As promised, here is a short video I made to document the new Hunter aspect being introduced in the next patch. In case you missed my previous post, here’s a blue post with a brief rundown of what you’re about to see:
Hunter (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Aspect of the Mana Ray
We felt that Hunters were still lacking survivability in arena and battlegrounds. In addition to that, viable mana regen was continuing to be a problem, especially for BM and MM builds. Our solution to this was implementing Aspect of the Mana Ray, a skill that had been in the game code for quite some time, but had always been viewed as too overpowered to go live.
The activation of this new skill is going to require some thorough testing and will most assuredly delay the release of 3.1 until after Noblegarden has begun. While the goal was to address certain Hunter weaknesses, we want to make sure it’s not overly imabalanced before it goes live. We have yet to finalize certain details about the new aspect such as: will the hunter be able to cast harmful spells while it’s active, or be permitted to return flags in WSG while under its effect.
Pretty cool eh..?
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