DIY 49 Twink Hunter

Princess Theradras downed by a 49 hunter

Back in January, I took a few weeks off from raiding, heroics, BGs, and all things Garwulf. I didn’t play WoW at all for over a week, and when I did get the itch to play, I returned to Azeroth as my Orc Hunter. Sometimes it’s just nice to detach from the end-game grind and have a little “fun”.

So what did I do over those couple of weeks before I went back to Northrend raiding, PvP and heroic dailies, arena, and all the other level 80 activities? I twinked out my 49 Orc Hunter.

While that may not sound very exciting to some of you, there is a reason you may find this interesting… I did nearly all of it by myself. I soloed every single boss to get my needed equipment, and financed all of my own enchants, etc.

I rolled him on a PvP server where I didn’t know a soul, which means I’m a self-made Orc, having received no help whatsoever from a wealthy main character or in-game friends. I’m also unguilded, by choice of course. I’m a stranger in a strange land so to speak.

Anyway, my gold reserves received a little help from 2 lucky drops – Dazzling Longsword and Basilisk Hide Pants (which I nearly equipped), but most of my gold was made via playing the auction house and selling farmed cloth and raw gems. I wasn’t looking to get rich on this toon, but properly equipping a twink is an expensive endeavor due to the enchants necessary.

For the most part, I’d been leveling in the BGs with the occasional romp through an instance, if I was able to find a group that is. While I do enjoy the BGs for leveling, I like the change of scenery and chance at upgrades that go along with running instances. However, if there are no groups available to run said instances, then it’s time to put on the daddypants and run these damn instances myself.

After all… I am a hunter. Apart from my pet, I don’t need any help from anyone else. I’ll just go into these instances and take my loots.

Anyway, shortly after I began this endeavor I was having so much fun with it, I decided to turn my experience off and go for it. I wasn’t going to stop until I obtained everything on my shopping list.

I didn’t intend for this toon to be a twink, and I don’t necessarily plan on keeping him at 49 either. I’m just taking things slow on my journey to 80 and enjoying myself along the way.

My plan is to continue trying to solo old content and engage in some world PvP while at this level. No-experience BG queues never pop in my battlegroup, so the closest I ever come to PvP is if someone tries to gank me while I’m out “questing” and “minding my own business”. You know what I mean… I’m not looking for any trouble. 😉 KEK

I’ll tell you what though… when I do decide to level out of 40-49 and re-enter the BGs, Warsong Gulch and Arathi Basin will be flowing red with the blood of the alliance. 😈

Alright… get comfy and prepare to read about my Rambo-esque trip through Mara. 😉

Operation Maraudon

Maraudon

The following is a recount of my adventures, and an instructional guide on how to go about soloing some of the Maraudon bosses for some delicious 49 hunter loots. I also ventured into Uldaman for a couple of items, but it’s really easy-mode compared to Mara. Not much to discuss there. Well, here we go…

I brazenly began my hardcore soloing mission with the MM PvP spec I’d been using, along with my wolf. I figured I’d see how things went, then adjust if needed (things didn’t go all that well at first, so adjust I did). 😉

Lord Vyletongue

Initially I was going to skirt on by Lord Vyletongue and just proceed towards Meshlok. The legs he drops are pretty good, but there are better available. Also, he has two adds with him that could be a problem I thought.

But… once I was there, I had to attempt him. I was level 48 when I started this venture, with about 2.6K HPs. Lord Vyletongue is a 44 Elite with 13.3K HPs, along with two adds that have about 5K each.

Lord Vyletongue down

It was ugly, but I got the job done. Being MM at the time, my problem was that I was pulling too much aggro. My pet wasn’t sturdy enough to tank the adds either, so I had to split off-tanking duties between my pet and myself. The key abilities for that fight – Aspect of the Monkey, Freezing Trap, Feign Death, Readiness of course, Disengage, and some kiting skills near the end.

