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	<title>Comments on: GarsNotes: Hunter Stats</title>
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	<description>A site for WoW Hunters :: News, Information, Resources and more</description>
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		<title>By: PingHansen</title>
		<link>http://huntsmanslodge.com/garsnotes-hunter-stats/#comment-12637</link>
		<dc:creator>PingHansen</dc:creator>
		<pubDate>Sun, 19 Dec 2010 12:54:22 +0000</pubDate>
		<guid isPermaLink="false">http://huntsmanslodge.com#comment-12637</guid>
		<description>Actually, I think this article should be tagged as obsolete, perhaps even removed, as it is approaching harmful. Things changed significantly when 4.0.1 was released. Intellect and stamina have dropped from the list of useful hunter stats. ArPen???

To put it in perspective, this is from Scattered Shots (http://wow.joystiq.com/2010/12/16/scattered-shots-beast-mastery-hunter-101-thursday/):

BM stat weights, from highest to lowest:
    * ranged DPS
    * agility
    * hit rating
    * crit rating
    * haste rating
    * mastery</description>
		<content:encoded><![CDATA[<p>Actually, I think this article should be tagged as obsolete, perhaps even removed, as it is approaching harmful. Things changed significantly when 4.0.1 was released. Intellect and stamina have dropped from the list of useful hunter stats. ArPen???</p>
<p>To put it in perspective, this is from Scattered Shots (<a href="http://wow.joystiq.com/2010/12/16/scattered-shots-beast-mastery-hunter-101-thursday/" rel="nofollow">http://wow.joystiq.com/2010/12/16/scattered-shots-beast-mastery-hunter-101-thursday/</a>):</p>
<p>BM stat weights, from highest to lowest:<br />
    * ranged DPS<br />
    * agility<br />
    * hit rating<br />
    * crit rating<br />
    * haste rating<br />
    * mastery</p>
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		<title>By: LordKaladar</title>
		<link>http://huntsmanslodge.com/garsnotes-hunter-stats/#comment-10320</link>
		<dc:creator>LordKaladar</dc:creator>
		<pubDate>Mon, 25 Oct 2010 13:18:58 +0000</pubDate>
		<guid isPermaLink="false">http://huntsmanslodge.com#comment-10320</guid>
		<description>Any hope you can update this list for 4.0.1? I&#039;m a little torn between Crit and Haste. I&#039;ve seen conflicting arguments between those as to which you keep and which you should turn to mastery.</description>
		<content:encoded><![CDATA[<p>Any hope you can update this list for 4.0.1? I&#8217;m a little torn between Crit and Haste. I&#8217;ve seen conflicting arguments between those as to which you keep and which you should turn to mastery.</p>
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	<item>
		<title>By: Garwulf</title>
		<link>http://huntsmanslodge.com/garsnotes-hunter-stats/#comment-9032</link>
		<dc:creator>Garwulf</dc:creator>
		<pubDate>Wed, 14 Jul 2010 07:07:23 +0000</pubDate>
		<guid isPermaLink="false">http://huntsmanslodge.com#comment-9032</guid>
		<description>I can definitely tell you that you&#039;ll be better off playing your hunter instead of your priest. I don&#039;t think Rets are as strong in 2s as they used to be, but they seem to do alright with hunters - especially MM and BM. It&#039;s also pretty crucial that at least one of you have a Mortal Strike in 2v2.

That said... I&#039;m not really qualified to write a guide on 2v2. I&#039;m pretty much a perennial 1850 hunter, ie: I&#039;m not great, but I&#039;m better than mediocre. I have a few pointers, but nothing you haven&#039;t heard me say here before. I do feel though that Ret/Hunter is not as strong as it was last season, and especially not as strong as it was in season 6. It is still a good combo though.

Just to recap some of what I&#039;ve said in the past...

- Always keep Aimed Shot applied to your kill target.
- Hard switches and focus firing one target are key with double dps - especially this combo.
- Select your kill target and focus target as soon as possible. With limited heals, you have a short window to get down to business.
- Always kill the Rogue first, unless they&#039;re playing with an Elemental or Enhancement Shaman. in that case kill the Shaman first. ;)
- CC is limited with Ret/BM, so use it wisely. Set up traps with Pally stuns.
- Remember to use your Tranq Shot. This is especially key against other Pally teams or any target that has some sort of damage mitigation buff up.
- Keep a close eye on your pet&#039;s health and pull him back when needed. Also, make sure to keep him HoT&#039;d up with Mend Pet while he&#039;s in combat. Did I mention not to let your pet die..? ;)

Those are just a couple of things that come to mind. There are certain rare cases where you can split DPS, namely vs other double DPS teams, but for the most part you and your Ret partner should stick together and focus down the same target.

Your partner needs to be quick to know when to bubble or heal, or to stick it out and go for a KB even if you or he are low on health yourselves.

The teams that will give you the most trouble are:

DK/Resto Druid - The only chance here is to hope the Druid is in a lot of PvE gear, then switch to them when they go to Cyclone one of you. It&#039;s near impossible to nuke a DK with Druid heals, not to mention this team has loads of tools to keep you snared.
Priest/Lock - Shadow, Disc or Holy... all are really nasty in this combo. I usually like to go for the Lock in this case, but if they&#039;re on the ball we have little chance.
Ele Shaman/DPS - If you see an Ele Shaman, blow them out of the water as soon as possible. Bloodlust + their nukes are just too much to handle. if you don&#039;t get them burned down quick, you&#039;re toast.

