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Patch 4.3 Notes
August 17, 2011
10:49 am
Takaas
Wisconsin, USA

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European gaming convention Gamescom is in full swing this week in Cologne, Germany. German entertainment site Gamona.de sat down with both Tom Chilton and Chris Robinson to discuss the details of the upcoming patch 4.3: The patch where your dreams come true. It was revealed that the patch will include:

    * Deathwing's raid and three new 5-man dungeons
    * Cosmetic armor skins (!)
    * An armor closet to store old gear, freeing up bank space

As patch 4.3 will include Deathwing's raid, that probably means it will be the final patch in the expansion's overall narrative. If you doubted for a moment that Blizzard will announce the next expansion at this year's BlizzCon, doubt no more. We expect that these new 5-man dungeons will provide a new tier of heroics as well, pushing difficulty about Zul'Aman and Zul'Gurub.

Follow us past the cut below for details on cosmetic armor skins and more!

In the grand scheme of things, that's actually the smallest piece of information Gamona.de managed to gather. Surely you remember the "Glimpses" screenshot that community manager Zarhym revealed via Warcraft's Facebook. The NPCs there had two curious labels: Void Storage and Transmogrifier. Void Storage, as revealed to Gamona.de, will act as a massive bank specifically for armor. Armor probably makes up the vast majority of what all (old school) players have clogging their banks, so we will all appreciate such a feature. We will appreciate it even more as time goes on, too. There are only so many bank slots to stuff with armor and nearly every content patch brings us new tier gear to collect.

Transmogrifier is the feature players have been begging for for years: It provides the ability to alter the visual look of your armor into something more desirable. Don't like the look of your tier 12? Then reskin it with a tier you do like. It is made clear that you can only skin your armor as things your class could/should wear. For example, plate armor can only be transmogrified into other plate armor and if you're a mage, you can't transmogrify your set armor to look like a different class. Currently, it's undecided whether you can only transform your armor into something you've previously acquired or not, but it's a possibility for the system. Needing to acquire gear before you can use it as your armor skin will lead to players frantically running old content to assemble their dream gear.

The costs associated with using these services has not been provided. They may cost nothing. They may cost ludicrous amounts of gold. It would be unwise to dismiss the possibility that cosmetic features such as Transmogrification could cost real money.

With the addition of these cosmetic, quality-of-life changes that patch 4.3 is implementing, this patch may very well be the most memorable patch in the game's recent history.

August 18, 2011
6:36 am
Drach
Texas

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Nice!! That sounds like some exciting stuff coming our way icon_smile

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