It wasn’t a terribly difficult fight, but I could already tell that a Beast Mastery spec was going to be required for the later bosses.

After my first test in the form of Lord Vyletongue, I figured I’d make things easier on myself by respeccing BM and getting a bear for some serious tanking duties. I thought about a crocolisk, but there are no tamable level 48 crocs.

The Rebuild

First stop was the hunter trainer in Orgrimmar. This is the spec I used for my level 48-49 extreme soloing: My Level 49 BM Hunter Soloing Build

*At level 48 my spec was the same apart from only having 4/5 Serpent’s Swiftness.

This spec works great for soloing, because it offers up plenty of survivability for the pet, yet capitalizes on Beast Mastery’s hasted damage. Also, no point is wasted. Each talent sees full value at level 49.

Next, it was off to Felwood for an Angerclaw Bear. What better pet for extreme soloing I might add. These things look like they’ve been through hell and back.

Angerclaw Bear

Here’s the spec I used for my bear: My Level 48 Tenacity Pet Build

The Return

This time Vyletongue was a snap – a basic tank ‘n’ spank. With my new build and tenacity pet, I no longer had any aggro problems and my pet was handling things. Seems I recall once in awhile an add would aggro after awhile. This is fine, because I’d just put him on ice, plus it made keeping the pet up a little easier.

After a few runs, I got the item I was after – his Infernal Trickster Leggings.

Infernal Trickster Leggings

The most difficult part of the Lord Vyletongue encounter is dealing with the mobs en route to him. Still, it’s really not so bad as long as you don’t get overwhelmed. Some of the satyr that patrol are stealthed, so be aware of that.

Meshlok the Harvester

Unfortunately, one of the best hunter items in all of Maraudon is looted from a rare spawn. After running Mara quite a few times, I’d estimate that the chances of Meshlok being in there are about 2 in 5. Not quite every other one, but better than 1 in 3. 😉 Again, this is just a guess.

Meshlok patrols the water above and below the toxic waterfall that’s on the way to Celebras. If you’re mainly after Meshlok and no other bosses in there, you can target him shortly after the area where Vyletongue is located. Just create a macro:

/target meshlok

…and then spam it before the corridor where the oozes are located. Another protip I’ve seen is to use an Elixir of Dream Vision near the entrance. I haven’t tried this myself, as I could never find any on the AH, but I could see this making life much easier.

Pop the elixir when just inside the instance, then run over to the area where Meshlok spawns. Make sure you know precisely how to get there, as the potion only has a 2 min duration. If he’s there, then you’re in! If not, just run back out, reset the instance and repeat the process.

Meshlok is pretty easy. He’s not really a boss, just an elite rare, so he has a lot fewer HPs – only about 5.7K. However, it’s generally a good idea to clear away a few of the other swamp things before you open on him. As with most encounters in here, you want a little breathing room around the fight. Also note that one of Meshlok’s attacks has a slight knockback effect.

After about 5-6 kills, I finally got my Bloomsprout Headpiece!

Bloomsprout Headpiece

Celebras the Cursed

After killing Meshlok (or at least clearing through his patrol area), the next step is to jump down off the falls and head towards Celebras.

This fight is all about burning down Celebras while avoiding the adds. Celebras begins the fight with a couple of bodyguards (I can’t recall if they’re elite or not), but will summon additional Treants to aid him during the fight. As long as your pet maintains aggro on Celebras, it leaves you free to kite around him, avoiding the adds. Frost traps also work to slow them down if I remember correctly.

Celebras has about 12.3K health and is somewhat squishy. A hunter shouldn’t have too much trouble bringing him down as long as they stay at max range and let the pet do the dirty work. You know… the usual. 😉

It took me about 2 kills to get what I was after – the Grovekeeper’s Drape.

