Finishing Touches

I’m still ironing some things out and improving what needs improvement, but here’s another look at my new UI. This image shows a little bit more than what was visible in my previous screenshot. 😉 As you can see, this screenshot reveals where Recount, Omen and Grid reside, as well as a few other features including: party frames, focus frame, …

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Lots Happening

I’ve been quietly and steadfastly working on my new Hunter UI of supreme awesomeness, anxiously awaiting the time when I can reveal it here on the site. In addition to that, I’ve been very busy in the other massively multiplayer game known as real life. I’ll be honest, I haven’t run one single instance since 3.2 came out. 😕 For …

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My New UI

…is coming along nicely, but not quite ready for prime time just yet. It’s a full rebuild from the ground-up, so it may be another couple of days before I’m able to present it to you folks. I took it for a test drive into a few battlegrounds last night, mainly to get Grid configured. For the life of me, …

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Time To Rebuild

The UI that is… This has been a long time coming, but the more I procrastinated, the more I figured I should just wait until after the patch. Anyone who’s tinkered with their user interface knows of the fallout that occurs after any major content patch. My intention was to redo it tonight, but I don’t see that happening. It’s …

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