HuntsmansLodge.com

WoW Hunter Guides, News, Resources and Musings

  • Home
  • Forum
  • Hunter Macros
    • How to Set Up a WoW Macro
  • Spirit Beast Guide
  • About
    • Gar UI
    • Contributors
  • Links
  • Contact
  • Facebook

MM Hunter Talents Overview: Tier 1

May 15, 2009 By Garwulf 10 Comments

Improved Concussive ShotImproved Concussive Shot

2 Point Talent

Description: Increases the duration of your Concussive Shot’s daze effect by 1/2 sec.

Overview

This talent was changed in Patch 3.0.2 to increase the length of the daze effect on the target, as opposed to the chance on hit to stun the target. Prior to that patch, this was actually a fairly decent talent for PvP. This talent basically just extends the 50% slow of Concussive Shot to 5 or 6 seconds, up from 4.

Who needs it?

No one really. I suppose there are those who like to utilize it for PvP, but there are just so many other more beneficial talents I feel that you could spend points on instead of this. I have debated grabbing it from time to time, but I can never justify dropping points in another talent in order to take this one. 4 seconds of daze is plenty for me along with our other tools to create distance.

Who doesn’t need it?

Refer to “Who needs it?”

Focused AimFocused Aim

3 Point Talent

Description: Reduces the pushback suffered from damaging attacks while casting Steady Shot by 23/46/70%, and increases your chance to hit by 1/2/3%.

Overview

This talent lessens the interrupts you may receive while casting Steadies “if” you’re taking damage. It also increases your hit % by 1, 2 or 3 depending on how many points you invest.

Who needs it?

Hunters who are under the hit cap. If gems, enchants and racial traits don’t get you to 8%, then you need to put points in here. If you’re way under the cap, then go 3/3. If you only need less than a percent or two, then simply throw 1 or 2 points in here.

Remember, Hunters need to have at least +8% hit because Blizz rounds down to the nearest whole number when it calculates our pet hit. While 7.98% might be good enough for you to not miss, the 7% that your pet will be getting will not cut it. Just throw as many points as necessary in here to reach the desired hit cap of 8%.

The pushback bit is pretty lame if you ask me. I can’t really see any instance where this talent would be worthwhile without the added hit %. In PvE, if you’re taking damage you’ll most likely want to reposition yourself outside of where it is you’re standing. You’re probably not going to just stand there and cast Steadies while a meteor shower is reigning down on you, but then again, maybe that’s your style. 😉

“Your meteors don’t scare me..! Watch as I remain mostly uninterrupted by these attacks enabling me to unleash the wrath of my lowest priority shot with little pushback. FEAR THE STEADY!!!”

In PvP you utilize mostly instant cast shots, so the pushback prevention is pretty useless here too. Steady is a really low priority shot in PvP. Of course, I’m thinking mainly of arena. In BGs you may be able to sit back in your group and settle into your raid rotation, but anytime you are able to do this, you’re probably not taking damage anyway. At any rate, my point is, take this talent for the +hit and nothing else.

As you obtain more +hit via gear, just re-apportion points from here into other talents as needed.

Who doesn’t need it?

Anyone who is hit capped already.

Lethal ShotsLethal Shots

5 Point Talent

Description: Increases your critical strike chance with ranged weapons by 1/2/3/4/5%.

Overview

Not much to explain here… this talent increases your crit rating with ranged weapons by up to 5%.

Who needs it?

All Hunters should grab this talent. Our primary tool of destruction is our ranged weapon. Adding 5% crit is a no-brainer. For PvE and PvP this talent is mandatory.

Who doesn’t need it?

Eventually all Hunters should have this talent, but there is one case where I would forego taking it. This would be if you are leveling. It is wise to wait awhile before picking this talent up as the additional crit will give you more burst, thus pulling the aggro off of your pet.

When leveling, just fortify Fluffy’s ass-kicking abilities first before you start to boost your own ranged weapon damage. I would probably wait at least until somewhere around level 35 before taking it.

Filed Under: General, Talents Tagged With: focused aim, improved concussive shot, lethal shots, marksmanship, talents

BM Hunter Talents Overview: Tier 1

May 14, 2009 By Garwulf 9 Comments

Improved Aspect of the HawkImproved Aspect of the Hawk

5 Point talent

Description: While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3/6/9/12/15% for 12 sec.

Overview

A stepping stone to other talents in the Beast Mastery Tree, but a very decent and cheap DPS boost nonetheless. It has a 10% proc rate from Auto-Shots and it lasts for 12 seconds. I can tell you from experience, it procs a lot and will often overwrite itself keeping the buff up for much longer than 12 seconds straight. Usually it will be active more often than not. In short, a lot of bang for the buck, or DPS for the points as it were.

Why needs it?

Raiding BM & MM Hunters will want this talent. MM will see more benefit from this talent than BM due to the BM Hunter’s inherent haste from Serpent’s Swiftness, but it still makes a big difference for BM DPS. Auto-Shot accounts for a large portion of a BM Hunter’s damage, so cranking out more of these is always a good thing.

SV may be able to drop a point or two in here, but probably won’t have enough points left over from the SV and MM trees to max it. Still, even 1 point (3% IAS) in here is going to make a noticeable difference to your DPS.

Who doesn’t need it?

PvP Hunters will not enjoy the benefits of this talent nearly as much as PvE Hunters will. There will seldom be opportunities to stand and shoot long enough to benefit from this proc.

Endurance TrainingEndurance Training

5 Point Talent

Description: Increases the Health of your pet by 2/4/6/8/10% and your total health by 1/2/3/4/5%.

