GarUI: Some misc notes and fixes

This latest version of my user interface was created with an emphasis on PvP. I removed the internal cooldown timers, as well as some of the other DPS min/maxing buff and target debuff notifications.

The information I added this time around is specifically geared towards monitoring buffs and debuffs during PvP play. I also tried to minimize things even further to create a larger field of view.

That said, it’s still quite viable for raiding, but it’s not tailored for it.

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The Garwulf UI V. 3.0

For the most recent version of my user interface, please see this page.

A Place For Everything & Everything In Its Place

My Hunter User Interface
This was one of the philosophies I used when building this new user interface. Every single addon was configured and placed with meticulous care. I really wanted to create a clean, balanced and functional interface, with a large uncluttered field of view.

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My Survival Guide to Surviving in PvP as a Survival Hunter: Part Two

Welcome to part two of my Survival Hunter PvP guide. The purpose of this two part post is to offer up some basic tips and suggestions for those new to Survival Huntering, a quick-start-guide if you will. After a lengthy career as primarily a BM PvP Hunter, I’ve made the transition to Survival pretty easily, and I’m here to help you do so as well.

In part one I covered my talent build, pet choice & pet spec, glyphs, enchants and gear itemization. The purpose of that post was to offer a brief overview of the spec and to help better optimize your toon for success in BGs or arena.

In part two, my goal is to provide you with a few tips and pointers on getting the most out of your new build and play style. This post will not be an all encompassing guide on “How to Own as a Survival Hunter”, but more of a primer to get you up and running. In this part of the guide, I’ll give you an overview of the basic PvP shot selection, Survival Hunter mechanics, as well as show you some useful addons and macros.

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My New UI

…is coming along nicely, but not quite ready for prime time just yet. It’s a full rebuild from the ground-up, so it may be another couple of days before I’m able to present it to you folks. I took it for a test drive into a few battlegrounds last night, mainly to get Grid configured. For the life of me, …

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