Grovekeeper's Drape

As long as you’ve gotten the required loots from Lord Vyletongue, Meshlok the Harvester and Celebras the Cursed, you can then just take the portal to inner Maraudon for the subsequent runs. The scepter isn’t needed anymore like it was in the old days. 🙂 Just take the portal that lies below the purple and orange pathways near the entrances to Mara.

After Celebras, it’s on towards Landslide, Princess, Tinkerer Gizlock and Rotgrip (if you so desire).

Landslide

Once you jump down into the clear blue waters at the heart of Maraudon (or portal in), you run through the shallows, toward the hydras, and on into the corridor where the Diemtradon things are located. The hydras are somewhat nasty. They can be soloed, but they are a pain in the ass that can be easily avoided. I used Aspect of the Cheetah to get through here quickly, pausing during the hydra patrols if needed.

Now there are a couple of ways to get through these corridors on the way to the next bosses…

One way is to round up the mobs using your pet, making sure to keep Mend Pet up at all times. Using this method, you keep advancing down the hallway rounding up more and more mobs, and throwing down an occasional Frost Trap to slow them and help your pet out.

Eventually your pet will become overwhelmed and you’ll have to Feign Death, watching as your pet takes one for the team. Just make sure the area where you Feign is a safe distance away from aggro range.

Next step is to res your pet, heal him up and start the round-up process again. This method saves some time, by not having to kill every single mob as you advance down the halls.

However… if you blow it, you will be sorry. Which is why I recommend approach number two. 😉

I’ve tried a couple different ways of getting through this part, and I find this way works the best. None of the mobs in here are unkillable, but they are extreme time sinks. Not to mention, the patrolling rock elementals, called Theradrim Guardians, are easily the most annoying mob in Maraudon, if not anywhere. In one pull you may end up killing about 12 mobs, after they’ve finished summoning all of their little rock minions. Plus, they also have a 2 second stun ability. Avoid these things if at all possible.

Keep Track Elementals up in this portion of the instance. You want to be mindful of where these pesky little guys are at all times.

Okay, so my preferred method is to pull the mobs at the tunnel entrance. I send my pet in at the furthest mob, so they all get Thunderstomped, then I position myself against the back wall just inside to the right. Those patrolling rocks meander down the corridor through this point, as do the hydras outside in the pools, which is why you want to stay away from the mouth of the cave.

Once this group is down, it’s fairly easy to proceed down the corridor and pick your battles. I’ll usually pull the second pack of mobs, kill them, then move on using the round-up & Feign Death method.

As long as you’re mindful of where those patrolling rocks are, the path to Landslide isn’t too treacherous. The hardest part is navigating through the Diemtradons and Theradrim Guardians. The Primordial Behemoths are pretty easy to deal with as long as you engage them away from any adds.

At the top of the path, there are two giants guarding the entrance to the area where Landslide is located. The key here is to time this encounter so that you down them before the Theradrim Guardians pat back through there. Of course, you could kill the Theradrim Guardians on your way up the path, but I prefer that element of danger. 😉

Once the two guards are disposed of, it’s time to give Landslide what for. He’s actually fairly easy. The hardest part is just getting to him, so once there it’s just tank ‘n’ spank.

Landslide in Maraudon

Landslide drops the Rockgrip Gauntlets, which I’ve yet to see from him. 🙁

After Landslide it’s Princess time!

Princess Theradras

The route from Landslide to Princess offers more of the same – groups of Diemetradons, patrolling rock elementals, and giants. Avoid the pats and skirt around mobs if possible. You can actually make it to the bridge leading to Princess’ island without engaging a single mob if you’re careful.

At the bridge, there is a set of guards, along with two more pairs of guards further down the bridge. It’s easiest if you use the “pet takes one for the team” method with these guys. Send your pet in to attack the mobs, then proceed to a safe location and feign. You can reach princess without having to kill any of the giants. Or… you could kill them if you want to.

Princess Theradras

Again, they are killable, just time consuming. Being that it may require multiple runs to get the necessary loots, it’s best to take the path of least resistance.

