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Volley Being Removed In Cataclysm
August 24, 2010
10:15 am
Takaas

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I couldn't find the actual post on the official WoW forums, but the people over at the Warcraft Hunter's Union blog quoted Ghostcrawler as confirming that volley is indeed being removed.

 

"Many people held out hope that the absence of Volley from the latest beta build was a bug. Ghostcrawler just stepped in to confirm that it was deliberately removed.

Yep. Volley was edging out Mult-Shot, even though we think the latter is the more interesting ability. Volley felt too much like a magic spell and not something a hunter was doing with her bow or gun.

This brings hunters full circle. Back in the day aoe was considered a class specialty — a few classes could aoe well, and others essentially couldn’t. Hunters had a Volley back then, that did very little damage, couldn’t crit, and had a very long cooldown. So in aoe situations we volleyed once and then were left with our single target abilities.

Blizzard eventually decided that “aoe” was not a good strength for a class, and started to spread aoe abilities out to all classes. Personally I think this was a good design decision — even if it’s only trash, it’s just plain not fun to be unable to contribute to a pull in any meaningful way, and “fun” is a mechanical part of game design.

But aoe became clearly overpowered in Wrath. It made sense that they were scaling aoe abilities way back (my volley at 83 was doing about 1/3 the damage it was in Wrath). But removing our ability to aoe almost entirely I don’t really agree with.

Now we’ll approach aoe much as we did in vanilla — we’ll lob out an explosive trap then have nothing much to contribute for the next 30 seconds. We can multi-shot to hit 3 mobs, certainly, and it helps a bit that multi-shot is now only 40 focus and got a tiny damage boost, but its damage still kinda stinks. If there are 3 targets to be hit, you might do more total damage with multi-shot than by firing Chimera Shot or Explosive Shot or Kill Command. But maybe not.

MM and SV both have talents that boost their multi-shot a bit, but we can still only fire two off before having to go back to single-target shooting to refresh our focus. Now even before they removed Volley, its weakened state meant we needed at least 5 mobs for it to be worthwhile (whereas multi-shot never was worthwhile regardless of number).

I think giving us a reason to use multi-shot would have been a better solution than removing our aoe entirely. After all even without Volley, we aren’t going to use multi-shot unless it’s better damage than our single-target damage."

August 24, 2010
11:05 am
Shahinson

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that sux ????

August 24, 2010
11:37 am
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Lodge Muse
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That bites.  For whatever reason it seems when I use multi-shot instead of volley I end up pulling more aggro. 

August 25, 2010
4:27 am
Niika

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Abby, if you are spec'd into Improved Barrage, your multi-shot can crit, which is a bit of burst damage that the mobs definitely love.

 

Tak, I completely agree with what you are saying, even though I have an incredibly strong dislike of using volley.  I have been seeing what Ghostcrawler is saying though in my ICC runs.  Volley is so strong, it is usually one of the top three damaging shots in ICC during my runs, regardless of the spec.  It irks me to no end when I see that Black Arrow and Chimera are not part of a hunter's damage.  It *should* be, to me, otherwise, why go so deep into a tree to pick up something so unique, if all you have to do is lob arrows at a set of mobs.  I had one up-and-coming SV hunter in *greens* still with incredible dps (horrible damage for the night, she kept dying due to her gear) tell me that all she did was pretty much SS, Arcane and Volley since she read somewhere that it did so much damage.  

I do think that toning it down should have been the answer, rather than removing it.  OH!  And taking it away from lower level hunters that can't seem to know when not to use it (like before a paladin's consecrate.)

August 25, 2010
11:48 am
Takaas

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From what I have read, currently in beta multi-shot has no cooldown and this is supposedly meant to compensate for the loss of volley. Also there is the fact that in Cata, we will be able to "shoot" all of our traps, which means we can fling out an explosive trap for aoe stuff.

August 25, 2010
1:21 pm
Niika

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which means we can fling out an explosive trap for aoe stuff.

 

Yet something else I can mis-target stupidly.  You should see the pretty stuff I can do with DnD.

August 26, 2010
8:38 pm
Takaas

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Big Red Kitty has a post on his blog that I think sums up the loss of volley in Cata quite well. At least in my book anyways.

