel and casting a sequence) but you may want it to play sound, if you put in:
    /console Sound_EnableSFX 0 (At the beginning of your macro)
    &
    /console Sound_EnableSFX 1 (At the end of it)

    Sound seems to resume. i dont know if any of you experience this but heres a way to combat it ^^

    Overall an example should be like this:
    /console Sound_EnableSFX 1
    /castsequence reset=target Black Arrow, Serpent Sting, Aimed Shot, Explosive Shot
    /console Sound_EnableSFX 0

    Reply
  197. Quill2006 says

    December 8, 2009 at 10:36 pm

    This page was a huge help! I got rid of a bunch of buttons on my bar by using the macros you recommend. Glad you like my mount macro; I have so many fun mounts it seems a shame not to use a variety of them.

    Reply
  198. Quill2006 says

    December 6, 2009 at 3:04 pm

    I had two great mount macros that let me vary which mounts I use in a sequence, so that I can use a variety of mounts. I modified it by combining it with yours so that I could use just one button for both flying and ground, and thought you might be interested:

    /dismount [mounted,noflying]
    /castsequence [flyable] Albino Drake, Bronze Drake, Green Proto-Drake, Argent Hippogryph, Turbo-Charged Flying Machine; [noflyable] Venomhide Ravasaur, Black War Bear, White War Talbuk, Cobalt Riding Talbuk, Swift Zhevra

    Now, of course, these are my favorite mounts; you can choose whichever you prefer. It keeps you from dismounting if flying, but not if you’re on the ground; this lets you cycle through mounts if you decide you don’t want to use a certain one or one doesn’t fit through a door. Just replace my mount selection with your favorite mounts and you’re good to go.

    Reply
    • Garwulf says

      December 6, 2009 at 7:38 pm

      @ Quill2006

      Awesome macro! Thanks! 🙂

      Reply
      • Quill2006 says

        December 15, 2009 at 8:01 pm

        I’ve been using the mount macro and loving it, but I discovered a problem I never had when I had one for flying and one for ground; in Wintergrasp, during battle, it won’t let me mount! I had to hurriedly find a fast ground mount and put it on an action bar. Any suggestions for modifying the macro to remove that problem? Thanks!

        Reply
  199. Matt says

    November 29, 2009 at 3:35 am

    SV Hunter, been around for a while, yet don’t use macros as I like to be “in control”… Nevertheless, you’ve provided some great macros that I WILL use, particularly the PvP ones. Many thanks! I’ve tried out macros before by searching the web and customizing them to my needs, but NEVER have I seen such a comprehensive set of macros for hunters only. Way to go!

    Reply
  200. Garwulf says

    November 25, 2009 at 12:42 pm

    @ John Lynch

    Thee John Lynch?! Former Bucs All-Pro Safety..? 😉 Either way, welcome!

    Unforunately you can’t set up a macro to do the things you want. Traps share the same GCD as Disengage.

    However, the Disengage macro I have listed is a great tool. Combine it with a frost trap and it’s even better. If you’re getting beat up by a melee, drop a frost trap at your feet, then 1.5 seconds later hit that macro. Works like a charm. Just make sure you’re back is turned facing a safe escape route.

    @ Solidus_Devilsaur

    Good point. I edited the Kill Command Shot Macro to reflect that. I don’t use that personally, but I could see where it would be a benefit. Thanks!

    @ Ddorian

    I haven’t been served with one yet, so I’m guessing no. You should be good to go. 😉

    Reply
  201. Solidus_Devilsaur says

    November 25, 2009 at 12:17 pm

    When macroing Kill Command in your shots, I prefer to use “/cast [target=pettarget,exists] kill command” , so you don’t cast it if yout pet is on passive or if u accidentaly hit the macro while out of combat.

    Keep up the good work Garwulf.

    Reply
  202. Ddorian says

    November 25, 2009 at 4:58 am

    Gar,

    Screw the useful macros…the gun show will be the first one I add next time I log in….that is just classic….

    There are no restraining orders in Azeroth, are there 😉

    Reply
  203. John lynch says

    November 17, 2009 at 9:38 am

    Looking for anything that will help me in PVP, I am really bad. When I get jumped I panic and usually die pretty fast. Can a macro be built that will put down trap,slow opponent and give time to escape?

