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Choosing a Hunter Race

October 3, 2011 By Garwulf 28 Comments

WoW Hunter Races

Thinking about starting a hunter..? Maybe you’re considering a race change for an existing hunter?

Want to know which race is the best option for your hunter..?

Well, hopefully this guide will help you decide. 🙂

First off… I’ve never really considered myself much of a role-player type, but I think that a player’s choice of race should depend largely upon which race they ‘like’ best. I’m talking about the ‘feel’ of the class… the look, the emotes, the animations, the lore, etc… These are all very important, because after all… you’ll be the one playing this character for countless hours, so you may as well pick a race you’re fond of.

Obviously, faction is just as important as the choice of look and feel, if not more so. Do you want to fight for the Alliance or for the Horde..?

That said, if you’re just trying to decide which races are ‘the best’, then here’s a handy guide that can help you choose which race is best for your hunter, based upon which racial traits are going to help your hunter the most. To keep things simple, I’m mainly focusing on PvE and PvP. I figure anyone looking for ‘the best choice’ is doing so for raiding or PvP, however, if you are looking for the best ‘gathering’ hunters, then I can tell you that Worgen and Tauren are the best. 😉
[Read more…]

Filed Under: Hunter Guides Tagged With: blood elf, draenei, dwarf, goblin, human, hunter races, night elf, orc, tauren, troll, undead, worgen

It’s official… Draenei no more

January 27, 2011 By Drach 24 Comments

Well, it has been done. I have been thinking about making a faction change for awhile, due to various reasons. Drach has been a Draeni (or space goat for you racists) for as long as time. I got bogged down on my server, and was getting frustrated with many of the people I was dealing with, and one of the good friends in my life wanted to roll Horde, so it just made sense.

Drach is now an Orc!

Orc Hunter

I decided to keep the name, because I like the name. 😉 Now the character may look different, but he’s still Drach. So far this has been a great experience. At least on my server, the Horde are much friendlier and less like a feminine hygiene product that rhymes with “spruce tag”.

I’ve joined a terrific guild with a great bunch of people with an emotional maturity greater than a high school student, which is always great. There is another Hunter in my guild, actually quite a few, but one in particular that took me under his wing when he heard that I recently made the switch to Survival spec. He took me to the training dummies and helped me polish up my rotation. It was a lot of fun. We’ve actually got a Baradin Hold run set up for tonight that I’m hoping to make it to. 😀

So, what’s the point of this article you may be asking yourself? Well, many of you from the forums know that this has been a consideration of mine for awhile now, but also I wanted it serve as a motivator to not get stuck in a rut.

If you’re frustrated or unhappy with what’s going on for you in game… consider a change like mine. I never thought I would jump factions because I felt tied in to where I was, but now I’m really glad I decided to make the switch! I want to encourage those of you who feel stuck to consider shaking things up a bit. I’m not telling you to hop factions, but why not try something new – whether that means going with a new spec, taming that rare that you’ve been dreaming of, or even starting a new hunter and trying a different race’s starting quest line.

The point I’m trying to make is… we all get stuck at times and feel like there is nothing we can do to change, but there is. The definition of insanity is doing the same thing over and over again expecting different results, so go out and shake things up a bit!

Although, I did get myself a little treat before swapping factions… I’m now a member of the SB6 club!

Loque'nahak

Peace!

-Drach

Filed Under: General Tagged With: draenei, faction change, orc, race change

Recent Hunter Changes On The PTR

March 4, 2009 By Garwulf Leave a Comment

If you haven’t been keeping up on what’s going on over on the PTR, well don’t worry ’cause I got your back. Here’s a summary of the most recent undocumented changes to Hunters:

Marksmanship

  • Viper Sting now Stings the target, draining 4% mana over 8 sec (up to a maximum of 8% of the caster’s maximum mana), and energizing the Hunter equal to 300% of the amount drained. Only one Sting per Hunter can be active on any one target.
  • Auto Shot now gives 15% haste to all attacks fired by a Hunter.

Survival

  • Explosive Shot damage reduced, rank 4 now deals [ 14% of RAP + 386 ] – [ 14% of RAP + 464 ] fire damage. (down from [ 16% of RAP + 428 ] – [ 16% of RAP + 516 ])
  • Wyvern Sting now has a 1.5 minute cooldown. (Up from 1 minute)

Pet

  • Pummel (Gorilla) cooldown has been increased to 30 sec (Up from 10 sec.) and silence effect duration lowered to 2 sec. (Down from 4 sec)

Overall, I’m pleased with the passive haste bonus and the thought of not having a quiver anymore. What I’m not happy about is… it took nearly half a bar of experience back in the day to grind out the quest chain to obtain this for my 19 Hunter. 😕 Oh well, no biggie. Most of you probably aren’t concerned with that silly twinking business anyway.

30 second cooldown on Pummel. Did I call that or what?! I predicted (and hoped for) 30 seconds. 30 seconds is more balanced, but if they were to increase it to say 45 seconds or more, then gorillas would be scarcely seen. The silence was cut in half which makes me sad in the pants, but my guess is that it must have been way too overpowered in initial testing.

Gorillas are going to be popular arena pets among BM and MM Hunters. Beast Master’s can stick the Gorilla on the healer with Pummel on manual cast, and have their own ghetto silence. MM will now have Silences on 20 and 30 second cooldowns. Imagine a MM with 11 points in Survival for Scatter Shot, Silencing Shot, Readiness, and then throw Pummel into the mix. Holy Schnikes!

There’s also ome noise being made about marksman’s mana efficiency and how it can be improved. No changes have been reported yet, but apparently it is something they’re working on.

Wild Hunt is going to see a slight nerf (10/20 down from 20/40). Here’s an official post from Ghostcrawler regarding the change:

Wild Hunt is being changed to 10/20% extra AP from the master. There was a bug where the talent was just applying the hunter’s AP to the pet twice, which is too generous.

If you have 6000 attack power, your pet probably gains 1320 attack power from you. With 2 ranks of this talent, it should gain 1580 attack power instead. Your pet’s attack power will be higher than this by a few hundred from other sources.

Two races available to the Hunter class, Draenei and Dwarf, are also seeing changes to their racials. These changes aren’t final however.

  • Gift of the Naaru now also removes 2 harmful magic effects from the friendly target.
  • Stoneform no longer gives a 8 second immunity to disease, poison, and bleed effects. Cooldown has been reduced to 2 minutes, down from 3 minutes.

More news available at: MMO Champion

Filed Under: General Tagged With: draenei, dwarf, explosive shot, patch 3.1, pummel, racials, viper sting, wild hunt

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