The first time we ever actually used Volley was in Lower Black Rock Spire. Or was it Upper. It was a broken kind of hallway leading to a long ramp that, at the top, we fought a ton of ogres. In that broken hallway, there were ants. Cockroaches. Oozelings. Jeebus we should pop over to WoWWiki and look it up, but pfft. It was in 2005 and who really cares. Leeroy Jenkins was the height of uber-cool and nobody knows who he is nowadays. Kids. They just don’t respect the classics. Wait, we just totally tangentalized.

Volley. We did it in LBRS. Or UBRS. No, it was LBRS. Stupid ants.

Anyway, the entire concept was stupid. We hate Volley. Yes we used it to great acclaim with Gorlladin, but still; it was dumb.

Let’s break-down the DPS-classification to show you why.

Melee vs Ranged

Melee: Rogues, Paladins, DKs, Warriors, Feral Druids, and hunter-loot stealin’ Shaman.

Of those classes, only the rogues are pure-dps. Thus, they should be the #1 melee-dps class.

Ranged: Hunters, Warlocks, Mages, Boomkins, Shadow Priests, and more loot-whorein’ Shaman.

Except for hunters, all the other classes have really natural AoE-capabilities. Not necessarily “equivalent” in either power or effectiveness, but natural. You understand “natural”, yes? A mage using a wand is natural, a mage going stabby-stab-stab with a dagger is not. Yes the mage can hold the dagger, but actually using it to dps is dumb.

Hunters should not AoE; it’s not natural.

When it comes to a single-target, no class should be able to touch a hunter in terms of pure MQoSRDPS. We don’t need AoE because we are the masters of single-target destruction. Imagine a knife-throwing rogue being able to do 95% of a hunter’s damage and you’ll have an idea of how silly it is that a hunter be able to effectively AoE.

Yes, when over-powered, Volley was great fun. Especially with a good AoE-tank!

But that’s not where our bread is buttered. Hunters eat great big tall hungry-man sandwiches of Single-Target Mayhem. If a hunter is permitted to stand still (and has Mana, (and soon to be Focus)), nobody should survive our onslaught.

Which is why paladins suck. Suck giant green pools of pukie cockroachy slime! But we digress.

Every class should have limits, both finite and definitive. Tanks tank, Healers heal, melee dps meless, AoE classes AoE, and Hunters kill the big, bad things that go bump in the night. Volley was an affront to our natural tendency to destroy targets one-by-one.

Are we going to miss Gorilladin and Volley slaughtering talbuks in Nagrand? Yeah, we are. But Cataclysm is coming, and AoE isn’t the name of the game anymore.

It might be a bit early to state as fact, but we think Movement is the next big concept. Karazhan was about Movement, and we think that model is going to be used as the foundation of all of Cataclysm.

August 27, 2010
5:05 am
Niika

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I thought you didn't want volley to go away, or did I misread you?  BRK's saying exactly how I feel.  I am one hunter that won't miss it, personally.  let the mages rain pain down, let the locks burst from below, I feel there's a tiny red bull's eyes from a hunter's bow and the class is lethal as hell.

August 27, 2010
7:55 am
Takaas

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When I first posted this topic, I had mixed feelings about volley going bye bye. The more I thought about it though, the more I agree with what BRK is saying. So initially, you were correct Niika, a small part of me may not have wanted it gone.

August 27, 2010
8:52 am
Niika

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It's okay.  I am finding that holds true for many many of the changes for those of us who have been around for years.

There are so many massive changes, it really is going to be like learning a new game for me.

September 3, 2010
2:17 pm
Takaas

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Our new multi-shot in action in Cataclysm right now.

 

September 3, 2010
2:41 pm
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Well, since I didnt start playing til AFTER the Wrath xpac, I have never known a time without Volley being badass. So this kinda worries me. There goes hunters overall dps! lol But I am however, confident that whatever they give us I can make do with! Do I want to learn my class all over… um no! But as long as they dont totally ruin it like they did with Creature Handler in SWG that ultimately made me quit that game for good, then all will be OK icon_smile

 

Luckily I have been practicing with crowd control abilities, because I heard thats what a hunter used to be known for, and I wanna be able to do it effectively!

