UI update coming soon

I promise. Hopefully those of you still using my UI comp have been able to keep the addons updated and things running smoothly, but for those of you waiting on me to update things so you can try it out, I’m getting close to uploading it. There were some annoyances I needed to smooth out, addons to replace, etc…but I feel this configuration is pretty usable and stable now. This screenshot doesn’t reveal much, but I’ve kept things very minimalist, …

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Gar UI Compilation Update

…is on its way! Expansions are usually a time to vet addons since they often determine who’s keeping a project alive and who is not. A few of my core addons went stale, so I had to make a few changes, but I’ve got things just about situated and error-free. Right before the opening of the portal I switched back to the default UI for a few days just to determine what I felt was essential, and yeesh…my hat’s off …

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Q & A: My Key Bindings

First off, if you’ve sent me an email that I never replied to, please do not take offense. I receive a decent amount of email now and again – mostly pertaining to my UI – and it gets very difficult for me to devote time to detailed responses, especially when things are crazy around here. I wish I could respond to each and every one of you, but unfortunately my role as WoW blogger has dropped a few rungs in terms of priority and importance in my life.

However, once in awhile someone catches me during a good time where I’m able to provide a thorough reply. The following was an answer to a question sent in by David, in which he asked how I configured my UI and keybinds – most importantly, how I use my action bars. Those of you who’ve seen my UI know that most of my abilities are hidden from view, so David wanted to know where I stuck my skills and how I clicked on them, or if I had everything bound.

Before we continue, here’s a look at how I have my UI configured. (additional images can be seen here)

Gar Hunter UI Updated for Patch 5.4
Click to enlargify

In the image you only see 2 action bars, plus a tiny 4-slotter which has my traps. All others bars are hidden; however, I do set them to display in the very rare case that I am dabbling with an alt (i.e., lesser class). If you’re thinking of going to a setup like mine, it’s a good idea to have all of your abilities viewable on screen until you get the hangs of things. I have all of my skills committed to memory so I like to hide everything, with nothing showing but mainly the cooldowns I want to monitor.

Some of you may benefit from this response as well, so I figured I’d share it with everyone!

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