Princess Theradras has 20.6K health and hits pretty hard. The key to winning this fight is pretty simple. Keep your pet up.

For one, make sure to keep Mend Pet up at all times. Refresh it before it’s about to expire always. Princess has a fear attack that can easily put your pet out of healing range. If your pet doesn’t have HoTs on it at all times, she’ll kill it.

Princess Theradras

When your pet starts to get fairly low and/or is sustaining heavy damage, hit Princess with Distracting Shot. Make sure you’re at max range at all times, so that she has to travel a good distance to get to you. This will buy your pet a few more precious ticks of Mend Pet.

When I pull aggro on her, I like to have an Immolation Trap waiting for her before I feign for a little added damage. This fight is mainly about managing aggro between yourself and your pet. If she does get a few hits on you, it’s a good idea to bandage up to full, just in case it comes down to you having to mop up her final few hit points without your pet.

Also make sure to tank her away from the turtles. You definitely don’t want to aggro one of them with a Multi-Shot or pet AE attack.

Princess Theradras drops a delicious ring with hit rating on it – something scarcely seen in the 40-49 range. 🙂 It’s called the Blackstone Ring.

Princess Theradras' Blackstone Ring

She also drops some awesome bracers – the Bracers of the Stone Princess. The WSG bracers are nearly identical, so if she’s being stingy with hers, and you have the honor, the Windtalker’s Wristguards are practically just as good.

The reward for killing Princess is the BiS slot ranged weapon for any hunters that are not Dwarves, Beast Masters, or especially Dwarven Beast Masters. Nyuk, Nyuk. Verdant Keeper’s Aim is the highest damage bow attainable at this level.

Once Princess has been disposed of, it’s time to jump down and swim through the waters inhabited by Rotgrip.

Rotgrip

Rotgrip drops the Albino Crocscale Boots, which are leather Rogue/Feral Druid boots, but still very well itemized for hunters. They also have a bit of hit rating on them, which is always nice.

However, stat for stat, the Arathi Basin greaves are much better, especially for PvP. They have the speed enchant built-in, which leaves you free to put Surefooted on for even more hit rating. Yum!

But… if you’re like me… Rotgrip still needs to die. You may want to use those boots for some type of gear configuration down the line, so it’s time to kick his ass and jack his sneakers.

Rotgrip is actually one of the tougher encounters in Maraudon – for a hardcore soling hunter that is. The reason being, you have to fight him in water, which makes it near-impossible to kite. He’s likely going to kill your pet, which means that you’ll be responsible for melee-ing him down at the end.

Make sure you pick a spot that’s free from hydras once you pull him. If you aggro one of them on top of Rotgrip, it’s curtains for sure.

Rotgrip is more or less a DPS race. You want to get him as low as possible in the event your pet goes down. Once he goes on you, make sure to have an Immolation Trap waiting. Switch to Aspect of the Monkey and then swat him to death. In the 3-4 times I downed him, this method worked fine. By the time he’s on you, you should hopefully have him down to about 1K or less.

Rotgrip in Maraudon

Once you’ve killed the saturday matinee monster, it’s time to take on Tinkerer Gizlock.

Tinkerer Gizlock

Tinkerer Gizlock and I don’t get along. He’s not a particularly tough boss to take down, but the encounter is quite possibly the most annoying one in here. He also didn’t give me his gun until after about a dozen kills. 32% drop-rate my ass! I got like 9 shields, then 2 swords, before he dropped the Megashot Rifle.

I actually just got it last night! After starting this post yesterday, I had the urge to go back in there and tend to unfinished business. 😉

Getting to the Tinkerer can be achieved by one of two ways. You can either swim through the waters towards the tunnel at the end if you’re going by way of the Princess, or…

If you’ve already looted the Blackstone Ring and bracers off of Princesss, then you can take a shortcut.