Most of the fights with this combo will be won within the first 30 seconds. Although your partner can heal, you really don&#039;t want to rely on that. The heals are wimpy, plus it drains his mana big-time. Best strategy I&#039;ve found is to play aggressively, but plan your opener carefully. Make sure you guys know who you&#039;re burning down and who you&#039;re CC&#039;ing. If you&#039;re using your Core Hound to debuff the healer, make sure you don&#039;t send him when the healer&#039;s CC&#039;d.</description>
		<content:encoded><![CDATA[<p>I can definitely tell you that you&#8217;ll be better off playing your hunter instead of your priest. I don&#8217;t think Rets are as strong in 2s as they used to be, but they seem to do alright with hunters &#8211; especially MM and BM. It&#8217;s also pretty crucial that at least one of you have a Mortal Strike in 2v2.</p>
<p>That said&#8230; I&#8217;m not really qualified to write a guide on 2v2. I&#8217;m pretty much a perennial 1850 hunter, ie: I&#8217;m not great, but I&#8217;m better than mediocre. I have a few pointers, but nothing you haven&#8217;t heard me say here before. I do feel though that Ret/Hunter is not as strong as it was last season, and especially not as strong as it was in season 6. It is still a good combo though.</p>
<p>Just to recap some of what I&#8217;ve said in the past&#8230;</p>
<p>- Always keep Aimed Shot applied to your kill target.<br />
- Hard switches and focus firing one target are key with double dps &#8211; especially this combo.<br />
- Select your kill target and focus target as soon as possible. With limited heals, you have a short window to get down to business.<br />
- Always kill the Rogue first, unless they&#8217;re playing with an Elemental or Enhancement Shaman. in that case kill the Shaman first. <img src='http://cdn.huntsmanslodge.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
- CC is limited with Ret/BM, so use it wisely. Set up traps with Pally stuns.<br />
- Remember to use your Tranq Shot. This is especially key against other Pally teams or any target that has some sort of damage mitigation buff up.<br />
- Keep a close eye on your pet&#8217;s health and pull him back when needed. Also, make sure to keep him HoT&#8217;d up with Mend Pet while he&#8217;s in combat. Did I mention not to let your pet die..? <img src='http://cdn.huntsmanslodge.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Those are just a couple of things that come to mind. There are certain rare cases where you can split DPS, namely vs other double DPS teams, but for the most part you and your Ret partner should stick together and focus down the same target.</p>
<p>Your partner needs to be quick to know when to bubble or heal, or to stick it out and go for a KB even if you or he are low on health yourselves.</p>
<p>The teams that will give you the most trouble are:</p>
<p>DK/Resto Druid &#8211; The only chance here is to hope the Druid is in a lot of PvE gear, then switch to them when they go to Cyclone one of you. It&#8217;s near impossible to nuke a DK with Druid heals, not to mention this team has loads of tools to keep you snared.<br />
Priest/Lock &#8211; Shadow, Disc or Holy&#8230; all are really nasty in this combo. I usually like to go for the Lock in this case, but if they&#8217;re on the ball we have little chance.<br />
Ele Shaman/DPS &#8211; If you see an Ele Shaman, blow them out of the water as soon as possible. Bloodlust + their nukes are just too much to handle. if you don&#8217;t get them burned down quick, you&#8217;re toast.</p>
<p>Most of the fights with this combo will be won within the first 30 seconds. Although your partner can heal, you really don&#8217;t want to rely on that. The heals are wimpy, plus it drains his mana big-time. Best strategy I&#8217;ve found is to play aggressively, but plan your opener carefully. Make sure you guys know who you&#8217;re burning down and who you&#8217;re CC&#8217;ing. If you&#8217;re using your Core Hound to debuff the healer, make sure you don&#8217;t send him when the healer&#8217;s CC&#8217;d.</p>
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	</item>
	<item>
		<title>By: Garwulf</title>
		<link>http://huntsmanslodge.com/garsnotes-hunter-stats/#comment-9030</link>
		<dc:creator>Garwulf</dc:creator>
		<pubDate>Wed, 14 Jul 2010 06:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://huntsmanslodge.com#comment-9030</guid>
		<description>Hey Perceuss,

Njordnar Bone Bow has better stats than Zod&#039;s, but the proc and Zod&#039;s higher damage make it a better choice. It&#039;s actually pretty nice for BGs as well, since once in awhile you get that extra burst from the proc.</description>
		<content:encoded><![CDATA[<p>Hey Perceuss,</p>
<p>Njordnar Bone Bow has better stats than Zod&#8217;s, but the proc and Zod&#8217;s higher damage make it a better choice. It&#8217;s actually pretty nice for BGs as well, since once in awhile you get that extra burst from the proc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Perceuss</title>
		<link>http://huntsmanslodge.com/garsnotes-hunter-stats/#comment-8989</link>
		<dc:creator>Perceuss</dc:creator>
		<pubDate>Sun, 11 Jul 2010 16:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://huntsmanslodge.com#comment-8989</guid>
		<description>Another question......the bow from 25 man ICC....is it really better than the 10 man?  i was looking at the tradeoffs....and not really sure that it is.  Anyways appreciate any feedback and keep up the best hunter site out there.</description>
		<content:encoded><![CDATA[<p>Another question&#8230;&#8230;the bow from 25 man ICC&#8230;.is it really better than the 10 man?  i was looking at the tradeoffs&#8230;.and not really sure that it is.  Anyways appreciate any feedback and keep up the best hunter site out there.</p>
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