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their's my toon if anyone would like to point out anything that could use changing. glyph's, gems, talent points etc. any helpful advice is appreciated. i have a good shot rotation that includes arcane shot. i can usually pull around 10k on festergut but im always trying to achieve more. my main questions are: if its better to use the wfs trinket or the nes trinket. im thoughts are: with the nes trinket proc'd, its like having a agility build with near capped armor pen. i've tested this on the dummy a few times and had about the same results with both, but neither were consistant because the dbw proc. has anyone tested this comparison before? also against the test dummy, my arcane shot hits harder than my steady shot, this makes me skeptical about removing it from my rotation. any advice there is appreciated as well.
July 3, 2010
gonna ask you to drop arcane and test it out on mobs. Your armor penetration is well beyond the point where you are loosing overall damage from not getting in other shots. Have you played with the tool at femaledwarf.com? it is also suggesting dropping arcane, which would increase your DPS by over 150 points.. I think the guys here can do a better job of explaining the whys of it than I would.
Your gear is gorgeous, just need to work on your rep to get the higher head enchant. I am in the same boat as you on the WFS/NES trinket, and add in the Herkumi. I am seeing even numbers, and need to gear down my arrows, I think, and run longer tests. the NES is showing an almost 50 point DPS loss when you are not using arcane, and an almost 270 point loss when you are using arcane.
I know in the pie charts, it looks like arcane is a huge chunk of dps, but when you are geared as heavily as you are, it looks to me it's at a detriment to other shots.
July 3, 2010
You are fine, it was reading as the step down to me.
You don't use arcane because it doesn't cause piercing shots, as your 3 main shots should. Chimera, aimed, and steady shot that crit will cause bleeds for an additional 30% which shows up under it's own catagory on recount. I'm not as well geared, but when I hit for say, 6K with a steady, it is actually going to do 8K damage, which makes it better than a 7K arcane shot overall.
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