    Reply
  204. Garwulf says

    October 28, 2009 at 6:04 pm

    @ Dazaerick

    /cast Disengage
    /startattack

    should work.

    Reply
  205. Dazaerick says

    October 28, 2009 at 3:51 pm

    the one macro that I haven’t been able to find is a disengage macro that turns your auto shot back on, and i havent been able to figure it out. For some reason, /castsequence
    /cast Disengage
    /cast !Auto Shot
    wont work, and i dont get why. Any tips/tricks? I’m genuinely frustrated and confused

    Reply
  206. Plagiarist says

    October 23, 2009 at 3:41 pm

    In arena’s I have all my CC shots and debuff shots macro’d to a focus. When the gates go up and a target is called and a CC target is called you have ready to go buttons for your targets.

    Using Gladius in arenas allows a rt. mouse click to focus and left mouse click to target. Example macro for shooting your focus…

    /cast [target=focus, exists] Attacknamehere

    I have Scatter Shot, Wyvern Sting, Scorpid Sting, Viper Sting and Tranquilizing Shot all macro’d to the focus.

    Combining these easy buttons with the add-on POWER AURAS to tell me when my CC’s or my team-mates CC’s are in effect on the focus allows for smoother sequencing of CC’s. Alway s call out when you do it and when it’s broken…

    Example: Scatter Shot.. then Pally’s Hammer of Justice.. try a freeze trap or Wyvern Sting (be aware Wyvern leaves a dot that can break many CC’s including Scatter, Freeze Trap, Blind, etc..) all the while DPSing the original target!

    I also macro’d in Intervene and Roar of Sacrifice into my Explosive Shot. Hunter’s are often early target’s and it’s good to have protection as often as it’s up.

    Reply
  207. Bathazar says

    October 21, 2009 at 6:11 am

    Hey Garwulf
    First of, great job you’re doing here, secondly i tried the Master’s call macro you meantioned above for 3s:

    /cast [target=player] Master’s Call
    /cast [modifier:shift][target=shamansnamehere,help] Master’s Call
    /cast [modifier:ctrl][target=locksnamehere,help] Master’s Call

    But i cannot seem to make it work, i just copy-pasted it from here into my macro so it shouldn’t be a typo
    help please 🙂

    Reply
    • Garwulf says

      October 21, 2009 at 11:06 am

      Hi Bathazar,

      Try this one instead:

      /cast [target=player] Master’s Call
      /cast [modifier:shift, target=shamansnamehere] Master’s Call
      /cast [modifier:ctrl, target=locksnamehere] Master’s Call

      I’ll try to test it out tonight if I get a chance, but give it a shot in the meantime and see if it does the trick.

      Thanks for letting me know on this. It’s about time I go through again and make sure all of these are working and/or relevant.

      Reply
  208. Glorhunt says

    October 21, 2009 at 3:43 am

    Lethargic, I bind my middle mouse key to use for mounts and several items needed for dailies. I just switch the icon of my mount to whatever is needed, then switch back. When I go into a raid I switch the position of my mount with my volley to allow the center mouse button to activate the volley. Make sense?

    Reply
  209. Dyonnei says

    October 20, 2009 at 10:51 am

    I use this for my mount macro, works everytime just have to remember to right click after landing in Dal, It also stops you from doing something stupide like dismounting in midair
    #show
    /cast [stance] [modifier:alt] Aspect of the Pack;[noflyable,nomounted][button:2,nomounted] Great Blue Elekk;[flyable,nomounted]Swift Purple Gryphon
    /dismount [noflying]

    Don’t know about other but I know I really dont need to run any more addons then I already do 🙂

    Reply
  210. Lethargic says

    October 15, 2009 at 9:03 am

    is there a way to make a macro to volley wherever my mouse is located without having to hit volley then click mouse? thanks.

    Reply
  211. Yeffer says

    October 14, 2009 at 1:55 pm

    Might want to throw in some MM macros. Most of us are macroing kill command and silencing shot into other shots since they are off the gcd. I know some put them on all shots I just keep mine on Chim, Arcane, and Aimed and never find any time wasted off cd with either ability. They are simple to macro but might help some folks new to marks. I use something like:

    #showtooltip Chimera Shot
    /cast Kill Command
    /cast Silencing Shot
    /cast Chimera Shot

    Just sub out the Chimeras for Aimeds/Arcanes etc.

