<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	    <channel>
        <title>HuntsmansLodge.com - Forum: Builds, Talents and Class Mechanics</title>
        <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/</link>
        <description><![CDATA[WoW Hunter Guides, News, Resources and Musings]]></description>
        <generator>Simple:Press Version 6.11.15</generator>
        <atom:link href="https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/rss/" rel="self" type="application/rss+xml"/>
		                <item>
                    <title>drackmire on Hunter 6.1 Changes</title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/hunter-6-1-changes/#p10093</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/hunter-6-1-changes/#p10093</guid>
					                        <description><![CDATA[<p>Here is a breakdown of what changes are coming for Hunters in patch 6.1 next Tuesday.</p>
<div class="blizz_quote">
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li>Improved Focus Fire now grants an 8% increase to attack power per Frenzy stack consumed (up from 5%).</li>
</ul>
</li>
<li><strong>Marksman</strong>
<ul>
<li>Careful Aim now increases critical strike chance of Steady Shot, Focusing Shot, and Aimed Shot by 50% (down from 60%).</li>
<li>Chimaera Shot damage increased by 30.4%.</li>
<li>Sniper Training is now 25% more effective.</li>
</ul>
</li>
<li><strong>Survival</strong>
<ul>
<li>Trap Mastery no longer reduces the cooldown of all traps and Black Arrow by 6 seconds.</li>
<li>Black Arrow now has a cooldown of 24 seconds (down from 30 seconds).</li>
<li>Enhanced Traps now reduces the cooldown on all traps by 33% (down from 50%).</li>
</ul>
</li>
<li><strong>Hunter Pets</strong>
<ul>
<li>Basilisks now have a pet family ability. Stone Scales reduces damage taken by the pet. Previously, Basilisks did not have a pet family ability.</li>
<li>Hydra pets should no longer be excessively large.</li>
<li>Spirit Beast's Spirit Beast Blessing now also provides a 5% increase to critical strike chance. Does not stack with other critical strike chance buffs. Previously, other exotic pet families provided buffs to 2 stats while Spirit Beasts provided only 1.</li>
</ul>
</li>
</ul>
</div>
<p>Overall BM isn't getting much of a change, aside from being more focus efficient.</p>
<p>The change to careful aim is particularly painful as this makes MM crit soft cap 53% instead of 43%. I'm not sure it's feasible to try and reach the crit cap without sacrificing too much in other secondary stats like Multistrike. The increased damage of Chimaera shot should mean a decent increase in DPS, and gives me more reason to stay MM personally. Increase in sniper training effectiveness will bring me up to about 10% now. It might be worthwhile to stack Mastery of Multishot, at least for certain boss fights.</p>
<p>The changes to traps for survival are probably a PVP based nerf, and they will nerf PvE DPS somewhat since explosive trap will not be available as often. Black Arrow cooldown means you are spending focus on it more often in PvE and is a little annoying, but a very small nerf, while being a buff for PVP since you will be able to use it more often.</p>
<p>All in all the biggest change seems to have occurred for MM and we'll have to see how much of a DPS change it makes for me on the raiding front.</p>
]]></description>
					                    <pubDate>Wed, 18 Feb 2015 10:00:33 -0800</pubDate>
                </item>
				                <item>
                    <title>drackmire on Disengage </title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/disengage-1/#p10023</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/disengage-1/#p10023</guid>
					                        <description><![CDATA[<p>Has anyone else noticed how versatile disengage is these days?  Depending on your glyphs and talents it can do so much. As you're leveling you may not use it very much. Upon reaching max level make sure you put it back on your bars If you haven't done so. It is probably one of our best utility abilities. For raiding, I have used it on every single boss fight in Highmaul, and I have watched other Hunters die standing in fire because they forget they have it. Get to practicing your jump-turn disengages people!</p>
]]></description>
					                    <pubDate>Mon, 02 Feb 2015 04:45:58 -0800</pubDate>
                </item>
				                <item>
                    <title>huntardtea on Need Help</title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/need-help/#p9914</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/need-help/#p9914</guid>
					                        <description><![CDATA[<p>i have a hunter whos at 13/14 on SoO and im having problems finding the best build to improve my dps can someone take the time to help me improve my hunter and explain what i need  so i can burst more dps here is my hunter </p>
<p><a href="http://eu.battle.net/wow/en/character/aggramar/Huntardtea/advanced" rel="nofollow" target="_blank"><a href="http://eu.battle.net/wow/en/ch" rel="nofollow">http://eu.battle.net/wow/en/ch</a>.....a/advanced</a></p>
]]></description>
					                    <pubDate>Thu, 15 May 2014 04:13:22 -0700</pubDate>
                </item>
				                <item>
                    <title>CrimsonGeezer on I have arisen</title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/i-have-arisen/#p9896</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/i-have-arisen/#p9896</guid>
					                        <description><![CDATA[<p>Well actually not, but that's a long story.  I've once again started playing my hunter after delving into minion control on my Warlock.  &#060;ducks&#062;</p>
<p>I do have a question though, I've kept up enough on huntering to know that all pets in a class are supposed to do the same damage, the only difference is their different spells.  However, I keep being told that Loque'nahak is the highest dps pet for a BM  hunter, but I can't find any data to back that up.  Has anyone heard similar or have an opinion on it, mine is that it doesn't do more dps than any other spirit beast, am I wrong?</p>
]]></description>
					                    <pubDate>Sat, 22 Mar 2014 03:04:16 -0700</pubDate>
                </item>
				                <item>
