Leatherworkers rejoice!

I saw news of drums making their return to leatherworking over at MMO Champion and it made me turgid…


  • Drums of Forgotten Kings – Heavy Borean Leather x 8, Icy Dragonscale x 8 – Gives all members of the raid or group the Blessing of Forgotten Kings, increasing total stats by 8% for 30 min.
  • Drums of the Wild – Heavy Borean Leather x 4, Jormungar Scale x 20 – Gives the Gift of the Wild to all party and raid members, increasing armor by 750, all attributes by 37 and all resistances by 54 for 1 hr.

Oh how I’ve missed my drums. I was hoping that Blizzard would re-introduce them at some point. Leatherworking was always sort of ho-hum apart from being able to craft stuff while leveling. When they introduced drums I thought that was an awesome game mechanic and a real bonus for leatherworkers. I’m glad they’re back.

These are being introduced in a new build on the Patch 3.2.2. PTR test realm this week.

Now let’s just hope that they stack with Kings and Heart of the Wild. I’ll be sad if they’re just intended to be ghetto buffs if a Paladin or Druid aren’t present to give the buff(s). My guess is they will, but I’ll have to do a little research here and let you know. I think Blizzard wants more players to be able to experience the new endgame content. I’d imagine that buffs like these along with the new Runescroll of Stamina available for Inscription, are being created to help groom players for the more difficult content ahead.

Well, now off to go farm leather and scales… 😉

Update: It’s maybe sounding like these are intended to be substitute buffs for use in smaller groups. I suppose that’s alright for the Drums of the Forgotten Kings, but what about the Druid one. There’s nary a 10 man I’m in without a Druid in the group to give Heart of the Wild. Oh well… I suppose there will be occasions where they will be needed as well.

I’m still not complaining though. It’ll be nice added insurance.

Leatherworkers will be pocket buffers now!

5 thoughts on “Leatherworkers rejoice!”

  1. Gar, your edit is probably exactly what they are for. My initial thought was that, I never expected them to stack much like other buffs of similar nature don’t stack.


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