    Reply
  212. Glorhunt says

    October 6, 2009 at 3:29 am

    Could somone help me write this.

    I would like to have one button that fires steady shot and checks for kill command and kill shot each time. Is this possible? I have tried and it does not refresh at the same rate as Steady Shot. Thanks,

    Reply
  213. Tubzzy says

    October 2, 2009 at 11:34 pm

    Is it possible to make a macro for casting arcane shot and then concussive shot?? im new to wow and rolled a hunter by the way

    Reply
    • Garwulf says

      October 3, 2009 at 9:55 am

      HI Tubzzy,

      Unfortunately you cannot do that, because Concussive Shot and Arcane Shot are both on the global cooldown and can’t be used at the same time.

      Reply
  214. Kyouki says

    October 2, 2009 at 5:06 pm

    In your first new favorite macro, I didn’t see /cast Hunter’s mark – is there a reason for that, a conflict with the GCD? I am very new to macro writing (but have played WoW with differing degrees of seriousness for nearly 5 years) and this may therefore be a dumb question. If so, I apologize and please don’t mock me 😛

    Also, aside from getting rid of the insane lag that Comcast has been so kind as to provide, and using Quartz to get the shots in as soon as they are really castable, what can I do (and this is a more general question) to increase dps? I have my shot rotation down, I use a game pad to make it faster, and I do good reliable dps – but always see a lesser geared hunter or huntress 1-2k above me (I do 3-5K+ in surv. spec, depending on the group and the buffs).

    Many thanks and I appreciate your response with respect to the Hunter’s Mark question, and any other information, you or anyone else, may care to offer.

    Reply
    • Garwulf says

      October 3, 2009 at 10:04 am

      @ Kyouki

      You’re correct. Hunter’s Mark begins the GCD. That macro assumes you have Hunter’s Mark already applied to your target. I am not a mocker. 😉

      3-5K is not bad at all. However, I guess if you feel like you should be doing more given your gear, then wait for my next post(s). I’m a displaced Beast Master PvPer who’s now decided to go all in with Survival. I’ve been meaning to create a few posts that may help players better utilize the spec.

      Reply
  215. Lockon says

    September 30, 2009 at 2:07 am

    Awesome site bro!! and thanks for all the great hunter info and macros!
    Keep up the great work!! 😀

    Reply
    • Garwulf says

      September 30, 2009 at 10:35 am

      YW Lockon. I hope to be adding more macros soon, including my “gun show” macro. 😉

      Reply
  216. Garwulf says

    September 17, 2009 at 2:27 pm

    @ Sabaren.

    I’m going to replace my Aspect Switch macro with yours, as well as the all-in-one-pet-care macro.

    I haven’t tried the Volley one yet, but it looks promising.

    Thank you for these!

    Reply
  217. Sabaren says

    September 17, 2009 at 11:23 am

    /cast Aspect of the Hawk
    /cast Aspect of the Viper

    This will cast hawk if it isn’t on. If it is on, it turns it off and casts viper, basically making it a fail proof toggle. A castsequence will get stuck if you cast hawk then cheetah, you will go into viper on the next press.

    /cast [btn:2,nocombat] feed pet
    /cast [nocombat] (food name here); (health/mana potion)

    Yes, /cast and /use are synonymous. This will replace your regular food slot, but feed it to your pet instead if you right click. During combat, it will serve triple duty as a potion macro. Multitasking macros are the best kind.

    /castsequence reset=# spell name, wisp spirit
    /cast spell name

    You can use this with any spell combo. If you aren’t a Night Elf, you can use any passive non-functional spell for the second spell. All this does is visual, otherwise it works like a normal spell press. After pressing the macro, it will show the ICON for the second spell until the reset is met. If you refresh the spell, it refreshes the reset. Try it with mend pet with a 15 second reset, or serpent with 28(?).

    /cast [target=pet,dead][mod:shift] revive pet; [nopet] call pet; mend pet

    Cleaner all in one.

    #show volley
    /stopmacro [channeling:volley]
    /castsequence reset=7 !aspect of the hawk, nil
    /cast volley

    Will ensure hawk is active during volley, and that you don’t clip your volley either. Won’t refresh it if you are chain casting volley, nor will it interfere with it in any way.

    /cast [target=pet,btn:2][focus,exists,nodead][help] misdirection

    Pet with right click (or use modifier), focus if it exists and is alive, or your target otherwise.