 

~Malice

September 4, 2010
6:34 am
Niika

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Hi Malice,

 

If it's any help, just in my tiny world, there are other shots that can make up the damage.  I do not use volley so much (it is rarely one of my top 3 shots for overall damage) but rely heavily on aimed, chimera, autoshot, multi, SS,  and timing, and my overall dps is similar to the hunter in our group who always has volley as one of her top three, if not her #1 shot.  In boss fights, even though her gear is better, we usually run neck and neck.

I think I am of the opinion that Volley is a crutch, a dps padder, for hunters.  You're sharp, you will quickly compensate for it's loss.

 

Tak, that is a WONDERFUL video.  I think I have a fangirl crush on Frostheim anyways, but that was such an awesome explanation.

September 4, 2010
9:49 am
Takaas

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Niika said:

Hi Malice,

I think I am of the opinion that Volley is a crutch, a dps padder, for hunters. You're sharp, you will quickly compensate for its loss.


I agree whole heartedly here Niika. I try to avoid using it much. It's such a mana hog anyways. As I said perviously, I use it for misdirecting large mobs on to the tank quite a bit. That will be replaced for me though by the new multi-shot or shooting an explosive trap into their midst.

September 4, 2010
1:33 pm
Niika

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We sound so old school, like a couple of ancient hunters in rocking chairs on the porch, carving our arrowheads out of flint or something.  lol

 

I'm concerned about the focus used with the new trap launcher.  Any word on that?

September 4, 2010
2:01 pm
Takaas

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*shakes his cane at all the new Hunters* You kids now a days don't know what its like to be a REAL Hunter. Why back in the day we couldn't even drop a trap while in combat. You had to drop it before entering into a fight! None of this sissy dropping two traps at the same time while in combat stuff you see now a days! You young punks got it easy! *grumbles some more and shakes his cane again*

AND GET OFF MY LAWN! LaughingWink

September 4, 2010
2:01 pm
Takaas

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Here is a list of the current focus costs in beta:

 

  • Cobra Shot: 0 focus  -  2 sec cast – no cooldown – generates 9 focus
  • Steady Shot: 0 focus  -  2 sec cast – no cooldown – generates 9 focus
  • Arcane Shot: 25 focus – no cooldown
  • Multi-Shot: 40 focus – no cooldown – now instant shot
  • Aimed Shot: 50 focus – no cooldown – now 3.5 sec cast
  • Chimera Shot: 50 focus – 10 sec cooldown
  • Silencing Shot: 0 focus – 20 sec cooldown
  • Explosive Shot: 50 focus – 6 sec cooldown
  • Kill Shot: 0 focus – 10 sec cooldown
  • Distracting Shot: 0 focus – 8 sec cooldown
  • Concussive Shot: 0 focus – no cooldown
  • Tranq Shot: 35 focus – no cooldown
  • Hunter’s Mark: no focus – no cooldown
  • Serpent Sting: 25 focus – no cooldown
  • Venoms: 30 focus – no cooldown
  • Aspects: 0 focus – 1 sec cooldown
  • Traps: 0 focus – 30 sec cooldown
  • Trap Launcher: 30 focus – no cooldown
  • Mend Pet: 0 focus – instant
  • Kill Command: 40 focus – 6 second cooldown
  • Misdirection: 0 focus – 30 sec cooldown
  • Deterrence: 0 focus – 2 min cooldown
  • Disengage: 0 focus – 25 sec cooldown
  • Feign Death: 0 focus – 30 sec cooldown
September 4, 2010
2:12 pm
Niika

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September 4, 2010
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LMAO Tak! My husband begged me for 5 years to play wow and I refused (because I know how MMO's can suck away a piece of your soul lol)! He finally talked me into it around this past x-mas so yea, im still a young wipper-snapper when it comes to this game icon_razz

 

I only use volley for large mobs, like trash in ICC for the MD onto the tank as Tak said… never a boss fight, except during dreamwalker occasionally, and only after multishot is used. It makes for purty numbers on the meter lol, but it's never my first shot. I enjoy the single target DPS more anyway, so this isnt gonna break my heart or anything, but I will miss seeing 25k dps on those trash mobs lol.

 

~Malice

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