Classic dungeon ove...
 
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Classic dungeon overhaul

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Garwulf
(@craig)
Posts: 1034
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[#426]

I just read over at WoWInsider that some of the classic dungeons are going to be reworked a bit. The idea is to have their "suck" removed.

For example... Uldaman and Maraudon are going to get split into two dungeons, BRD is gettign teleporters like Ulduar, Wailing Caverns is going to be easier to navigate, Sunken Temple is going to get a slight redesign, and graveyards are going to be located closer to the instances.

I love this idea. I'm glad the dungeons wil stay intact for the most part, but I like that they're going to be more user-friendly.

A little less corpse run and a lot more action. 🙂


 
Posted : 22/10/2010 7:05 am
(@numberjohnny5)
Posts: 18
 

I'm looking forward to leveling a new hunter with all this new content.  It will be like a whole new game almost.  Plus I can't wait to have my Worgen with his Mastiff named Baldrick.


 
Posted : 24/10/2010 11:28 pm
(@darrwyn)
Posts: 365
 

numberjohnny5 said:

I'm looking forward to leveling a new hunter with all this new content.  It will be like a whole new game almost.  Plus I can't wait to have my Worgen with his Mastiff named Baldrick.


Seems a little odd to have a wolf-like creature with a dog as a pet… if only they could have tame humans…


 
Posted : 29/10/2010 9:33 am
(@darrwyn)
Posts: 365
 

Garwulf said:

… and graveyards are going to be located closer to the instances.


Hoo bloody ray for that. I hate getting killed in Black rock… the run in is longer than one of the instances.


 
Posted : 29/10/2010 9:37 am
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