    Reply
  218. Garwulf says

    September 10, 2009 at 8:25 am

    @ Bweis

    You’re welcome! 🙂

    Reply
  219. Bweis says

    September 10, 2009 at 6:13 am

    I’ve bene searching for a good hunter macro site for awhile now and all I can say is Thank You!! The PvP Macros are awesome! Thanks for sharing!

    Bweis 80 BE Hunter “Strengh in Honor” Medivh

    Reply
  220. Garwulf says

    August 26, 2009 at 11:50 am

    Hi Fushae,

    Good to see you again.

    GoGo Mount is great and fully compatible with 3.2. I recommend it for an easy one button mount solution.

    Reply
  221. Fushae says

    August 25, 2009 at 10:43 pm

    Heya Garwulf been a while since i posted, moved, got new job all the usual stuff, just checking to see if you had posted a new mount macro. I will check out gogo mount add on

    Reply
  222. Kailthas-Stormreaver says

    August 18, 2009 at 11:13 pm

    Really nice macros , besides you helped me know how to write my own macros that are suitable to my SV-PVP playing style , thank you very much

    Reply
    • Garwulf says

      August 19, 2009 at 1:28 am

      You’re welcome Kailthas. 😉

      I’m planning on adding a few SV and MM macros to the mix. You have any you’re using, or have scripted, that I should add?

      Reply
  223. Ekran says

    August 14, 2009 at 7:22 am

    I have just started PvPing on my hunter and I must say this site is simply awesome for macro’s. One small thing I noticed. Your Dragonhawk/Viper macro ain’t working since it still says ‘Aspect of the Hawk’ instead of ‘Aspect of the Dragonhawk’. Not a big deal but I thought I should mention it. Keep up the good work!

    Reply
    • Garwulf says

      August 14, 2009 at 12:34 pm

      Thanks Ekran. I’m glad you pointed that out.

      Fixed. 🙂

      Reply
  224. Kazador says

    August 10, 2009 at 11:05 pm

    I read in the 3.2 patch notes that shaman totems can no longer be targeted by name. I believe that makes your anti-totem macro obsolete. Can you confirm this?

    Reply
    • Garwulf says

      August 10, 2009 at 11:40 pm

      Thanks for the reminder Kazador. I just removed it.

      I’d forgotten to pull it when I yanked my Roar of Sacrifice OH S**T macro.

      I’ll try to revisit the page again in the next week or so before I note that the page has truly been updated.

      Reply
  225. Garwulf says

    July 10, 2009 at 12:55 pm

    @ Maelstromm

    Thanks for the props.

    I’m the same way. I don’t copy and paste macros, but rather search the intarwebs for ideas then script my own. I’m always eager to discover new and useful ways to combine abilities, so if you have any to share please do so.

    Cheers!

    Reply
  226. Maelstromm says

    July 10, 2009 at 12:41 pm

    these are some awesome macros, i make my own but i surf the web for ideas, and youve given me some pretty good ones

    Reply
  227. Poached says

    July 9, 2009 at 1:04 pm

    @ Michael

    Blizz changed how Imp Tracking works. So long as you are tracking one of them, u get the damage increase to all of them. But before this was so, yes that was a great macro. Ive used it plenty myself when it was required. Justa heads up 🙂

    Happy Gaming

    Reply
  228. Garwulf says

    July 8, 2009 at 5:09 pm

    @ Whiskychaan

    There’s really no way to effectively employ a /castsequence macro (spamming one button fires all of your shots). You have a shot priority that you need to follow, which for you is:

    Kill Shot
    Explosive Shot
    Black Arrow
    Multi or Aimed (if you have Sniper Training and Aimed Shot)
    Serpent Sting
    Steady Shot

    Keep Black Arrow and Serpent Sting reapplied as needed, but never cast either one of those if Explosive is off CD.

    Also, NEVER use Arcane Shot if you are specced SV. It shares a CD w/ Explosive and does far less damage.

    Bind the skills in a tight group and practice with it. A CD timer like OmniCC can help too. After awhile you’ll get a feel for things.

    Reply
  229. Whiskychaan says

    July 8, 2009 at 4:46 pm

    i was hoping to find some more macro’s for my survival hunter but i was unable to find what i was really looking for. i was looking for macro’s that would make using arcane shot my stings, black arrow, and explosive shot easier as if i was mashing a button instead of dancing around looking for all my hot keys.