At the end of the first set of Diemetradon pulls on the way to Landslide, there is a ramp which leads to one of two ways. To the left are the Primordial Behemoths, and to the right are a group of blue worms. If you head to the right, you can reach the Tinkerer in just a few pulls.

The worms are pretty easy to take down, just so long as you don’t have to deal with the patrolling rock elementals as well. Remember to keep Track Elementals up, so that you can know when these things are coming.

Once you get through the first set of pulls, you’ll come to a path that traverses downwards. You can safely jump down the path without aggro’ing the mobs in between. Make sure to dismiss your pet before hand. On the second jump, I switched to Aspect of the Cheetah to grab a little extra distance form the mobs waiting down below.

After you’ve jumped down, you’ll see Tinkerer Gizlock waiting in the corner of the tunnel up ahead. The best thing to do is run past him and around the corner until you see a pack of blue worms (borers). Send your pet in on these mobs, careful to not aggro Gizlock, and most importantly, make sure there are no Theradrim Guardians approaching.

Once that group of mobs is down, you can then safely engage Gizlock. If you want to be extra special cautious, then it’s advisable to dispose of the second set of worms just up the path as well. The reason for this, is because the Tinkerer throws a bomb that will cause a Fear Beast type of effect, causing your pet to likely aggro nearby mobs.

The trick to this fight is pulling Tinkerer Gizlock up to the area where the first group of worms were stationed. You need quite a bit of space, because as I’d mentioned, the fear he casts will send your pet running quite a ways. If you pull an additional group of worms around the corner, it may not be the end, but if you happen to get the pack of Diemetradons down below, then you’re finished.

Most importantly, there are two patrols of Theradrim Guardians which both end near Tinkerer Gizlock. Keep Track Elementals up, and if you see a pat coming be sure to pull him in the opposite direction until it’s passed.

He’s not difficult to take down, just as long as it’s only him you’re dealing with.

So… after about a dozen Tinkerer Gizlock kills… Success!

Megashot Rifle

Megashot Rifle is the best Beast Mastery gun available at this level in my opinion. With 5/5 Improved Aspect of the Hawk, Glyph of the Hawk and Serpent’s Swiftness, this thing becomes like a machine gun. It’s not quite as fast as the Precisely Calibrated Boomstick, but it has a bit higher damage, plus I think it’s better itemized (even more hit rating..!).

The Megashot Rifle is actually a better weapon for extreme 49 hunter soloing than what I was using, because it has stats that transfer to the pet. It also delivers a more steady stream of consistent damage, instead of the occasional whammy of a crit like you see from Verdant Keeper’s Aim.

So there ya have it… my recap and strategy guides for obtaining some much needed hunter loots in Mara. The only other item of worth that I may yet go after are the shoulders that drop off of Razorlash – the Phytoskin Spaulders. The strength on them is more or less a waste, but they have loads of stamina and agility. As a twink, it’s a good idea to keep multiple pieces of gear for different configurations.

The shoulders I’m currently equipping are the mail Rockshard Pauldrons off of the Ancient Stone Keeper in Uldaman. These are really easy to get, and are well itemized for a hunter.

I took an Uldaman intermission right after Celebras. The only thing I really wanted out of Uldaman were the Rockshard Pauldrons, which I figured would be easy to take. Later I decided that I needed Grimlok’s Charge as well. I was going to try and obtain 2x Axe of Rin’ji, but I determined that free was the best route. 😉 Grimlok’s with Massacre is hard to beat too.

I honestly don’t have any special instructions for running Uldaman. At 48 or 49 it’s pretty easy as a hunter, as long as you have decent gear (stam/agil/int greens are fine), a good BM spec and a tenacity pet. My only recommendation is that you take the back door, since it’s such a huge short-cut to the needed bosses.

