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Hi, I'm in need of some good advice - Been level for only a week now with my BM hunter (I have a Pala, Lock, Druid, DK level 's too) but i'm enjoying this Hunter the most. I enjoy PVP and I always found it a good start for armor before embarking on other aspects of the game (I never liked entering DG's where the healer had to struggle to keep me alive).
So, as a complete noob to level huntership Ive noticed that as i accumulate my PVP gear my pet's power and damage levels dropped. I'd been buffing my armor with AP. As soon as i started to buff with Hip power they started to rise slightly - is this the norm?
Gee - I have a million questions, bear with me
May 29, 2010
For BM Hunters I recommend gemming attack power and enchanting for attack power when you can. If you can't get attack power then go for agility. Your pet will benefit most from AP though. Also a link to your armory would be helpful when asking questions.
this may seem like an inane question, i feel like a complete dunce for asking it , but..is there a cap on AP? I'm currnetly 3560. Also another Hunter told me that sometimes spell piercing buffs help against healers, like priests and druid. is that a nonsense?
July 3, 2010
Thrift, things have changed a bit. Try running a mess of heroics and use the Triumph badge gear, rather than focusing on PVP gear. Also run those VoA's for the hands and legs. The two-piece T9 Windrunner gear will last you well into ICC. I'm still using mine, as I work on my Frost badge gear as well.
June 21, 2008
There is no cap on attack power, so just pile it on - you can never have enough.
If by spell piercing, you mean Spell Penetration, then that does help in PvP. What it does is to negate some of the resistances that certain classes have (e.g., druid's GotW, mage's armor, pally's fire resist aura, shaman's totems, ...), so as to allow your spell damage shots to be less mitigated.
For example, a Survival Hunter's damage is mainly fire-based, therefore it's important to stack some spell pen for PvP, as having a portion of that resisted results in a huge loss in DPS. Same goes for MM, as they do a lot of nature-based damage.
Beast Mastery hunters don't need spell pen that bad, because the bulk of their damage is physical. It does help a little with Arcane Shot, as well as some spell-damage pet specials, but generally speaking it's still wise to go all-out attack power for BM.
Lastly, you never need more than 75 spell penetration, so don't go crazy with it if you do decide to gem or enchant for it.
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