    Reply
    • Jack says

      May 7, 2010 at 3:00 am

      Hey I’ve been trying to find out how much extra attack power Carelful Aim gives if I have 6196 total mana. it says it give an amount equal to 100% of your total mana.

      Reply
      • Garwulf says

        May 7, 2010 at 10:05 am

        Careful Aim boosts attack power based on total intellect, not mana. Just open up your character pane and look at your number for intellect. That’s how much additional AP Careful Aim is giving you.

        Reply
  230. Darlaras says

    July 5, 2009 at 9:26 am

    these should help me so much thank you 😀

    Reply
  231. Michael says

    July 1, 2009 at 6:40 am

    I use the following Macro for hunters mark with improved tracking:

    /stopmacro [noexists]
    /run for i=1,GetNumTrackingTypes() do local n, t, a, c = GetTrackingInfo(i); if string.find(n, UnitCreatureType(“target”)) then if t~=GetTrackingTexture(i) then SetTracking(i); end end end
    /cast Hunter’s Mark

    Simply this switchs tracking on whatever you mark to ensure your always getting that 5% extra dmg 😀

    Reply
    • jake says

      January 13, 2010 at 1:37 pm

      this macro doesnt seem to work

      Reply
      • Garwulf says

        January 13, 2010 at 1:57 pm

        It’s not necessary to have a Tracking switch macro anymore. Unless you’re using Track Hidden, the damage bonus will apply to all mob types as long as you’re tracking one of the listed mob types.

        Reply
  232. mmslayer says

    June 25, 2009 at 12:54 am

    Thanks very much! The shaman will go on holiday for 2 weeks. I will test it after. I hope it will be fast. But sometimes they kill my shaman is 3 seconds. >(

    Btw Blizz made really hard to reach the weapon. You described very well in your 2v2s post. We was on 1832 then we got a 17(!) loss-in-row and dropped down to 1701. Only very good RMPS and cleave teams with 2 meeles are dominatiang. Warlocks, shamans, hunters are very rare. But rogues and priest/druid are almost in every team.

    So We will test your macros after holiday and maybe then it will be easier to got that furious weapon.

    Sorry for bad english I hope you understood it.

    Regards.

    Reply
  233. Garwulf says

    June 24, 2009 at 1:51 pm

    That’s a good idea. I’d imagine something like this could work for your 3s team…

    /cast [target=player] Master’s Call
    /cast [modifier:shift][target=shamansnamehere,help] Master’s Call
    /cast [modifier:ctrl][target=locksnamehere,help] Master’s Call

    That should cast Master’s Call on your Shaman w/ shift held down, your Lock with CTRL, and you if no modifier key is pressed. Give it a go in some skirmishes and see if it works. I’d test it out for you, but I’m still out of commission for a few more days.

    Let me know if it works for you.

    Reply
  234. mmslayer says

    June 22, 2009 at 12:51 am

    Thanks! 🙂

    We run a non-usual combo but it works:

    resto shaman + destro lock + bm hunter

    We are in deadly/furios gear mostly. If we play good we can kill an enemy target while bw is up. 🙂 Sometimes I call pet only in the arena (they can’t see the BM buff). This is good because they think I am surv, and they come on me => win for us. 🙂

    We didn’t play for a week, but now I hope we can.

    My only problem to handle the master’s call. It can be very important especially facing rogue or retardin setups. This “mousover” thing is not my style, too slow.

    Maybe I should make a macro with both of my teammates? When they say: “pet” I can send the pet instantly. Any ideas? Thanks!

    Reply
  235. Garwulf says

    June 18, 2009 at 7:06 am

    Grats mmslayer. Good luck on the next 100 rating. That’s when things start to get rough.

    What comp are you running?

    Reply
  236. mmslayer says

    June 18, 2009 at 3:42 am

    We managed to reach 1750 (from zero) in 3v3s as BM with 4-5 hours of play. It could not happen without your macros. 🙂 Now the main target is the weapon.

    Reply
  237. Garwulf says

    June 15, 2009 at 1:46 pm

    Thanks Crindles!

    I’m glad you’re finding the macros useful.

    Enjoy your Hunter. 🙂

    Reply
  238. Crindles says

    June 15, 2009 at 1:20 pm

    Great job! This is really gonna help, Im already using as many as I can! I decided to go back to WoW and roll a hunter, and these macros are amazingly useful! Great job, keep up the good work!