I started Mara with an non-enchanted level 38 Advisor’s Gnarled Staff, so no doubt having a Grimlok’s w/ Massacre would have made life a little easier. Eh… but who needs easy. 😉

The Rest of My Gears

To fill out the rest of my gear slots, I obtained the following:

  • Neck: Scout’s Medallion
  • Chest: Honorguard Chestpiece – This is a godly chest at this level, but sorry Alliance… it’s Horde only. This chest is a reward from a six part quest chain, which also involves a trip to Zul’Farrak. The quest is pretty much soloable until the end. The last part of the quest requires that you kill a level 55 elite spider with 18.3k health. I kited this thing for like 10 minutes, but only got it down to about 80%. Being that it’s level 55, a lot of my shots would miss it. Also, you have to stay in Cheetah most of the fight, because this thing is pretty fast. I ended up recruiting a helpful DK who’d run a few of us through ZF earlier that evening. He came out and finished ‘er up for me. 🙂 I do plan on returning for a rematch though.
  • Gloves: Battlecaller Gauntlets – I picked these up from the auction house for a song – something like 8G. These gauntlets are BiS in my opinion, but many are unaware (at least I couldn’t find any updated guides online), because the stats used to blow for hunters. The itemization was changed a few patches ago, along with many other low level blues, making these gloves one of the best options for hunters in the 40-49 range.
  • Belt: Defiler’s Chain Girdle – Arathi Basin reward.
  • Boots: Defiler’s Chain Greaves – Arathi Basin reward.
  • Ring: Aquamarine Signet of the Monkey – There aren’t too many good hunter rings at this level. After Princess Theradras’ Blackstone Ring, you have to look to a level 37 crafted one for your other slot. … of the Falcon is a good option here as well.
  • Trinket A: Insignia of the Horde – Gotta have this one if you PvP.
  • Trinket B: Rune of the Guard Captain – I swear, this thing should be epic. 20 attack power and 10 hit rating on a trinket this level..?! Oh, and again… sorry Alliance. This trinket is only obtainable by the Horde.
  • Ranged Weapon: Verdant Keeper’s Aim – This is a quest reward for killing Princess Theredras. Hands-down the hardest hitting ranged weapon available at this level.

Before beginning your solo mission, should you decide to do so, I highly recommend grinding for the level 48 WSG bow ahead of time. There is no ranged weapon outside of Mara (unless you have a lot of gold for a BoE blue or purple – or an heirloom gun) that will pack the necessary punch needed to down these mobs.

There are additional options and side grades as well, but the items in this article are what I’m using personally. In a little bit, I’ll be posting a gear list for this level should anyone want to know the ultimate way to pimp out their hunter at 49.

The tactics explained in my article may not be thee best or most elegant way to deal with these bosses, but I can confirm that they are effective. The basic of rule of thumb with running Mara is… if in doubt, don’t! It’s much better to spend a couple of extra minutes clearing some potential problem adds, then spending 15 cuss-word-filled minutes gettting back to where you were after a corpse run.

MARAUDON IS PROBABLY THE WORST INSTANCE TO DIE IN ASIDE FROM BLACKROCK DEPTHS. REMEMBER THIS.

It’s a challenging, but do-able solo run at 49, as long as you’re patient and have your wits about you. Some consumables help too. I made sure to keep a few health pots on me, as well as whatever scrolls, well-fed food, and elixirs I could buy off of the auction house. Every little bit helps.

My next goal after tackling Razorlash, is to see what kind of a dent I can put in BRD. At the very least, I’d like to get my hands on the Searingscale Leggings off of Pyromancer Loregrain. Wish me luck! 😉

7 thoughts on “DIY 49 Twink Hunter”

  1. I’m assuming that’s the BM spec you laid out for me that you have on Garwulf @ Armory. I had to make a couple of adjustments with shots but I think my old spec was heading along a max dps raid build road, s’far as BM can be that. Besides, not much good having wonderful dps if you or your pet are always getting killed. “Ooooh Major Crit, lookit that DPS!, Spirit healer? WTF? ” lol
    Yes it is fun to be self-sufficient and soloing is much fun though well done groups can be too. Given WoW is all still quite new to me most of the stuff I try is fun but ya gotta admit, it’s a special charge when you can solo group quests or as you did-Maraudon.
    Which build/tree/pet do you use for PvP? I may end up on that track as the gear seems to be quite decent as an alternative to raids.

