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8:26 am
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May 29, 2010
Patch 5.4 is looming in the distance and Garwulf looks to get the ball rolling here once again, I figured I would post something and see if anyone is looking to discuss some Hunter stuff like I am.
Patch 5.4 Hunter
General
[1] The following Hunter pet abilities no longer cost Focus to use: Dash, Dive, and Charge.
[2] Arcane Shot now deals 125% ranged weapon damage (up from 100%) and had its focus cost increased by 50%.
[3] Counter Shot is now a baseline interrupt ability learned by all Hunters at level 22.
[4] Deterrence now has a 3-minute cooldown (up from 2 minutes) but has 2 charges.
[5] Disengage now has a cooldown of 20 seconds (down from 25 seconds).
[6] Explosive Trap had its overall damage decreased by 30%. Proportionately, more damage has been removed from the initial damage than the periodic effect.
[7] Hunter’s Mark now has a duration of 20 seconds while in PvP combat (down from 30 seconds).
[8] Readiness has been removed.
[9] Revive Pet no longer requires the Hunter to have line-of-sight to their pet.
[10]Stampede damage dealt by pets when the ability is used outside of an Arena or Battleground is no longer reduced by 75%
Beast Mastery
[1] Beast Cleave’s range has been increased to 10 yards (up from 8 yards).
[2] Kill Command damage has been increased by 15%.
Marksman
[1] Aimed Shot now deals 400% ranged weapon damage (up from 350%).
[2] Binding Shot is no longer a Marksman Hunter ability and is once again a talent.
Survival
[1] Explosive Shot damage has been increased by 18%.
[2] Explosive Trap no longer shares a cooldown with Black Arrow but can no longer activate Lock and Load.
Talents
[1] A Murder of Crows now deals 40% more damage.
[2] Aspect of the Iron Hawk now reduces all damage taken by 10%, down from 15%.
[3] Glaive Toss no longer initiates auto-attack.
[4] Narrow Escape’s root effect is now a nature spell (was a physical spell).
[5] Silencing Shot is no longer a talent and is now an ability that replaces Counter Shot for Marksman Hunters.
[6] Spirit Bond now regenerates 3% of total health every 2 seconds while the Hunter’s pet is active (up from 2%).
[7] Wyvern Sting now has a range of 40 yards (up from 35 yards).
Glyphs
New Major Glyphs
[1] Glyph of the Lean Pack: Reduces the range of Aspect of the Pack to 7 yards.
[2] Glyph of Enduring Deceit: Camouflage also reduces spell damage taken by 10%
Major Glyphs
[1] Glyph of Mend Pet now has a 100% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the Hunter’s pet on each tick (up from 50% chance).
[2] Glyph of Mending now speeds up the periodic effect of Mend Pet to restore health to the pet every 1 second doubling the total amount healed over 10 seconds.
[3] Glyph of No Escape now increases the ranged critical strike chance against targets affected by the Hunter’s Freezing Trap by 100% (up from 20% chance).
I have highlighted the changes I think will most affect Hunters in PvE or PvP. Lets hear what people have to say !
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