    ^-^

    Reply
  239. Garwulf says

    June 12, 2009 at 12:48 pm

    Thanks mmslayer. I’m glad they helped.

    Even on WoWWiki it’s hard to find all the good ones.

    I’ll try to add a few more when I get a chance.

    Cheers!

    Reply
  240. mmslayer says

    June 12, 2009 at 1:04 am

    Wonderful macros, you helped me in arena a lot. 🙂 Thanks mate! I didn’t see a macro collection for hunters like this before.

    Reply
  241. Garwulf says

    June 11, 2009 at 1:15 pm

    I’ve enabled comments on this page, so if you have any suggestions for macros I should consider adding to this list, then enter them as a comment.

    Thanks! 😀

    Reply
    • Gary says

      April 18, 2010 at 4:04 pm

      Hey Gar,
      Ive tried building a macro with hunters mark and concussive shot but cant seem to get them both to work in the same macro. any suggestions

      Reply
      • Garwulf says

        April 18, 2010 at 9:55 pm

        Hunter’s Mark and Concussive Shot are both on the global cooldown, therefore you can’t macro them together.

        Just use this macro:

        /cast Hunter’s Mark
        /petattack

        …and use Concussive Shot only when you need it.

        Reply
        • Exo says

          September 14, 2010 at 3:45 pm

          Just made this one combining one of yours with my idea.
          I name the macro Revive so I know what the right click does and left click will be whatever the icon at the time shows you. Hold Shift to Call Stabled Pet, if your pet isn’t out left click will call it out, if it is then it will mend pet, right click revives.

          /cast [button:2] Revive Pet; [modifier:shift] Call Stabled Pet; [nopet] Call Pet; Mend Pet

          Reply
        • Darrwyn says

          October 17, 2010 at 10:39 pm

          Gar, I’ve found it also useful to turn off auto shot when lighting up a target, just in case I’m closer than I thought I was…

          /cast Hunter’s Mark
          /stopattack

          I find it useful for lighting up a target for a new tank, or simply highlighting my target to others.

          Reply
          • Darrwyn says

            October 23, 2010 at 12:32 pm

            I’ve altered this a little:

            /cast Hunter’s Mark
            /petattack [nomodifier]

            This allows me to use the same macro to sent the pet in, or hold him back while waiting for the tank etc

            Reply
        • Lukkutröll says

          February 26, 2012 at 5:49 pm

          Could you not just use
          /castsequance hunter’s mark, concussive shot
          and then spam the button for 1sec?

          Reply
        • Lukkutröll says

          February 26, 2012 at 5:49 pm

          Could you not just use
          /castsequance hunter’s mark, concussive shot
          and then spam the button for 1sec?

          Reply
      • Maichi/Lothar says

        June 17, 2012 at 7:34 am

        This is one iI found while searching, so whoever created this, I am eternally grateful! this lets you mouseover the secondary target and cast concussive while still targeting the focused enemy. In pvp its great because you can CC your comrade’s foe while stil dps’ing your target, by just a mouse over(uber sweet)
        *ps. erase intimidation if it doesnt work for you( its my own secret formula) WOOOT!

        #showtooltip Concussive Shot
        /cast [target=mouseover, harm][harm] Concussive Shot
        /cast [target=mouseover, harm][harm] intimidation

        Reply
      • giska says

        January 4, 2013 at 6:19 am

        Sup guys

        First of all, AWESOME tips for macros, helped my PvP a lot :D.
        Just want to ask can i make a macro to jump while moving backwards?
        Sorry if its a dumb question but as a hunter I need this a lot.

        Thanks in advance 😀

        Reply
    • Exo says

      September 14, 2010 at 2:58 pm

      love the macros. I have one you may like to add to the pet section.
      #showtooltip Mend Pet
      /use Cower
      /use Mend Pet
      /script UIErrorsFrame:Clear()

      And you may like left click right click conditionals such as :
      #showtooltip Immolation Trap
      /cast [modifier] [button:1] Immolation Trap; [button:2] Explosive Trap

      Just throwin it out there. I do appreciate your macros. ty 🙂

      Reply
      • doctorisjoe says

        April 5, 2011 at 11:37 am

        true

        Reply
    • Bal says

      January 8, 2012 at 4:18 pm

      Hey Gar,

      Can you help me, have been trying to get your anti-Druid/Rogue macro to work although its not casting hunters mark for some reason. Any ideas??