    Reply
  2. Nice article, brings back good memories!

    Actually very impressive that you could do all this by yourself at 48. I was gearing my twink troll hunter in Mara long time ago but I was doing it with the help of my 80 mian (2 accounts 🙂 Cannot imagine how hard/much time it would be/take if I did it by myself at 48.

    That biw is awesome for pvp, I was destroying people in battlegrounds with it. Good luck to your orc hunter, don’t let all that hard work go to waste and kill some ally! 🙂

    npast

    Reply
    • After I ran it for awhile, I started getting it down to a science. The most frustrating piece of gear to obtain was the helm. There’s just no real quick way to get to Meshlok, plus there’s less than a 50% chance he’ll even be there, and… even less of a chance he’ll drop the helm when you do kill him.

      Since the Tinkerer was the last boss I needed, I developed a system that enabled me to get about 4-5 runs an hour for his gun. He’s actually pretty quick to get to if he’s all you’re after.

      Believe me, I did die in there on more than a few occasions and it sucks. That is one of the worst corpse runs ever, not to mention having to make your way back through if you didn’t bother clearing too much. That is why I suggest clearing some of the mobs. It provides more room for error, and if you do get careless, the run back is a little easier.

      I did a BG or two just to get enough exp. to ding 49. It was flat-out silly. I was just wasting players and got Wrecking Ball in my first BG at 48.

      What I may do is either transfer to an active twink battlegroup, or just queue BGs once I’m ready to level, leaving before the BG ends so as to avoid the huge exp gain at the end. Only thing that sucks about that strat, is the cowardice debuff and having to wait the 15 minutes for my next queue.

      Ideally, I’d like to go to an active server where I can just hang out in level 50-60 areas hoping for some world PvP action. It’d be fun to just go around farming leather, hoping to have some 50-58 players come along to try and gank me, then WHAMMY!

      I died in the process, but I did manage to take out a 60 mage when I was 48. They even jumped me. I’m sure they were going, wtf..?!

      Reply
  3. Congrats-I tried @ L53 and faired poorly in Mar. Granted you’re the better player by far but I do have a couple of questions given your recent advice on my re-spec. First off, how often will or do you re-spec? Given that I’m playing..okay trying to play the game almost entirely solo, am I spec’d wrong? Do I grab a tenacity pet? I’m not interested in getting to L80 fast, actually shut off XP at 69 for awhile as I was levelling so fast I was missing a lot. I might actually make another character simply to try the instances etc. I missed in the early game. I’m having fun trying to solo anything I can and so far your help has been …well helpful. I ‘think’ my kiting is fine, trapping feign etc, I can avoid most swarms and cc reasonably okay switching aggro between me and the mutt decent, shots are fine, rarely clip etc. but I got nowhere close to soloing Mar @ 53 and some day I’ll tell you all about the Hellfire Ramparts @ L64 . It’s not about equipment, much may be practice and time in the game(see levelling too fast) learned a fair amount reading this adventure in Mar. Again, congrats.

    Reply
    • Agio,

      You really only need one spec if your primarily looking at soloing. I actually just purchased my dual spec this past week for my Orc, because I want to have a PvP/PvE spec in addition to my soloing spec. My PvP spec is actually geared towards full-on damage, so it’s fun to use while in the random dungeon groups (which I just started doing the other night… fun stuff!).

      If you’re not too concerned about PvP performance or PvE DPS, I suggest just going with a soloing build unless you want to start grouping with others for Northrend instances/heroics. I was actually able to solo many of the group quests in Northrend on Garwulf with my then BM PvP spec. It’s nice to be self-sufficient. 🙂

      Reply

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