Overview

10% more HPs for your pet, and 5% more for you. This is a basic meat and potatoes talent for PvP and leveling Hunters. Anytime survivability is important, grabbing more health is always a good option. That was my Captain Obvious statement for the month.

Who needs it?

BM PvP Hunters. MM and SV PvP Hunters will delve into each others’ trees most likely before they would head over to the BM tree. SV might be inclined to take a couple of points in here for added pet survivability and the synergy with Survivalist, but most likely not.

Since pets are still not gaining any resilience from the Hunter, an added 10% more health to the pet is a welcome buff. The extra 1k+ it tosses your way at level 80 is nothing to sneeze at either.

BM Hunters will want this if they plan to invest in a tanking pet for chewing through old content, or to solo group quests. In fact, it’s a pretty damn good talent for all BM Hunters, unless you plan on raiding as BM.

Leveling Hunters should grab this talent as well. The added health is important for keeping your pet up while you solo quest and do lower level instances.

Raiding MM Hunters heading down the BM tree may want to put a token point in here in order to reach the third tier for Aspect Mastery.

Who doesn’t need it?

Anyone looking to maximize their DPS. If PvE DPS is your thing, look to the left of this talent and grab IAotH. You can throw a point in here to advance down the BM tree, but that’s about it.

Filed Under: General, Talents Tagged With: beast mastery, endurance training, improved aspect of the hawk, talents

Concussive Barrage, Efficiency, Glyph Of Mend Pet and Other Hunter Updates From The PTR

March 13, 2009 By Garwulf Leave a Comment

More changes to the Hunter class posted by the nice folks over at MMO Champion:

Survival

  • Wyvern Sting cooldown has been lowered from 1.5min to 1min.
  • Frost Trap now slows down the enemy by 50%. (Down from 60%)
  • Resourcefulness now also effects Black Arrow.
  • Entrapment changed to – When your Frost Trap, Immolation Trap, Explosive Trap and Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 2/4/6 sec.

Beast Mastery

  • Animal handler now increases the duration of your Master’s Call effect by 6sec. (Down from 10sec)

Marksmanship

  • Wild Quiver now deals 80% weapon nature damage. (Old – 80% Nature damage, wording change?)
  • Concussive Barrage changed from 3 to 2 ranks, now gives your successful Chimera Shot and Multi-Shot attacks a 50/100% chance to Daze the target for 4 sec. (Old – 2/4/6% chance on Auto Shot, Multi-Shot, and Volley)
  • Efficiency now reduces the Mana cost of your Shots and Stings by 3/6/9/12/15%. (Up from 2/4/6/8/10%)

Glyphs

  • Glyph of the Monkey has been removed.
  • Glyph of Mend Pet has been added – Increases the healing done by your Mend Pet ability by 40%.
  • Glyph of Raptor Strike – For 3 sec (down from 5 sec) after using Raptor Strike, you take 20% less damage.

1 min CD on Wyvern Sting will be pretty sweet if arena matches start lasting beyond 45 seconds. Oh well… I guess that’s what I get for not running with a healer. Seriously though, a minute cooldown on that shot is going to rock for SV.

Marksman is getting some love with these changes. Concussive Barrage will be a must-have talent for PvP. While subtle, the change to Efficiency is nice. 5% extra Mana pool is nothing to sneeze at.

But… the greatest gift of all is…

Glyph of Mend Pet: Increases the healing done by your Mend Pet ability by 40%.

That is incredible… Thank you Blizzard!!! This is an absolute godsend for BM Hunters. This Glyph along with all of the other synergies in the Tenacity tree is going to be insane. It’s going to do so much for pet survivability I get warm fuzzies just thinking about it. The only thing is… will it still be a minor? Probably not. 🙁 That’d be too good to be true.

Some of the other changes are a bit meh, and Glyph of Raptor Strike looks like a waste at this point. It may prove useful for low level twinking, but that’s about it.

Anyway, there’s tons more 3.1 goodness to read about over at MMO Champion. I just wanted to post some of the Hunter-specific information and keep my peeps informed. 😀

Filed Under: General, Talents Tagged With: beast mastery, marksmanship, patch 3.1, ptr, survival

  • « Go to Previous Page
  • Go to page 1
  • Interim pages omitted …
  • Go to page 6
  • Go to page 7
  • Go to page 8
Spirit Beasts Hunter Macros Hunter Forums

Popular

  • Hunter Macros
  • GarsNotes: Best DPS Pets
  • Spirit Beasts: Where to Find Them and Tips on Taming
  • Hunter PvP Pets
  • Hunter Forums

Recent Comments

  • Martim on Major FOMO
  • matt on Hunter Macros
  • Npast on Major FOMO

Recent Posts

  • Major FOMO
  • Still Around
  • Legion is Really Quite Good

From the Forum

  • Forum: Builds, Talents and Class MechanicsTopic: Premium Hemp Flower EUBy: Guest - 4 months ago
  • Forum: Hunter Pet DiscussionTopic: Buy Residence Permit Online EUBy: Guest - 4 months ago
  • Forum: General Hunter DiscussionTopic: Buy Driver License Online,By: Guest - 4 months ago

Categories

Archives

Sponsored Links

WoW TCG Loot Cards

© 2008 - 2020 HuntsmansLodge.com
World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
This site is in no way affiliated with Blizzard Entertainment. All other trademarks are the property of their respective owners.
HuntsmansLodge is powered by WordPress, Genesis and Garwulf :: Hosting provided by Kinsta
Home | Forums | Hunter Macros | Gar UI | Hunter Power Auras | Buy Ads | Contact | Privacy Policy