      Reply
      • Garwulf says

        January 9, 2012 at 10:45 am

        Thanks for mentioning this. Something must have changed recently, but I haven’t been on enough lately to notice it failing. I just got on and made an adjustment to it. I edited this page to reflect the proper macro, but here it is:

        /cleartarget
        /targetenemyplayer
        /startattack
        /petattack
        /cast Hunter’s Mark
        /petassist

        Reply
        • Ms. Molly says

          February 1, 2012 at 2:05 pm

          Gar- thanks for all the help with these fine Macro’s
          On this one I threw in /cast Stoneform since this toons a Dwarf.
          Renders the poisons down a bit.

          Reply
    • Xandos says

      February 22, 2012 at 8:17 pm

      Is there a way to use the target function like tab targeting and combine it with hunter’s mark(HM)? When I use this macro I only target the closet enemy player, pet, demon ect. It doesn’t switch targets, it will keep the same unless I change my angle on it. However if a hunter’s pet is in front on him, I only target and spam HM on the pet not the enemy player. I still have to tab target and then hit HM. B/c if I hit the macro it targets me back on the pet.
      #showtooltip
      /cleartarget
      /targetnearestenemyplayer
      /startattack
      /cast [nomod] Hunter’s Mark

      i’ve even subbed /targetenemyplayer /targetnextenemyplayer

      Reply
      • Xandos says

        February 24, 2012 at 8:37 pm

        I just realized how to say it simpler. The macro does not cycle through the enemies like the default tab targeting. The macro is great for pulling out stealthies!

        Any ideas on how to get a cycling target enemy macro to cast HM? or is it just my UI that is acting weird?

        Reply
    • cole says

      April 29, 2012 at 7:22 pm

      i have the pet sambas and i found there to be much more burst in this
      please do give me credit for this macro
      /showtooltip bestial wrath
      /cast bestial wrath
      /cast call of the wild
      /cast rabid
      /cast roar of courage
      /cast focus fire
      /cast rapid fire
      /cast kill command
      /use(trinket)

      Reply
      • Gruffington says

        January 2, 2013 at 6:28 pm

        using focus fire and bestial wrath at the same time is not wise as your pet is the primary damage provider for BM taking the haste away from your pet to yourself is in a was counter productive. i would personally also save rapid fire for when low on focus to get triple cobra shots in fast

        Reply
      • Shuloa says

        March 1, 2013 at 2:48 pm

        Why would you want to use kill command and THEN TRINKET do this
        /showtooltip Rapid Fire
        /cast bestial wrath
        /cast Stampede
        /use (trinket)
        /cast roar of courage
        /cast Rapid fire
        /cast focus fire
        /cast rabid
        /cast kill command

        Put you would want this a rapid fire macro and burst macro, push for kill or a High DSP thing in a raid.

        Reply
    • Tess says

      May 6, 2012 at 5:47 am

      Dps Macro For Marksmanship.
      #showtooltip
      /castsequence reset=10/shift Arcane Shot, Distracting Shot, Chimera Shot, Concussive Shot, Serpent Sting, Scatter Shot, Arcane Shot, Aimed Shot, Distracting Shot, Multi-Shot, Chimera Shot, Steady Shot, Cobra Shot, Arcane Shot, Multi-Shot
      Burst Macro For Marksmanship.
      /petattack
      Escape Macro.
      #showtooltip Disengage
      /cast Freezing Trap(Frost)
      /cast Wing Clip
      /cast Disengage
      /use Healthstone
      /cast Kill Command
      /cast Arcane Shot
      /cast Widow Venom
      /use Cataclysmic Gladiator’s Badge of Conquest

      Reply
    • sonagona says

      July 14, 2012 at 7:36 am

      a cobra shot macro that switchs to fox to cast then uses cobra shot

      Reply
    • Shuloa says

      April 12, 2013 at 8:40 am

      I got two good macros

      #showtooltip Hunter’s Mark
      /cast [@mouseover,harm][harm] Hunter’s Mark
      /focus [@mouseover]

      Good for arena you can mouseover a player hunter’s mark and focus them and you can hunter’s mark someone for general use by just pressing the button with a target.

      Reply

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