Looking over the Warrior class preview for Cataclysm, I noticed an interesting bit that suggests hunters may be losing their mortal strike.
- Overall, heals cast by players in Cataclysm will be a lower number relative to players’ health than the current game. So to make the Mortal Strike debuff less mandatory but still useful in PvP, Mortal Strike will reduce healing by only 20%. All equivalent debuffs, including the Shadow priest and Frost mage debuffs, will be for 20% less healing. At the moment we aren’t considering giving this debuff to anyone else, though we will certainly consider PvP utility for historically under-represented specs that use other mechanics.
It’s obviously way too soon to predict what sort of effect this will have in PvP, but it’s still noteworthy nonetheless. It appears as if healing will be a little less overpowered in Cataclysm. From a PvP standpoint, I think healers are a little imbalanced right now, so this looks to be a good change.
As a hunter, this talent looks a little scary…
- The new Arms talent called Disarming Nature will make successful disarms cause the target to cower in fear for 5/10 seconds.
Nothing like eating a Disarm for 5-10 seconds while getting your face smashed in by a Warrior. 😯
Oh man… I can’t wait to see what they have in store for hunters. Is it tomorrow yet..? 😉