                    <title>Garwulf on Good Solo BM Hunter build</title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/good-solo-bm-hunter-build/#p9888</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/good-solo-bm-hunter-build/#p9888</guid>
					                        <description><![CDATA[<p>This is a build that I use: <a href="http://www.wowhead.com/talent#hlJ" rel="nofollow" target="_blank">http://www.wowhead.com/talent#hlJ</a>&#124;dmq</p>
<p>You don't have to adhere to it exactly, but Spirit Bond is essential, and I would strongly recommend Intimidation and Thrill of the Hunt. The other talents can be based on your preference.</p>
<p>For soloing, the main things will be your pet and glyph choices. For most content, a Ferocity specced SB will do. For most fights, Spirit mend will provide enough additional healing to keep your pet safe. For tougher bosses you should go with a Tenacity specced Turtle. Not sure what content you're planning, but I've soloed all of TBC and most of WotlK with a SB. There were a couple of fights that required a turtle, but Illidan is the only one that comes to mind atm.</p>
<p>Make sure you use those glyphs that are listed in that build: Animal Bond, Mending and Misdirection.</p>
<p>Hope that helps!</p>
]]></description>
					                    <pubDate>Fri, 06 Dec 2013 03:57:01 -0800</pubDate>
                </item>
				                <item>
                    <title>Sidroc on Good Solo BM Hunter build</title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/good-solo-bm-hunter-build/#p9887</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/good-solo-bm-hunter-build/#p9887</guid>
					                        <description><![CDATA[<p>Need help with a BM hunter build to solo old content Plz Thanks</p>
]]></description>
					                    <pubDate>Tue, 03 Dec 2013 01:35:33 -0800</pubDate>
                </item>
				                <item>
                    <title>Takaas on Survival Hunter with DPS issues. </title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/survival-hunter-with-dps-issues/#p9815</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/survival-hunter-with-dps-issues/#p9815</guid>
					                        <description><![CDATA[<p>I took the plunge and went to SV for PvE. It took me a bit to get the "rotation" down, but now I'm almost always in the top 5 for dps in LFR. I still PvP as BM, you just can't beat the utility and burst it has. As for MM, I tried and tried but always come out 20k short of what I can do as SV.</p>
<p>Jacob, I pretty much do the same with my buttons. I have them placed with Bartender in a way that I will have to do the least amount of mouse travel.</p>
]]></description>
					                    <pubDate>Sun, 23 Dec 2012 23:57:24 -0800</pubDate>
                </item>
				                <item>
                    <title>Jacobo on Survival Hunter with DPS issues. </title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/survival-hunter-with-dps-issues/#p9814</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/survival-hunter-with-dps-issues/#p9814</guid>
					                        <description><![CDATA[<p>I am following askmrrobot.com for gear and enchants/mods.  I too am SV and find myself usually in the top 3 in LFR dps.  Just be sure to upgrade pieces that will give the most benefit first.  I am only on 3-4 times per week so I know the advice works.  Talents in MoP are important too.  I use Glaive Toss which seems to help, especially in groups.  I am a clicker,  but I use Bartender to group my shots close to one another and shrink the slots so I don't have as far to move my mouse.</p>
<p>This is just my 2 cents.  Hope it helps.  I'm Jacobo on Kael'thas if you want to look me up.</p>
<p>&#160;</p>
<p>Happy hunting!</p>
]]></description>
					                    <pubDate>Sun, 23 Dec 2012 01:09:47 -0800</pubDate>
                </item>
				                <item>
                    <title>Darrwyn on Okay, so what should I be doing, and how should I be doing it?</title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/okay-so-what-should-i-be-doing-and-how-should-i-be-doing-it/#p9776</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/okay-so-what-should-i-be-doing-and-how-should-i-be-doing-it/#p9776</guid>
					                        <description><![CDATA[<p>Hi Lawman, Hi Tak, I'm surprised you are both clickers, but power to you if that's how you enjoy playing.</p>
<p> </p>
<p>In my hunt for some wisdom, I used the search facility (it's there, believe me, top left of the forum page and just below your screen pic if you've logged in)... back now? See I said it was there... anyhow, I found an old post by Garwulf about how he plays, and guess what... no, He's not a clicker! Concentrate! He said in that post (I can only hope it's still the case...) That He only uses mouse for movement and I can't remember now, either A and D or Q and E for strafing. That's it. Nothing for forward, nothing for backpedaling... </p>
<p> </p>
<p>So I figured, if that's how He does it...</p>
<p> </p>
<p>So I am now configured to use mouse for all movement, A and D for strafing and all other keys for attack! I've mentioned before I'm not much of an defender, though I do see Disengage as an opportunity for attacking from range again, it's Feign Death I always forget about!</p>
<p> </p>
<p>Anyhoo, off to the slaughter...</p>
<p> </p>
<p>Cheers,</p>
<p>D</p>
]]></description>
					                    <pubDate>Fri, 02 Nov 2012 08:24:14 -0700</pubDate>
                </item>
				                <item>
                    <title>lawman30 on Okay, so what should I be doing, and how should I be doing it?</title>
                    <link>https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/okay-so-what-should-i-be-doing-and-how-should-i-be-doing-it/#p9775</link>
                    <category>Builds, Talents and Class Mechanics</category>
                    <guid isPermaLink="true">https://huntsmanslodge.com/forum/builds-talents-and-class-mechanics/okay-so-what-should-i-be-doing-and-how-should-i-be-doing-it/#p9775</guid>
					                        <description><![CDATA[<p>Tak's a clicker too?!?!..........must be a Wisconsin thing.   =P</p>
]]></description>
					                    <pubDate>Fri, 02 Nov 2012 05:36:15 -0700</pubDate>
                </item>
				    </channel>
	</rss>
